What Jobs are available for 3d Modeling Texturing Artist in India?
Showing 137 3d Modeling Texturing Artist jobs in India
Lead Digital Artist (3D Modeling)
Posted 7 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of 3D modelers, providing artistic direction and feedback.
- Oversee the creation of high-quality 3D models, textures, and environments according to project specifications and artistic vision.
- Establish and maintain art style guides and technical standards for 3D asset creation.
- Collaborate closely with game designers, directors, and other art leads to ensure artistic consistency and quality.
- Develop and refine 3D modeling workflows and pipelines to optimize efficiency and output.
- Conduct regular art reviews, providing constructive criticism and solutions for artistic challenges.
- Ensure all 3D assets are optimized for performance and meet technical requirements for the target platform.
- Stay updated on the latest trends, techniques, and technologies in 3D art and game development.
- Contribute to the overall artistic direction and creative strategy of projects.
- Troubleshoot and resolve complex 3D modeling and texturing issues.
- Manage asset libraries and ensure proper organization and version control.
- Participate in recruitment and training of new art team members.
- Bachelor's degree in Fine Arts, Digital Art, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 5-7 years of experience in 3D modeling for games, animation, or VFX, with at least 2 years in a lead or supervisory role.
- Extensive experience with industry-standard 3D modeling software such as Maya, 3ds Max, Blender, ZBrush.
- Proficiency in texturing software like Substance Painter, Photoshop, and Mari.
- Strong understanding of PBR workflows and material creation.
- Excellent knowledge of anatomy, form, color theory, and composition.
- Experience with game engines like Unity or Unreal Engine.
- Proven ability to lead, motivate, and manage an art team.
- Strong communication, collaboration, and problem-solving skills.
- Ability to work effectively in a hybrid environment, balancing in-office and remote collaboration.
- A strong portfolio showcasing high-quality 3D art and a distinctive artistic style.
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Senior Digital Artist (3D Modeling)
Posted 8 days ago
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Job Description
Key responsibilities include interpreting art direction and concept art to produce assets that align with project vision and technical requirements. You will collaborate closely with art directors, game designers, technical artists, and other modelers to ensure consistency and quality across all assets. The Senior Digital Artist will also be expected to contribute to the development of efficient workflows and mentor junior artists. Experience with PBR (Physically Based Rendering) workflows and proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Marmoset Toolbag are required. A strong portfolio showcasing a diverse range of high-quality 3D models is mandatory for consideration. The ideal candidate will have a keen eye for detail, exceptional problem-solving skills, and the ability to adapt to different art styles and project demands. This position offers an exciting opportunity to contribute to groundbreaking projects and shape the visual landscape of interactive and visual media in Pune, Maharashtra, IN . Your creative vision and technical skill will be integral to bringing imaginative worlds to life.
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Senior Digital Artist - 3D Modeling
Posted 12 days ago
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Job Description
Key Responsibilities:
- Create high-quality 3D models, including characters, props, and environments, based on concept art and design specifications.
- Develop realistic and stylized textures, UV mapping, and material setups for 3D assets.
- Optimize 3D models for performance in real-time applications (e.g., games, VR) and render pipelines.
- Collaborate closely with art directors, concept artists, and technical directors to achieve project vision and style guides.
- Participate in modeling reviews and provide constructive feedback to other artists.
- Ensure the technical and artistic quality of assets meets project requirements.
- Research and implement new 3D modeling techniques, software, and workflows to improve efficiency and quality.
- Troubleshoot and resolve any issues related to 3D asset creation and integration.
- Maintain a keen understanding of industry trends and advancements in 3D art and technology.
- Assist in the development of art pipelines and asset management systems.
- Bachelor's degree in Fine Arts, Digital Media, Animation, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a 3D artist in the entertainment or gaming industry.
- Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, Blender, ZBrush, or equivalent.
- Strong skills in texturing and material creation using software like Substance Painter, Photoshop, or similar.
