5 Game Design jobs in India
Lead Music Composer (Video Games)
Posted 2 days ago
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Job Description
Key Responsibilities:
- Lead the musical direction and creative vision for a major video game title.
- Compose original, high-quality musical scores that evoke a wide range of emotions and genres.
- Collaborate closely with game designers, directors, and sound engineers to ensure music seamlessly integrates with gameplay and narrative.
- Create adaptive and interactive music systems that respond dynamically to player actions and game events.
- Produce and mix all musical assets to professional broadcast standards.
- Oversee and manage any external composer or musician contributions, providing clear direction and feedback.
- Develop and maintain a comprehensive music style guide for the project.
- Stay ahead of trends in game audio and interactive music technology.
- Ensure all musical elements are delivered on time and within budget.
- Foster a collaborative and inspiring remote working environment for musical contributions.
Qualifications:
- A significant portfolio of professional music composition, with a strong emphasis on video game scores.
- Demonstrated ability to compose in multiple genres and styles, adapting to diverse game settings.
- Expertise in music production software (DAWs such as Logic Pro, Cubase, Ableton Live) and virtual instrument libraries.
- Proficiency in adaptive audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Strong understanding of music theory, orchestration, and arrangement.
- Excellent communication, collaboration, and interpersonal skills, with the ability to articulate creative vision effectively in a remote setting.
- Experience leading creative projects and providing constructive feedback to musicians.
- A passion for video games and a deep understanding of how music enhances the player experience.
- Ability to work independently, manage time effectively, and meet strict deadlines.
- Bachelor's degree in Music Composition, Sound Design, or a related field, or equivalent professional experience.
Senior Concept Artist (video games)
Posted today
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Job Description
Tentworks Interactive is seeking a Senior Concept Artist with a strong background in video game development to join our creative team. As a Senior Concept Artist, you will be responsible for visualizing and developing concepts that help shape the artistic direction of our games. You will collaborate with designers, artists, and developers to create compelling art that enhances the overall storytelling and gameplay experience.
Key Responsibilities:- Generate innovative and visually captivating concept art for characters, environments, and props that align with the game’s artistic direction.
- Collaborate with game designers and other artists to establish clear visual goals and ensure the successful execution of concepts.
- Create detailed sketches, paintings, and digital renderings to effectively communicate design ideas.
- Participate in brainstorming sessions with cross-functional teams to contribute fresh ideas and feedback.
- Research and explore relevant artistic styles, techniques, and trends in the gaming industry to inspire original content.
- Provide mentorship and guidance to junior artists, helping to foster their growth and development.
- Maintain project documentation, including concept art archives and style guides, ensuring accessibility for the team.
Requirements
- A minimum of 10 years of experience working full time as a concept artist in the video game industry, with a portfolio showcasing a range of character, environment, and prop design.
- Strong proficiency in industry-standard software such as Adobe Photoshop, Corel Painter, or similar tools.
- Expertise in traditional and digital painting techniques, with a solid understanding of color theory, composition, and visual storytelling.
- Exceptional ability to translate ideas into clear visual representations and to quickly iterate on feedback.
- Strong communication and collaboration skills, with the ability to work effectively with multidisciplinary teams.
- A passion for video games and a strong understanding of game mechanics and user experience.
- Experience mentoring junior artists and providing constructive feedback.
- Willing to work in India.
Benefits
- 28 days in a year of paid time off
- Regular team engagement events
- Work with a passionate team
- Eligibility for employee stock options
- Paid Time Off (Vacation, Sick & Public Holidays)
- Free Snacks
- Wellness Resource
Cereal before milk".
Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, colour, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
Lead Sound Designer & Composer - AAA Video Games
Posted 2 days ago
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Job Description
Lead Video Game Artist - Environment Design
Posted 4 days ago
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Job Description
- Lead and mentor a team of environment artists, providing art direction and constructive feedback.
- Establish and maintain the visual style and quality standards for game environments.
- Create high-quality 3D models, textures, and set dressing for game environments.
