68 Game Art jobs in India
Senior Game Designer - Art & Narrative
Posted today
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Key Responsibilities:
- Design and document core game mechanics, systems, and features, ensuring they are fun, engaging, and aligned with the game's vision.
- Develop rich narratives, compelling characters, and immersive world-building elements.
- Create detailed design documents, wireframes, flowcharts, and prototypes to communicate design ideas.
- Collaborate with artists to define the visual style and ensure the game's aesthetic is cohesive and impactful.
- Work with writers to develop dialogue, quests, and story arcs that enhance player engagement.
- Liaise with programmers to implement and iterate on game features, providing clear feedback and direction.
- Playtest and iterate on designs based on feedback from internal teams and playtesters.
- Analyze player data and feedback to identify areas for improvement and optimize the player experience.
- Contribute to the overall game design vision and participate in brainstorming sessions.
- Mentor junior designers and share best practices in game design and narrative development.
- Bachelor's degree in Game Design, Computer Science, Fine Arts, or a related field.
- 5-8 years of professional experience in game design, with a strong portfolio showcasing narrative-driven games or art-intensive projects.
- Demonstrated experience in designing engaging game mechanics and compelling narratives.
- Proficiency in game design software and tools (e.g., Unity, Unreal Engine, wireframing tools).
- Excellent understanding of storytelling principles, character development, and world-building.
- Strong visual design sensibility and an eye for aesthetic detail.
- Ability to articulate design concepts clearly through written and verbal communication.
- Experience with scripting languages or basic programming knowledge is a plus.
- Passion for video games and a deep understanding of various game genres.
- Ability to work effectively in a collaborative hybrid team environment.
Senior Digital Artist - Game Environment Design
Posted 17 days ago
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Key Responsibilities:
- Create high-quality 3D environment assets, including models, textures, and materials for video games.
- Translate 2D concept art and design documents into fully realized 3D game environments.
- Collaborate closely with game designers and level artists to ensure environments are functional, engaging, and aesthetically cohesive.
- Optimize 3D assets for performance across various gaming platforms, paying close attention to polygon counts, texture memory, and draw calls.
- Implement and adjust lighting within game environments to establish mood, atmosphere, and guide player experience.
- Develop and maintain consistent art style and quality standards across all environments.
- Utilize PBR (Physically Based Rendering) workflows for realistic material creation.
- Incorporate feedback from art directors, leads, and team members to iterate and improve assets.
- Participate in art reviews and provide constructive criticism to peers.
- Stay updated on the latest trends and techniques in 3D environment art and game development.
- Assist in the creation of tools and pipelines to improve workflow efficiency.
- Document artistic processes and best practices.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in 3D environment art for video games.
- Strong portfolio demonstrating exceptional 3D modeling, texturing, and lighting skills.
- Proficiency in industry-standard 3D software such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop, and relevant game engines (e.g., Unreal Engine, Unity).
- Solid understanding of architectural forms, natural landscapes, and composition.
- Knowledge of PBR texturing workflows and material creation.
- Experience with optimization techniques for real-time rendering.
- Good understanding of game design principles and how environments contribute to gameplay.
- Strong communication and collaboration skills.
- Ability to work effectively in a hybrid studio environment in **Vijayawada, Andhra Pradesh**.
Lead 2D Game Artist
Posted 5 days ago
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Gametion Technologies is on a mission to create unforgettable mobile gaming experiences that resonate with players worldwide. Our innovative team is searching for a passionate Lead 2D Game Artist to help elevate our artistic vision and drive the quality of our game art to international standards.
Job Location: Navi Mumbai (Belapur)
Key Responsibilities
- Collaborate with talented art, design, and coding teams to produce captivating concepts, digital game assets, environments, gameplay assets, and promotional materials.
- Establish and refine the visual style of projects, ensuring consistency and alignment with the overall artistic direction.
- Create and optimize 2D art pipelines to facilitate smooth and efficient content updates and ongoing improvements.
- Proactively seek opportunities to enhance visual quality and improve the gameplay experience, collaborating closely with the broader team.
- Leverage strong knowledge in UI art creation to design intuitive and visually engaging interfaces that enhance player experience.
- Develop marketing materials that effectively convey the artistic vision and engage stakeholders and audiences.
- Provide accurate task time estimates and consistently meet production deadlines.
- Guide and support junior artists, sharing expertise in digital art techniques to foster team growth and creativity.