- Solid understanding of topology, UV mapping, and PBR (Physically Based Rendering) workflows.
- Excellent artistic foundation in form, color, lighting, and composition.
- Ability to interpret concept art and technical specifications to create accurate 3D assets.
- Strong problem-solving skills and attention to detail.
- Excellent communication and teamwork abilities.
- Experience with game engines like Unity or Unreal Engine is a plus.
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Senior Digital Artist - 3D Modeling
Posted 25 days ago
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Job Description
Key Responsibilities:
- Create high-quality 3D models, including characters, environments, props, and vehicles, adhering to project specifications and artistic direction.
- Develop realistic and detailed textures, materials, and shaders for 3D assets.
- Optimize 3D models for performance in real-time applications (e.g., games) or rendering pipelines.
- Collaborate with art directors, concept artists, and animators to ensure artistic consistency and quality.
- Participate in asset review meetings and incorporate feedback effectively.
- Stay updated with the latest industry trends and advancements in 3D modeling software and techniques.
- Mentor junior artists and provide technical guidance.
- Troubleshoot and resolve any technical issues related to 3D asset creation.
- Manage time effectively to meet project deadlines.
- Contribute to the development of art pipelines and workflows.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Media, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a 3D artist, with a strong focus on modeling and texturing.
- Proficiency in industry-standard 3D modeling software such as Maya, 3ds Max, Blender, or ZBrush.
- Expertise in texturing software like Substance Painter, Photoshop, or Mari.
- Strong understanding of anatomy, form, proportion, and color theory.
- Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
- Ability to work independently and as part of a collaborative team.
- Excellent communication and problem-solving skills.
- Strong portfolio showcasing exceptional 3D modeling and texturing skills.
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Senior Digital Artist
Posted 2 days ago
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Lead Digital Artist
Posted 5 days ago
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Job Description
Key Responsibilities:
- Lead the art direction and visual development for new projects.
- Create stunning 2D and 3D digital art assets, including characters, environments, and props.
- Develop concept art, storyboards, and mood boards to visualize project ideas.
- Manage the art production pipeline, ensuring timely delivery of assets.
- Mentor and guide junior and mid-level digital artists, conducting regular performance reviews.
- Collaborate closely with creative directors, game designers, animators, and other stakeholders to achieve project goals.
- Maintain and evolve the artistic style guide and brand identity.
- Stay updated with the latest trends and technologies in digital art and animation.
- Ensure the quality and consistency of all visual output.
- Conduct art-focused critique sessions and provide constructive feedback.
A Bachelor's degree in Fine Arts, Digital Media, or a related field is preferred. A minimum of 6-8 years of professional experience in digital art creation, with at least 2 years in a leadership or senior role, is essential. A strong portfolio showcasing exceptional artistic skill, versatility, and creativity across different styles and mediums is mandatory. Proficiency in industry-standard software such as Adobe Photoshop, Illustrator, Maya, Blender, or ZBrush is required. Experience with game engines (e.g., Unity, Unreal Engine) is a plus. Excellent leadership, communication, and interpersonal skills are vital for managing a team and collaborating effectively in a hybrid environment. The ability to inspire and motivate creative talent is key. This role is based in the bustling capital city of Delhi, Delhi, IN , offering a vibrant cultural backdrop and excellent connectivity.
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Lead Digital Artist
Posted 6 days ago
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Job Description
Location: Kochi, Kerala, IN (Remote)
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Lead Digital Artist
Posted 9 days ago
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Job Description
Responsibilities:
- Conceptualize, design, and create high-quality digital art assets, including characters, environments, props, and UI elements, adhering to project art direction and style guides.
- Lead and mentor a team of digital artists, providing constructive feedback, technical guidance, and artistic direction.
- Collaborate closely with game designers, animators, and art directors to ensure artistic vision aligns with project goals and technical constraints.
- Develop and maintain art style guides, ensuring consistency and quality across all visual elements.
- Oversee the entire art production pipeline, from initial concept to final implementation, ensuring efficient workflow and timely delivery of assets.