- Collaborate closely with level designers, concept artists, and technical artists to bring game worlds to life.
- Optimize environment assets for performance across target platforms (PC, console).
- Develop and document art pipelines, workflows, and best practices for environment creation.
- Contribute to the overall artistic vision and creative direction of the game.
- Stay current with industry trends, tools, and techniques in game environment art.
- Conduct art reviews and provide clear, actionable feedback to the team.
- Ensure the timely delivery of environment art assets according to project milestones.
- Proven experience as a Senior or Lead Environment Artist in the video game industry.
- Strong portfolio showcasing exceptional 3D environment art for games (modeling, texturing, lighting).
- Proficiency in industry-standard tools such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, and Photoshop.
- Experience with game engines like Unreal Engine or Unity.
- Demonstrated leadership and team management skills.
- Excellent understanding of composition, color theory, architecture, and natural forms.
- Strong communication and collaboration skills.
- Ability to translate concept art and design briefs into compelling 3D environments.
Game Designer for Camera-based Casual Mobile 3D Video Games Startup
Posted today
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Job Description
Viziverse is creating a whole new genre of camera-based casual mobile 3D video games. We're an exciting new startup founded by an experienced tech entrepreneur with multiple successful exits and degrees from MIT and Harvard Business School.
Game Designers create fun for everyone, from hardcore competitors to casual weekend gamers. We are looking for a highly skilled Game Designer to help us create fun gameplay for our upcoming games in Unity.
The successful candidate will be responsible for creating game mechanics, applying game design techniques, creating storylines that are optimized for mobile devices, working with Game Artists and Engineers, brainstorming for new ideas, iterate upon those ideas to meet our development needs.
The candidate must be familiar with Unity and have a strong understanding of game design pipelines.
What You'll Do: Design, develop, and implement engaging end-game activities, challenges, and experiences that offer long-lasting entertainment, ensuring they are challenging, rewarding, and not overly frustrating.
This includes conceptualizing a wide range of activities, events, and challenges to provide diverse gameplay experiences.
Work collaboratively with designers, engineers, and other creatives to innovate on compelling gameplay systems.
This involves aligning with multiple disciplines to effectively communicate and drive the gameplay vision from concept to ship quality, ensuring alignment with the company and product strategy.
Participate in all creative aspects of the game that impact the end-user, including gameplay, interface, animation, sound, and art style.
This includes owning the design vision of your content and driving iteration based on feedback from the team, leadership, and broader team contributions.
Create and maintain detailed design documents and scripting for activities, ensuring clear communication with cross-functional teams.
This also includes producing prototypes of gameplay ideas and features.
Analyze, design, and develop new games while maintaining and enhancing existing ones.
This encompasses animating characters and objects in code, contributing to the design and audio features of the game, and participating in the development of project schedules and milestones.
Ensure high-quality releases through rigorous bug fixing, balancing, and enhancing the overall fun gameplay experience.
This includes testing and debugging work for accuracy and functionality before submission to QA, evaluating code for efficiency, fixing bugs, and future-proofing products.
Must-Haves: 3 years of professional experience in game design, with a strong focus on end-game content design and activities.
Proven track record to think creatively and develop unique, engaging, and fun gameplay experiences.
Strong understanding of analytics, project management, video game development, and problem-solving skills Desire to contribute to a positive, creatively driven, highly collaborative, and inclusive work environment.
Skilled with Unity game development technologies C# Knowledge Creativity and imagination Flexibility and adaptability Strong knowledge of Art and Design Strong Knowledge of UX Passion for crafting gameplay systems, mechanics and gamemodes.
Preferred Qualifications: A degree in game design, or a related field.
Strong proven portfolio When: Full-time Open to part-time consulting (if desired by candidate) Why join the Viziverse team?
Make a novel platform that is the first to implement live action gaming Work with an accomplished startup founder to directly impact the industry Join startup and get an early seat on a rocket ship to something potentially huge!
Ready?
If working on something fun, entrepreneurial, innovative, and industry-changing sounds appealing to you, then let’s talk.
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