2 jobs in YO AI Labs
Data Analyst (Excel) - Remote
Posted 2 days ago
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Job Description
Job Title: Data Analyst (Excel)
Job Type: Contractor
Location: Remote
Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
- Conduct in-depth data analysis using Microsoft Excel to extract actionable insights and support decision-making across teams.
- Collaborate with project stakeholders to understand data requirements and translate them into meaningful analyses.
- Review, clean, and validate datasets to ensure accuracy, consistency, and integrity.
- Develop clear, concise reports and visualizations to communicate findings to both technical and non-technical audiences.
- Identify trends, anomalies, and opportunities in complex datasets, contributing to strategic initiatives.
- Document methodologies, results, and recommendations with meticulous attention to detail.
- Contribute expertise to enhance data-driven decision-making processes within the customer's team.
Required Skills and Qualifications:
- Proven experience performing data analysis in a business environment using Microsoft Excel as the primary tool.
- Exceptional attention to detail and accuracy in data processing and reporting.
- Strong written and verbal communication skills, with the ability to clearly articulate analytical findings.
- Demonstrated ability to work collaboratively across teams to drive business outcomes.
- Solid understanding of Excel functions, formulas, and data visualization tools.
- Proficiency in identifying data inconsistencies and implementing corrective measures.
- Experience working in fast-paced, data-driven organizations.
Preferred Qualifications:
- Experience supporting cross-functional teams with data insights to inform business strategy.
- Background in presenting analytical outcomes to diverse audiences.
- Familiarity with additional data analysis tools or business intelligence platforms.
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Game Developer - Remote
Posted 2 days ago
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Job Description
Job Title: Game Developer
Job Type: Contract
Location: Remote
Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.
Key Responsibilities:
- Design and develop game systems and engine-level features using C++ and game engines.
- Develop tools and modding related to games.
- Work on rendering pipelines, shaders, and real-time graphics systems.
- Optimize performance across CPU/GPU, memory, and rendering workloads.
- Build and extend tools, pipelines, and engine systems to support development.
- Collaborate with designers, artists, and engineers to deliver high-quality experiences.
- Debug complex issues related to rendering, performance, and cross-platform compatibility.
- Write clean, maintainable, and well-documented code.
- Participate in code reviews and contribute to technical decision-making.
Required Skills and Qualifications:
- 3–6 years of experience in game development or real-time graphics programming.
- Strong proficiency in C++.
- Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
- Solid understanding of Rendering pipelines.
- Solid understanding of Shaders (HLSL/GLSL).
- 3D math and real-time graphics concepts.
- Experience with Unreal Engine or similar game engines.
- Familiarity with performance optimization (CPU/GPU, memory, multithreading).
- Strong debugging and problem-solving skills.
- Ability to work independently in a remote, distributed team.
Preferred Qualifications:
- Experience with engine customization or low-level systems development.
- Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
- Experience working on cross-platform or performance-constrained environments.
- Exposure to tooling, pipelines, or editor extensions.
- Background in multiplayer or large-scale systems.
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