236 Game Animator jobs in India
Lead Game Animator
Posted 16 days ago
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Job Description
Key Responsibilities:
- Lead, mentor, and inspire a team of game animators.
- Establish and maintain animation quality benchmarks and style guides.
- Create high-quality character and environmental animations for video games.
- Collaborate with game designers and art directors to define animation requirements and gameplay mechanics.
- Implement animations in-game using the game engine and relevant tools.
- Review and provide constructive feedback on animations created by team members.
- Develop and refine animation pipelines and workflows for efficiency.
- Ensure animations are optimized for performance and memory constraints.
- Troubleshoot and resolve animation-related technical issues.
- Stay current with industry trends and emerging animation technologies.
- Contribute to the overall artistic direction of game projects.
- Manage animation asset production and deadlines.
This hybrid role requires a commitment to working from our office in Kolkata, West Bengal, IN for a portion of the week, with the flexibility of remote work for specific tasks or days. The ideal candidate will have a strong portfolio showcasing a wide range of animation skills, including character animation, motion capture cleanup, and cinematic animation. Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unity, Unreal Engine) is essential. Proven leadership experience in a game development environment is required. Excellent communication, collaboration, and problem-solving skills are a must. If you are passionate about creating stunning game visuals and leading a talented team, we encourage you to apply.
Location: The position is based in Kolkata, West Bengal, IN .
Senior Video Game Animator
Posted 1 day ago
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Job Description
Key Responsibilities:
- Creating fluid, believable, and engaging character animations (walk cycles, attacks, emotions, etc.).
- Animating environmental elements, visual effects, and UI components.
- Collaborating with directors, leads, and team members to interpret and execute animation requirements.
- Implementing animations within the game engine (e.g., Unity, Unreal Engine).
- Rigging characters and props for animation as needed.
- Providing constructive feedback to other animators and participating in animation reviews.
- Troubleshooting animation-related issues and optimizing animation performance.
- Staying current with the latest animation techniques, tools, and industry trends.
- Contributing to the development of animation pipelines and workflows.
- Mentoring junior animators and sharing expertise.
Qualifications:
- Proven experience as a Game Animator, with at least 3-5 years in a senior role.
- A strong portfolio demonstrating excellence in character animation and gameplay mechanics.
- Proficiency in industry-standard 3D animation software (e.g., Maya, 3ds Max).
- Experience with game engines like Unity or Unreal Engine.
- Solid understanding of animation principles, timing, spacing, and weight.
- Experience with character rigging is a significant plus.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work effectively under tight deadlines and adapt to changing project requirements.
- A keen eye for detail and a passion for video games.
- Degree in Animation, Fine Arts, Computer Graphics, or related field, or equivalent professional experience.
Remote Video Game Animator
Posted 4 days ago
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Job Description
Lead Video Game Animator
Posted 5 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor a team of video game animators, providing direction and artistic guidance.
- Define and maintain the animation style and quality standards for game projects.
- Oversee the animation pipeline, ensuring efficient workflows and timely delivery of assets.
- Create high-quality character animations, including performance, locomotion, and facial expressions.
- Direct and clean up motion capture data to achieve desired character performances.
- Collaborate closely with game designers, art directors, and technical artists to integrate animations effectively.
- Develop and implement animation systems for real-time game engines (e.g., Unreal Engine, Unity).
- Troubleshoot and resolve animation-related issues during development.
- Contribute to the overall narrative and emotional impact of the game through animation.
- Stay updated on the latest trends and technologies in game animation.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in video game animation, with at least 2 years in a lead or senior role.
- Strong portfolio demonstrating exceptional character animation skills across various styles.
- Proficiency in industry-standard animation software such as Maya, 3ds Max, Blender.
- Experience with real-time game engines like Unreal Engine or Unity.
- Solid understanding of animation principles, including timing, spacing, weight, and posing.
- Experience with motion capture technologies and cleanup workflows.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide constructive feedback and guide artistic development.
- Passion for video games and a deep understanding of game development processes.
Lead Video Game Animator
Posted 6 days ago
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Job Description
Responsibilities:
- Lead, mentor, and inspire a team of animators, providing guidance and constructive feedback.
- Define and champion the animation style and quality standards for game projects.
- Oversee the creation of high-quality character, environment, and special effect animations.
- Collaborate closely with art directors, game designers, and engineers to integrate animations effectively into the game.
- Develop and optimize animation pipelines and workflows for maximum efficiency and quality.
- Ensure all animations are technically sound, performant, and meet project requirements.
- Create exemplary animation sequences and proof-of-concept work to guide the team.
- Participate in character rigging and technical animation tasks as needed.
- Stay abreast of the latest trends and technologies in game animation.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game animation, with at least 2 years in a leadership or lead role.
- Exceptional portfolio showcasing outstanding character animation and visual storytelling for games.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Unreal Engine, Unity).
- Deep understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with motion capture data cleanup and integration.
- Strong understanding of character rigging and skeletal animation.
- Excellent leadership, communication, and interpersonal skills.
- Ability to manage multiple tasks, prioritize effectively, and meet deadlines in a fast-paced development environment.
Senior Video Game Animator
Posted 6 days ago
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Job Description
Key Responsibilities:
- Create high-quality 2D and/or 3D animations for characters, creatures, and in-game elements.
- Develop realistic and engaging character performances, including facial animation and lip-sync.
- Clean up and refine motion capture data to achieve desired animation quality.
- Ensure animations are technically sound and integrated seamlessly into the game engine.
- Collaborate with game designers and directors to understand animation requirements and game mechanics.
- Work closely with the art and technical teams to establish and maintain animation pipelines and style guides.