- Present multiple design options to stakeholders for key assets, ensuring their vision is captured while maintaining artistic integrity.
- Implement and maintain standardized file naming conventions to ensure consistency and ease of asset retrieval across the team.
- Regularly back up approved files and assets to secure locations, ensuring all critical work is preserved and easily accessible.
Experience and Qualifications
- BA in Art Media, Graphic Design, or equivalent relevant experience.
- Demonstrated expertise creating isometric rendering for game assets, background rendering, UI, and concept art.
- 8+ years in mobile or video game development studios, with a track record of delivering high-quality art.
- Ability to adjust artistic style and techniques to meet the unique demands of mobile game development.
- Deep understanding of composition, color theory, lighting, perspective, UX, and UI principles.
- Proven ability to work effectively within a collaborative environment, respecting technical parameters and deadlines.
- Strong design sensibilities with a keen eye for detail and visual storytelling.
- A genuine enthusiasm for the game industry, along with an awareness of current market trends and styles.
- Thrive under pressure and manage multiple projects simultaneously.
- Proficient in Adobe Creative Suite (Photoshop, Illustrator) and other relevant art tools.
Bonus Experience
- Familiarity with Unity3D’s asset integration pipeline.
- Skills in animation or visual effects using Spine or similar software.
Lead Video Game Artist
Posted 5 days ago
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Responsibilities:
- Define and maintain the overall artistic style and vision for game projects.
- Lead, mentor, and inspire a team of 2D and 3D artists, providing direction and constructive feedback.
- Oversee the creation of all visual assets, including character models, environments, props, UI elements, and special effects.
- Collaborate closely with game designers, programmers, and producers to ensure artistic vision aligns with gameplay and technical requirements.
- Develop and enforce art pipelines, standards, and best practices.
- Manage asset production schedules and ensure timely delivery of high-quality art assets.
- Conduct art reviews and provide clear, actionable feedback to the art team.
- Troubleshoot and resolve art-related issues throughout the development cycle.
- Stay abreast of the latest trends and technologies in video game art and development.
- Contribute to the conceptualization and pre-production phases of game development.
- Ensure the optimization of art assets for performance across target platforms.
- Foster a positive and collaborative team environment.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in video game art development, with at least 2 years in a leadership or lead artist role.
- Strong portfolio demonstrating exceptional artistic skills in 2D and/or 3D art, with examples of shipped titles.
- Proficiency in industry-standard art software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, Illustrator).
- Experience with game engines such as Unity or Unreal Engine.
- Deep understanding of art principles, including color theory, composition, anatomy, and perspective.
- Proven ability to lead and motivate an art team.
- Excellent communication, collaboration, and problem-solving skills.
- Experience in setting up and managing art pipelines.
- Ability to work effectively in a hybrid setting within the vibrant tech hub of Bengaluru, Karnataka, IN .
Lead Video Game Artist
Posted 22 days ago
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Responsibilities:
- Lead the art direction for game projects, ensuring a cohesive and compelling visual style.
- Supervise and mentor a team of 2D and 3D artists, providing constructive feedback and technical guidance.
- Create high-quality concept art, character designs, environment art, UI elements, and other visual assets.
- Collaborate closely with game designers, animators, and programmers to integrate art assets seamlessly into the game engine.
- Develop and maintain the art style guide and asset pipelines for projects.
- Manage art production schedules and ensure timely delivery of assets.
- Conduct art reviews and provide clear, actionable feedback to the art team.
- Troubleshoot and resolve art-related technical issues.
- Stay current with the latest trends and technologies in game art and development.
- Contribute to the recruitment and onboarding of new art talent.
- Promote a positive and collaborative team culture.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5-7 years of experience in game art production, with a proven track record of shipping successful titles.
- At least 2 years of experience in a lead or supervisory role within an art team.
- Exceptional portfolio showcasing strong artistic skills in 2D and/or 3D art, with a clear understanding of game art principles.
- Proficiency in industry-standard art software such as Photoshop, Illustrator, Maya, 3ds Max, ZBrush, Substance Painter, and Unity/Unreal Engine.
- Strong understanding of color theory, composition, lighting, and anatomy.
- Excellent leadership, communication, and interpersonal skills.
- Ability to manage multiple tasks, prioritize workload, and meet deadlines in a fast-paced environment.
- Experience with asset optimization for real-time performance.
