What Sculpting Jobs are in India?
Showing 2 Sculpting jobs in India
Senior Character Modeler - High-Polygon & Organic Sculpting
Posted 4 days ago
Job Viewed
Job Description
Our client, a leading studio renowned for its breathtaking visual content, is seeking an exceptional Senior Character Modeler to join their world-class art team. This role is primarily remote, allowing for flexible work arrangements while contributing to visually stunning projects. You will be responsible for crafting high-quality, detailed character models that serve as the foundation for bringing compelling personalities to life in games, films, and animations. Your expertise in organic sculpting and understanding of anatomy will be crucial in creating believable and aesthetically pleasing characters. This is a fantastic opportunity to collaborate with a talented team and elevate your career in character artistry within the vibrant creative landscape.
Key Responsibilities- Create high-polygon character models with exceptional attention to detail and anatomical accuracy.
- Utilize ZBrush and other sculpting software to achieve realistic organic forms and textures.
- Collaborate with art directors and character artists to define and refine character designs.
- Ensure models adhere to technical specifications for various pipelines (e.g., real-time rendering, film production).
- Develop efficient UV layouts and participate in texturing and material definition.
- Optimize models for performance while maintaining visual fidelity.
- Troubleshoot and resolve any modeling-related technical issues.
- Stay current with the latest advancements in character modeling techniques and software.
- Provide guidance and feedback to junior modelers.
- Ensure consistency in style and quality across all character assets.
- Proven experience as a Character Modeler, with a strong portfolio showcasing high-quality organic character work.
- Expert proficiency in ZBrush, Maya, or equivalent 3D modeling software.
- Strong understanding of human and creature anatomy, proportions, and form.
- Experience with retopology and creating optimized low-polygon models from high-polygon sculpts.
- Knowledge of PBR texturing workflows and software (e.g., Substance Painter, Mari).
- Ability to interpret concept art and translate it into 3D models accurately.
- Excellent communication and teamwork skills.
- Ability to work independently and manage time effectively in a remote environment.
- Experience with other 3D software (e.g., Blender, 3ds Max) is a plus.
- A degree in Fine Arts, 3D Animation, or a related field, or equivalent professional experience.
- Competitive salary based on experience and skill level.
- Full remote work flexibility.
- Opportunity to work on diverse and exciting projects with global impact.
- Access to industry-leading software and hardware.
- Professional development opportunities and training budgets.
- Comprehensive health insurance coverage.
- Generous paid time off and company holidays.
- A supportive and collaborative team environment.
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Senior Character Artist - 3D Modeling & Sculpting
Posted 4 days ago
Job Viewed
Job Description
- Create high-quality 3D character models and sculptures based on concept art and art direction.
- Develop detailed textures, materials, and shaders for characters.
- Optimize character models for real-time rendering (games) or animation pipelines.
- Collaborate with the rigging and animation teams to ensure characters are performant and expressive.
- Maintain consistency in character design and quality across all project assets.
- Participate in creative reviews, providing and receiving constructive feedback.
- Stay updated with the latest character art techniques, tools, and industry trends.
- Troubleshoot technical challenges related to modeling, sculpting, and texturing.
- Manage personal workload and contribute to team deadlines effectively.
- Contribute to the overall artistic vision and quality of the project.
- Bachelor's degree in Fine Arts, 3D Animation, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in 3D character art, with a strong focus on modeling and sculpting, ideally within the Arts & Entertainment sector.
- Proficiency in 3D modeling software (e.g., Maya, 3ds Max, ZBrush, Blender).
- Expertise in digital sculpting tools and techniques.
- Strong understanding of anatomy, human and creature forms, and PBR texturing workflows.
- Experience with texturing software (e.g., Substance Painter, Mari).
- Excellent portfolio showcasing diverse character designs and high-fidelity models.
- Ability to interpret and execute concept art effectively.
- Strong communication and teamwork skills, essential for an office-based role.
- Experience working in a collaborative game development or animation studio environment.
- Competitive salary and benefits package.
- Opportunity to work on exciting and high-profile entertainment projects.
- Access to the latest 3D modeling and sculpting software.
- Professional development and training opportunities.
- Collaborative and inspiring studio environment in Nagpur .
- Paid time off and holidays.
- Retirement savings plan.
- Potential for career advancement within the studio.
- Employee wellness programs.
- Relocation assistance for qualified candidates.
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