7 Augmented Reality jobs in India
Augmented Reality Designer
Posted 5 days ago
Job Viewed
Job Description
1. ARKit Developer (iOS) – Fresher / Trainee
Job Title: iOS Trainee Developer – ARKit (Augmented Reality)
Location: Hyderabad(Onsite)
Experience: 0–1 year / Freshers with ARKit projects
Type: Internship / Trainee / Entry-Level Full-Time
Responsibilities:
• Work with the iOS development team to build AR features using ARKit.
• Assist in implementing 3D object placement, scaling, rotation, and interaction in real-world space.
• Integrate basic camera access, tap gestures, and object tracking logic.
• Collaborate with designers and backend developers to create a smooth AR experience.
• Test AR scenes on different iOS devices and fix minor bugs or positioning issues.
Requirements:
• Completed academic or self-initiated ARKit-based project(s).
• Good understanding of Swift, Xcode, and SceneKit or RealityKit.
• Familiarity with 3D model formats like .usdz.
• Basic knowledge of mobile sensors (camera, gyroscope) and AR concepts.
• Willingness to learn and grow in mobile AR development.
⸻
2. ARCore Developer (Android) – Fresher / Trainee
Job Title: Android Trainee Developer – ARCore (Augmented Reality)
Location: Remote / Hybrid
Experience: 0–1 year / Freshers with ARCore projects
Type: Internship / Trainee / Entry-Level Full-Time
Responsibilities:
• Support the Android team in building AR features using ARCore.
• Help implement surface detection, 3D model placement, and user interactions (drag, rotate, scale).
• Learn to optimize 3D model rendering on Android devices using .glb format.
• Collaborate with designers and testers to ensure a consistent experience across devices.
• Assist in debugging AR-related issues and improving placement accuracy.
Requirements:
• Completed academic or personal ARCore-based projects using Java/Kotlin.
• Familiarity with Android Studio, Sceneform, and Google’s AR libraries.
• Basic understanding of 3D rendering and mobile camera APIs.
• Curious mindset and a passion for building real-world AR applications.
Lead Immersive Experience Designer (Virtual & Augmented Reality)
Posted 23 days ago
Job Viewed
Job Description
Lead VR/AR Experience Designer
Posted 9 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead the design and development of VR/AR user experiences.
- Conceptualize and prototype immersive interactive experiences.
- Create user flows, wireframes, and storyboards for VR/AR applications.
- Develop spatial design concepts and interaction models.
- Collaborate with development teams to implement and refine VR/AR experiences.
- Ensure a high level of user engagement and intuitive interaction.
- Conduct user research and testing to gather feedback and iterate on designs.
- Define and maintain the visual and interaction design language for immersive projects.
- Mentor and guide junior VR/AR designers.
- Stay abreast of the latest trends and technologies in VR/AR development.
- Bachelor's degree in Design, HCI, Computer Science, or a related field.
- Minimum of 7 years of experience in UX/UI design, with a significant focus on VR/AR.
- A strong portfolio demonstrating innovative VR/AR design projects.
- Expertise in user-centered design principles and interaction design.
- Proficiency with VR/AR development platforms (e.g., Unity, Unreal Engine) and 3D modeling software.
- Excellent communication, presentation, and leadership skills.
- Proven ability to work independently and manage projects in a remote environment.
- Passion for creating groundbreaking immersive experiences.
Lead VR/AR Experience Designer
Posted 20 days ago
Job Viewed
Job Description
Lead Immersive Experience Designer - VR/AR
Posted 14 days ago
Job Viewed
Job Description
Responsibilities:
- Conceptualize and design innovative VR/AR experiences from initial ideation to final implementation.
- Develop detailed storyboards, user flows, and wireframes for immersive environments and interactions.
- Collaborate closely with 3D artists and developers to ensure aesthetic and functional coherence.
- Define and document interaction paradigms, mechanics, and user feedback systems within VR/AR.
- Conduct user testing and gather feedback to iterate and refine designs.
- Ensure experiences are intuitive, engaging, and accessible to a wide audience.
- Stay ahead of emerging trends and technologies in the VR/AR space.
- Lead and mentor a team of designers, fostering a creative and collaborative atmosphere.
- Manage project timelines and deliverables, ensuring successful and timely project completion.
- Present design concepts and project updates to stakeholders and executive leadership.
- Contribute to the overall artistic direction and narrative coherence of entertainment projects.
- Champion best practices in immersive design and user experience.