- Provide constructive feedback and guidance to junior animators.
- Participate in animation reviews and contribute to maintaining high artistic standards.
- Develop and implement animation systems and tools where necessary.
- Stay current with industry trends, new technologies, and animation techniques.
- Troubleshoot and resolve animation-related issues.
- Contribute to the overall visual quality and polish of the game.
- Effectively manage time and deliver animation assets according to project schedules.
- Ensure animations adhere to performance budgets and technical constraints.
- Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- 5+ years of professional experience in video game animation, with a strong portfolio showcasing diverse animation skills.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unity, Unreal Engine).
- Experience with motion capture cleanup and editing.
- Strong understanding of animation principles, timing, weight, and cinematic storytelling.
- Ability to create realistic and stylized animations.
- Excellent understanding of anatomy, form, and movement.
- Strong communication and interpersonal skills, with the ability to collaborate effectively in a team environment.
- Experience mentoring or leading junior artists is a plus.
- Familiarity with scripting languages (e.g., Python) for animation tools is beneficial.
- Ability to adapt to hybrid work models, balancing remote creative tasks with in-office collaboration.
Lead Video Game Animator
Posted 7 days ago
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Job Description
Your role will involve leading, mentoring, and inspiring a team of talented animators. You will provide constructive feedback, conduct performance reviews, and foster a collaborative and creative environment. You will work closely with game designers, art directors, and technical artists to define animation requirements, solve complex animation challenges, and integrate animations seamlessly into the game engine. This includes developing high-fidelity character animations, fluid environmental effects, and compelling cinematic sequences. You should have a keen eye for detail, a deep understanding of motion, timing, and weight, and the ability to bring virtual characters and worlds to life.
The ideal candidate possesses a strong portfolio showcasing exceptional animation skills and a proven ability to lead animation teams on successful game titles. Proficiency in industry-standard animation software such as Maya, Blender, or 3ds Max is required, along with experience with game engines like Unreal Engine or Unity. You should be adept at creating a wide range of animation styles, from realistic to stylized, and have a thorough understanding of anatomy, physics, and creature movement. Experience with motion capture data cleanup and integration is also highly valued.
This is a remote-first position, allowing you to contribute from anywhere. We are seeking individuals who are passionate about game development, possess outstanding communication and collaboration skills, and can effectively manage projects and deadlines in a distributed team setting. You will be instrumental in driving the artistic vision of our games and creating unforgettable player experiences. A Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience, is expected.
Responsibilities:
- Lead and mentor the animation team, setting artistic direction.
- Develop and maintain animation pipelines and workflows.
- Create high-quality character, environmental, and UI animations.
- Collaborate with design and art teams to implement animation assets.
- Ensure animation consistency and quality across the project.
- Direct motion capture shoots and process captured data.
- Provide feedback and technical guidance to animators.
- Solve complex animation challenges within the game engine.
- Stay current with animation techniques and industry trends.
- Extensive experience in video game animation with a leadership role.
- Strong portfolio demonstrating exceptional animation skills.
- Proficiency in Maya, Blender, or 3ds Max.
- Experience with Unreal Engine or Unity.
- Deep understanding of animation principles, timing, and anatomy.
- Excellent leadership, communication, and interpersonal skills.
- Experience managing animation teams and projects.
- Bachelor's degree or equivalent experience.
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Lead Video Game Animator
Posted 12 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of game animators, providing creative direction and feedback.
- Develop and implement high-quality character, environment, and VFX animations.
- Define and maintain the animation style and pipeline for game projects.
- Collaborate with game designers and art directors to translate concepts into engaging animations.
- Ensure animations are optimized for performance within game engines.
- Review and approve animation assets, ensuring they meet project standards.
- Stay updated on the latest animation techniques and game development trends.
- Contribute to the overall artistic vision and storytelling of the game.
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience in game animation, with at least 2 years in a lead or supervisory role.
- Strong portfolio showcasing exceptional animation skills in character animation, motion capture cleanup, and environmental animation.
- Proficiency in 3D animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unity, Unreal Engine).
- Deep understanding of animation principles, anatomy, and visual storytelling.
- Excellent leadership, communication, and interpersonal skills.
- Ability to work effectively in a remote, collaborative team environment.
Lead Video Game Animator
Posted 14 days ago
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Job Description
Senior Video Game Animator
Posted 20 days ago
Job Viewed
Job Description
Key Responsibilities:
- Create high-quality character and environmental animations for video games, adhering to artistic style and technical requirements.
- Animate characters, creatures, and objects, ensuring believable movement, weight, and personality.
- Work with game designers and directors to interpret animation needs and deliver engaging gameplay moments.
- Incorporate feedback from leads and team members to refine animations.
- Clean up and polish motion capture data, integrating it into the game engine.
- Develop and maintain animation rigs and tools in collaboration with technical artists.
- Contribute to the animation style guide and best practices.
- Troubleshoot animation-related issues and optimize performance.
- Stay up-to-date with the latest animation techniques and game development technologies.
- Mentor junior animators and provide constructive feedback.
- Bachelor's degree in Animation, Game Design, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 5-7 years of professional experience as a game animator, with a strong portfolio demonstrating expertise in various animation styles.
- Proficiency in animation software such as Maya, 3ds Max, or Blender.
- Experience with game engines like Unreal Engine or Unity.
- Strong understanding of animation principles, including timing, spacing, weight, and physics.
- Experience with motion capture editing and integration.
- Ability to work effectively in a team environment and collaborate with other disciplines.
- Excellent communication and problem-solving skills.
- A keen eye for detail and a passion for creating compelling animated experiences.