3 Animation Assistant jobs in India

Game Design & Animation Assistant Professor - Dehradun

Jaipur, Rajasthan GetMyUni

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Job Description

ROLES & RESPONSIBILITIES :

 Taking care of overall Academic responsibilities.

 Ensuring best student learning outcome.

Classroom Teaching and Facilitation of foundational subjects of User Experience Design.

ntitled for the delivery and facilitation of programs like B.Des – Gaming and Animation.

C iculum Content Creation.

Conducting workshops/Master classes in Game Design and Animation, and other relevant subject matters.

entoring and preparing students for Internships and Placements.

dhering to Partnered University Norms of Examination, Evaluation and other Important academic administration.

entoring students for live projects, assignments, personal guidance, and counseling. Extending offline personal support to students for feedback and doubt resolution.

 ntaining class records and other relevant academic data.

inal student assessment and evaluating final scores/credit score and relevant submissions the University.

 Li on with ImaginXP Academic Head and Dean of partnered University.


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Animation Resource Assistant

Bengaluru, Karnataka Rockstar Games

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At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar India is on the lookout for talented Animation Resource Assistant who possess a passion for Animation in video games industry. This is a full-time permanent position based out of Rockstar's unique game development studio in Bangalore.

**WHAT WE DO**:

- We work with the global animation, Character art & rigging teams to support the day to day asset conversation requirements for the development of cinematic sequences, Vignettes & in game mechanics.
- We are responsible for management and optimization of animation scene files.
- We are involved in the asset preparation and support for motion capture shoots.

**RESPONSIBILITIES**:

- Work closely and coordinate priorities with other R* studios and departments.
- Evaluate assets for animation suitability and usability.
- Maintain scene functionality via optimization and organisation of file assets for the cinematic department.

**SKILLS**:

- Positive, solution-orientated individual, with an interest in video games and game development.
- Good interpersonal and communication skills and ability to work closely with members of our global teams.
- Knowledge of development issues with an understanding of export processes to game engine.
- Technically minded to problem solve and overcome challenges throughout production.
- Thrive to learn constantly and be receptive to changes.
- Be able to manage own self and be a team player.

**PLUSES**:

- Animation experience preferable.
- Experience with Motion builder/3ds Max.
- Experience with scripting Languages, Python, C#.
- Quality Assurance experience.

**HOW TO APPLY**:
Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
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Professor/Associate Professor/Assistant Professor SOD- Animation & VFX

Kurla, Maharashtra NMIMS

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Key Responsibilities:

  • Teaching & Curriculum Development: Deliver lectures, conduct workshops, and mentor students in 2D/3D Modeling, Storytelling, Compositing, Script Writing, Digital Film Editing, Sound Design, Web Design, and UI-UX for Animation . Develop and update course content, ensuring alignment with industry trends. Design hands-on projects, assignments, and assessments to enhance learning outcomes.
  • Software & Technical Skills Instruction: Teach and guide students in industry-standard tools such as: Adobe Suite: Adobe Animate, Adobe After Effects, Adobe Premiere Pro, Adobe Character Animator. UI/UX & Web Tools: Figma, WordPress, HTML, CSS. 3D & VFX: Blender (Modeling, Texturing, Rigging, Animation).
  • Research & Industry Engagement: Conduct research in Animation, VFX, and emerging media technologies. Collaborate with industry professionals and participate in projects, workshops, and seminars. Guide students in live projects, internships, and industry collaborations. Arrange Visits to relevant Industry / Animation Studios
  • Student Mentorship & Administration: Provide academic guidance and career mentorship. Supervise student projects, research, and thesis work. Participate in faculty meetings, curriculum reviews, and institutional development initiatives.
  • Preferred Skills & Competencies:

  • Strong 2D/3D animation and storytelling abilities .
  • Proficiency in digital compositing, film editing, and sound design .
  • Expertise in UI/UX for Animation and Web Design .
  • Hands-on experience with Adobe Creative Suite, Blender, Figma, WordPress, and front-end development tools .
  • Excellent communication, leadership, and mentoring skills.
  • Eligibility Norms for various positions:

    Professor: 

    Qualification & Experience: 

  • Ph.D. in Animation with First Class MFA/M.Des/Master’s degree in Animation/VFX/Multimedia or a related field with 10 years of Teaching experience of which 3 years as Associate Professor OR
  • MFA/M.Des/Master’s degree in Animation/VFX/Multimedia or a related field with min 10 years Teaching Experience 
  • Ideal candidate would be an eminent scholar with a doctoral degree actively engaged in research with 10 years of experience in teaching and /or research at the University/National level institutions including experience of guiding research in doctoral level, with outstanding performing achievement in the field of specialization.

    Associate Professor:

    Qualification & Experience: 

  • Ph.D. in Animation with First Class in with 6 years as full time Assistant Professor experience OR
  • MFA/M.Des/Master’s degree in Animation/VFX/Multimedia or a related field with min 15 years of Experience with min 8 years of Teaching Experience.
  • Ideal candidate would be an eminent scholar with a doctoral degree actively engaged in research with 6 years of experience in teaching and /or research at the University/National level institutions including experience of guiding research in doctoral level, with outstanding performing achievement in the field of specialization.

    Assistant Professor:

    Qualification & Experience:

  • Ph.D. in Animation with 0-2 years as fulltime / part time faculty OR
  • First Class in MFA/M.Des/Master’s degree in Animation/VFX/Multimedia or a related field with 6 years of experience with min 3 years of teaching OR
  • First Class in BFA/B.Des/Bachelor’s degree in Animation/VFX/Multimedia/B.Sc/BA/B.Com or a related field with 10 years of experience with min 5 years of teaching OR
  • Minimum 2–5 years of teaching/research/industry experience in Animation, VFX, or related domains.
  • Ideal candidate would be an eminent scholar with a doctoral degree actively engaged in research with 2 years of experience in teaching and /or research at the University/National level institutions including experience of guiding research in doctoral level, with outstanding performing achievement in the field of specialization.

    Professor of Practice 

    If the candidates with MFA/M. Des and are Design Practitioners from Industry with 20 years of service with Teaching experience as Visiting Faculty can apply for Professor of Practice. 

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