- Conduct research and stay current with emerging art trends, technologies, and techniques in the digital art and entertainment industries.
- Troubleshoot and resolve artistic and technical challenges encountered during production.
- Participate in art reviews and provide insightful feedback to team members.
- Contribute to the development of art pipelines and workflows to improve efficiency and quality.
- Manage asset integration into the game engine or development platform.
- Bachelor's degree in Fine Arts, Digital Art, Animation, or a related field, or equivalent professional experience.
- Minimum of 6-8 years of professional experience in digital art creation, with at least 2 years in a lead or senior artist role.
- Extensive portfolio showcasing a wide range of digital art skills, including 2D illustration, 3D modeling, texturing, and concept art.
- Proficiency in industry-standard art software such as Adobe Creative Suite (Photoshop, Illustrator), Maya, 3ds Max, ZBrush, Substance Painter, etc.
- Strong understanding of art fundamentals, including composition, color theory, anatomy, and perspective.
- Experience in leading and managing creative teams, with excellent communication and interpersonal skills.
- Ability to work effectively in a remote, collaborative team environment.
- Experience with game engines (e.g., Unity, Unreal Engine) is a plus.
- Excellent problem-solving and critical-thinking abilities.
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Lead Digital Artist
Posted 11 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of digital artists, fostering a collaborative and productive environment.
- Develop and maintain the overall artistic vision and style guide for projects.
- Create high-quality 2D and 3D digital artwork, including character designs, environments, props, and UI elements.
- Provide detailed artistic feedback and critiques to team members.
- Collaborate closely with game designers, animators, and programmers to ensure artistic goals are met.
- Oversee the production pipeline for art assets, ensuring timely delivery and quality control.
- Manage asset integration and optimization for various platforms.
- Stay current with industry trends, tools, and techniques in digital art and game development.
- Present artistic concepts and progress to stakeholders.
- Troubleshoot artistic challenges and find creative solutions.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 8 years of experience in digital art, with at least 2 years in a lead or supervisory role.
- Exceptional portfolio demonstrating proficiency in various art styles and mediums (e.g., Photoshop, Maya, ZBrush, Substance Painter).
- Strong understanding of art principles, including composition, color theory, anatomy, and perspective.
- Experience with game development pipelines and engines (e.g., Unity, Unreal Engine).
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide constructive feedback and inspire a team.
- Strong problem-solving abilities and a keen eye for detail.
- Experience working in a remote team environment is highly desirable.
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Lead Digital Artist
Posted 11 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor a team of digital artists, providing clear direction, feedback, and artistic guidance.
- Define and maintain the overall visual style and artistic direction for projects.
- Create high-quality digital artwork, including concept art, character designs, environment art, and UI elements.
- Collaborate closely with directors, game designers, animators, and other team members to realize the creative vision.
- Oversee the production pipeline for art assets, ensuring timely delivery and adherence to quality standards.
- Develop and implement art style guides and technical requirements for assets.
- Conduct art reviews and provide constructive criticism to team members.
- Research and stay updated on industry trends, new technologies, and artistic techniques.
- Troubleshoot artistic challenges and find creative solutions.
- Manage asset libraries and ensure efficient organization of digital art resources.
- Contribute to the recruitment and onboarding of new art team members.
- Communicate effectively with stakeholders regarding artistic progress and decisions.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Animation, or a related field, or equivalent professional experience.
- Minimum of 8 years of experience in digital art creation, with at least 2 years in a lead or supervisory role.
- Exceptional portfolio showcasing a wide range of digital art skills and styles.
- Proficiency in industry-standard art software such as Adobe Photoshop, Illustrator, Substance Painter, Maya, ZBrush, or equivalent.
- Strong understanding of art principles, including composition, color theory, anatomy, and perspective.
- Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear and constructive feedback.
- Strong problem-solving and critical-thinking abilities.
- Proven ability to manage multiple projects and meet deadlines in a remote setting.
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