- Oversee the creation of high-fidelity prototypes for evaluation and demonstration.
- Work with technical teams to identify and overcome design challenges related to performance and hardware limitations.
- Contribute to the development of a robust design system for future immersive projects.
- Bachelor's or Master's degree in Interaction Design, Game Design, HCI, or a related field.
- Minimum of 7 years of experience in digital design, with at least 3 years specifically focused on VR/AR experience design.
- A strong portfolio showcasing exceptional VR/AR projects with a focus on user-centered design and innovative interactions.
- Proficiency in design tools such as Figma, Sketch, Adobe Creative Suite, and familiarity with 3D software (e.g., Unity, Unreal Engine, Maya).
- Deep understanding of spatial design principles, ergonomics, and user psychology in immersive environments.
- Experience leading design teams and managing creative projects.
- Excellent communication, presentation, and interpersonal skills.
- Ability to translate complex concepts into clear, actionable design specifications.
- A passion for storytelling and creating emotional connections through interactive media.
- Experience with motion capture and animation pipelines is a plus.
- Familiarity with haptic feedback technologies and their integration into experiences.
- Understanding of performance optimization techniques for real-time rendering.
Lead Immersive Experience Designer - VR/AR
Posted 18 days ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize, design, and direct the creation of immersive VR/AR experiences for various entertainment platforms.
- Develop detailed storyboards, user flow diagrams, and prototypes to visualize and test experience designs.
- Collaborate closely with 3D artists, developers, and sound designers to ensure a cohesive and compelling final product.
- Define and iterate on interaction paradigms specific to VR and AR environments.
- Conduct user testing and incorporate feedback to optimize user experience and engagement.
- Stay current with emerging trends and technologies in VR, AR, and interactive media.
- Lead and mentor a team of designers, fostering creativity and technical excellence.
- Present design concepts and progress to stakeholders and executive leadership.
- Ensure the aesthetic quality and technical feasibility of all designed experiences.
- Bachelor's or Master's degree in Design, Media Arts, Human-Computer Interaction, or a related field.
- 5+ years of experience in game design, interactive media design, or VR/AR experience design.
- Proven experience designing and shipping successful VR or AR applications or experiences.
- Proficiency with relevant design tools such as Unity, Unreal Engine, Adobe Creative Suite, and VR/AR prototyping tools.
- Strong understanding of 3D space, spatial design, and interaction principles for immersive environments.
- Excellent visual design skills, storytelling abilities, and a strong sense for user psychology.
- Demonstrated leadership and team management experience.
- Exceptional communication, presentation, and interpersonal skills.
- A compelling portfolio showcasing innovative VR/AR projects.
Senior Immersive Experience Designer - VR/AR
Posted 23 days ago
Job Viewed
Job Description
Responsibilities:
- Lead the design and development of engaging and user-centered VR/AR experiences from concept to final delivery.
- Conceptualize and prototype immersive environments, interactions, and narrative structures.
- Collaborate closely with 3D artists, developers, sound designers, and producers to realize design visions.
- Develop user flow diagrams, wireframes, storyboards, and interactive prototypes for immersive applications.
- Conduct user research and usability testing to gather feedback and iterate on designs.
- Define interaction paradigms and ensure intuitive navigation and control schemes within virtual environments.
- Stay ahead of the curve on emerging VR/AR technologies, platforms, and design best practices.
- Champion the principles of inclusive and accessible design in all immersive experiences.
- Present design concepts and rationale effectively to cross-functional teams and stakeholders.
- Contribute to establishing design standards and workflows for immersive content creation.
Qualifications:
- Bachelor's or Master's degree in Interaction Design, HCI, Game Design, Digital Media, or a related field.
- Minimum of 5-7 years of experience in UX/UI design, with a strong specialization in VR/AR or interactive installations.
- Proven portfolio demonstrating innovative immersive experience designs and prototypes.
- Proficiency with design and prototyping tools (e.g., Unity, Unreal Engine, Figma, Adobe Creative Suite).
- Deep understanding of spatial design principles, user psychology in immersive environments, and interaction design for 3D spaces.
- Experience with user research methodologies and usability testing for VR/AR applications.
- Excellent visual communication, storytelling, and problem-solving skills.
- Ability to articulate design decisions and collaborate effectively with technical and creative teams in a remote setting.
- Passion for the potential of VR/AR technology and its impact on art, entertainment, education, and beyond.
Be The First To Know
About the latest Augmented reality Jobs in India !