3,563 Computer jobs in India
Computer Engineer
Posted today
Job Viewed
Job Description
Experience
1 - 2 Years
No. of Openings
10
Education
Diploma
Role
Computer Engineer
Industry Type
IT-Hardware & Networking / IT-Software / Software Services
Gender
Male
Job Country
India
Type of Job
Full Time
Work Location Type
Work from Office
Face interview location
A1 first floor golden plaza ankur char rasta ak road surat 6
Computer Engineer
Posted today
Job Viewed
Job Description
Experience
0 - 1 Years
No. of Openings
1
Education
Advanced/Higher Diploma, Higher Secondary, Secondary School
Role
Computer Engineer
Industry Type
IT-Hardware & Networking / IT-Software / Software Services
Gender
Male
Job Country
India
Type of Job
Full Time
Work Location Type
Work from Office
Face interview location
ASCENT INFOSYS , F/32 YOGESHWAR APPARTMENT , BLOCK NO -1 , OPP. RELIANCE PETROL PUMP , SUBHANPURA VA
Computer Hardware Engineer
Posted today
Job Viewed
Job Description
Experience
2 - 4 Years
No. of Openings
2
Education
Diploma, B.E, B.Tech
Role
Computer Hardware Engineer
Industry Type
Consumer Durables / Home appliance
Gender
Male
Job Country
India
Work Location Type
Work from Office
Computer Hardware Engineer
Posted today
Job Viewed
Job Description
Responsibilities:
Computer Hardware Engineer Requirements:
Qualification- ITI or Diploma in Computer Hardware.
Experience- 1-3 yrs
Salary- 10-20 K and incentives
Computer Hardware Engineer
Posted today
Job Viewed
Job Description
Experience
2 - 4 Years
No. of Openings
2
Education
Diploma, B.E, B.Tech
Role
Computer Hardware Engineer
Industry Type
Consumer Durables / Home appliance
Gender
Male
Job Country
India
Work Location Type
Work from Office
Computer Hardware Engineer (Male)
Posted today
Job Viewed
Job Description
Experience
2 - 5 Years
No. of Openings
5
Education
Higher Secondary
Role
Computer Hardware Engineer
Industry Type
IT-Hardware & Networking / IT-Software / Software Services
Gender
Male
Job Country
India
Type of Job
Full Time
Work Location Type
Work from Office
Computer Graphics Engineer
Posted 4 days ago
Job Viewed
Job Description
Computer Graphics Engineer Job Summary:
We are seeking a talented Computer Graphics Engineer with expertise in 3D modelling and rendering to join our multidisciplinary team. Your primary responsibility will be to design, develop, and optimize high-fidelity 3D models of human anatomy using state-of-the-art graphics technologies. These models will be deployed in interactive educational platforms, simulators, and clinical visualization tools that serve doctors, educators, and students.
This is a high-impact role at the intersection of medical visualization, real-time graphics, and applied healthcare innovation.
Key Responsibilities:
- Design and develop accurate, detailed 3D anatomical models based on medical imaging data (e.g., CT/MRI scans), and clinical references.
- Optimize models for real-time rendering and interaction in Unity/Unreal or WebGL-based platforms.
- Implement shaders, visual effects, and realistic material properties to enhance anatomical realism.
- Collaborate with biomedical experts, UI/UX designers, and developers to ensure anatomical and clinical accuracy.
- Integrate models into AR/VR, simulation, or web-based learning platforms.
- Develop and maintain custom tools and pipelines for anatomical model generation, labelling, and manipulation.
- Stay updated with the latest advancements in 3D graphics, anatomical modelling, and visualization toolkits.
Requirements
- Bachelor's or Master’s degree in Computer Science/Graphics, Game Development, Computer Science, Biomedical Engineering, or a related field.
- 2–5 years of experience in 3D modelling, digital sculpting, or computer graphics, preferably in medical, gaming, or scientific visualization domains.
- Proficiency in tools such as Blender, ZBrush, Maya, 3ds Max, or equivalent.
- Solid understanding of human anatomy and experience working with anatomical references or datasets.
- Experience with real-time rendering engines (e.g., Unity, Unreal Engine).
- Familiarity with file formats (FBX, OBJ, glTF, DICOM) and optimization techniques for 3D asset delivery.
- Strong programming/scripting skills in Python and/or C++ for tool development and workflow automation.
Desirable Skills
- Experience with AR/VR frameworks or immersive visualization.
- Knowledge of medical imaging processing tools (e.g., 3D Slicer, ITK/VTK, SimpleITK).
- Background in physiology, biology, or medical informatics.
- Experience working in cross-functional teams with clinicians, educators, and designers.
- Understanding of regulatory and ethical standards in digital health tools.
How to Apply:
Interested candidates should submit a resume to .
Please refer to our website for more details: IHub-Data
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Computer Graphics Engineer
Posted today
Job Viewed
Job Description
Computer Graphics Engineer Job Summary:
We are seeking a talented Computer Graphics Engineer with expertise in 3D modelling and rendering to join our multidisciplinary team. Your primary responsibility will be to design, develop, and optimize high-fidelity 3D models of human anatomy using state-of-the-art graphics technologies. These models will be deployed in interactive educational platforms, simulators, and clinical visualization tools that serve doctors, educators, and students.
This is a high-impact role at the intersection of medical visualization, real-time graphics, and applied healthcare innovation.
Key Responsibilities:
- Design and develop accurate, detailed 3D anatomical models based on medical imaging data (e.g., CT/MRI scans), and clinical references.
- Optimize models for real-time rendering and interaction in Unity/Unreal or WebGL-based platforms.
- Implement shaders, visual effects, and realistic material properties to enhance anatomical realism.
- Collaborate with biomedical experts, UI/UX designers, and developers to ensure anatomical and clinical accuracy.
- Integrate models into AR/VR, simulation, or web-based learning platforms.
- Develop and maintain custom tools and pipelines for anatomical model generation, labelling, and manipulation.
- Stay updated with the latest advancements in 3D graphics, anatomical modelling, and visualization toolkits.
Requirements
- Bachelor's or Master’s degree in Computer Science/Graphics, Game Development, Computer Science, Biomedical Engineering, or a related field.
- 2–5 years of experience in 3D modelling, digital sculpting, or computer graphics, preferably in medical, gaming, or scientific visualization domains.
- Proficiency in tools such as Blender, ZBrush, Maya, 3ds Max, or equivalent.
- Solid understanding of human anatomy and experience working with anatomical references or datasets.
- Experience with real-time rendering engines (e.g., Unity, Unreal Engine).
- Familiarity with file formats (FBX, OBJ, glTF, DICOM) and optimization techniques for 3D asset delivery.
- Strong programming/scripting skills in Python and/or C++ for tool development and workflow automation.
Desirable Skills
- Experience with AR/VR frameworks or immersive visualization.
- Knowledge of medical imaging processing tools (e.g., 3D Slicer, ITK/VTK, SimpleITK).
- Background in physiology, biology, or medical informatics.
- Experience working in cross-functional teams with clinicians, educators, and designers.
- Understanding of regulatory and ethical standards in digital health tools.
How to Apply:
Interested candidates should submit a resume to
Please refer to our website for more details: IHub-Data