- Passion for video games and a deep understanding of various game genres and art styles.
Senior Game Environment Artist
Posted 8 days ago
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Responsibilities:
- Create high-quality 3D environment assets, including props, foliage, and architecture.
- Develop realistic and stylized textures using PBR workflows.
- Assemble and dress environments within the game engine (Unreal Engine/Unity).
- Collaborate with game designers to define and implement environmental layouts.
- Optimize 3D assets for performance and memory constraints.
- Ensure visual consistency and adherence to the game's art style.
- Light environments to create mood and atmosphere.
- Provide artistic direction and feedback to junior environment artists.
- Stay up-to-date with the latest industry trends and technologies in 3D environment art.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field.
- 5+ years of experience as a 3D Environment Artist in the game industry.
- Strong portfolio showcasing exceptional 3D modeling, texturing, and lighting skills for game environments.
- Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and sculpting tools (e.g., ZBrush).
- Expertise in texturing software (e.g., Substance Painter, Quixel Mixer).
- Experience with game engines such as Unreal Engine or Unity.
- Understanding of architectural principles, composition, and color theory.
- Excellent communication, collaboration, and problem-solving skills.
Video Game Concept Artist
Posted 22 days ago
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Lead Video Game Environment Artist
Posted 3 days ago
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- Lead the creation of high-quality 3D environment assets, ensuring artistic consistency and adherence to the game's overall vision and style.
- Conceptualize and develop compelling environmental layouts, including level design, prop placement, and architectural elements.
- Collaborate closely with game designers, level designers, and technical artists to integrate environments seamlessly into gameplay.
- Mentor and guide a team of environment artists, providing constructive feedback, artistic direction, and technical support.
- Establish and maintain visual standards and pipelines for environment art production.
- Utilize industry-standard tools (e.g., Maya, 3ds Max, Substance Painter, ZBrush) to create detailed and optimized game assets.
- Implement PBR workflows and lighting techniques to enhance visual fidelity and immersion.
- Optimize environment assets for performance across various platforms.
- Participate in art reviews and provide creative input to shape the game's aesthetic.
- Stay current with the latest trends and technologies in game art and environment design.
- Bachelor's degree in Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 6 years of experience in video game environment art, with at least 2 years in a lead or senior role.
- Demonstrated portfolio showcasing exceptional 3D environment art for games, with a strong understanding of composition, lighting, and storytelling.
- Expert proficiency in 3D modeling, texturing, and sculpting software.
- Experience with game engines such as Unreal Engine or Unity.
- Strong understanding of art pipelines and asset optimization for real-time rendering.
- Proven leadership and team management skills, with the ability to inspire and motivate artists.
- Excellent communication, collaboration, and problem-solving abilities.
- Passion for video games and a keen eye for detail.
- Ability to work independently and as part of a distributed team.
This position is fully remote, so no relocation to Noida, Uttar Pradesh, IN is required.
Lead Video Game Concept Artist
Posted 6 days ago
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Responsibilities:
- Lead the conceptualization and creation of visual styles for video games.
- Develop high-quality concept art for characters, environments, props, and UI.
- Guide and mentor a team of concept artists, providing constructive feedback.
- Collaborate with game directors and art directors to define artistic vision and direction.
- Create detailed style guides and mood boards to ensure artistic consistency.
- Translate game design documents and narrative requirements into visual concepts.
- Ensure all concept art is technically sound and feasible for game implementation.
- Participate in art reviews and provide creative input throughout the development cycle.
- Stay current with industry trends, techniques, and technologies in concept art and game development.
- Foster a positive and collaborative remote artistic environment.
- Extensive experience (8+ years) as a Concept Artist in the video game industry, with proven leadership experience.
- Exceptional portfolio showcasing a wide range of concept art styles and strong artistic fundamentals.
- Proficiency in digital painting software such as Photoshop, Procreate, or similar.
- Strong understanding of anatomy, perspective, color theory, and composition.
- Experience with 3D software (e.g., ZBrush, Maya, Blender) for concepting is a plus.
- Excellent communication, collaboration, and leadership skills.
- Ability to manage multiple projects and meet deadlines in a fast-paced environment.
- Experience working in a remote team setting.
- Bachelor's degree in Fine Arts, Game Design, or a related field (or equivalent professional experience).
Remote Video Game Concept Artist
Posted 12 days ago
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Location: Kanpur, Uttar Pradesh, IN