209 Game Design Theory jobs in India
Game Development Specialist
Posted today
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We are seeking a skilled Unity Developer to join our team in building high-scale, session-based strategy experiences.
- Key Responsibilities:
- End-to-end feature ownership across client gameplay, networking, and live-ops integration.
- Design and implement systems that scale to thousands of concurrent players across regions and devices.
Solid netcode with sensible client authority and server validation is crucial for a smooth, low-latency feel through prediction, reconciliation, and interest management.
Data-driven unit abilities, counters, and economies support deep meta and fair competition.
Tight frame budgets, consistent play across mid-tier mobile and PC, and graceful degradation under load are essential.
Feature flags, telemetry, crash reporting, and safe iteration for weekly content ensure a reliable core loop that feels responsive under variable network conditions.
A clear, documented system allows designers to tune without code changes, resulting in measurable wins: reduced CPU/GPU spikes, fewer desyncs, faster matchmaking-to-match start.
Player trust: competitive integrity, sensible matchmaking, minimal rubber-banding.
3+ years professional Unity development experience with shipped multiplayer features or titles.
Strong C# systems design; pragmatic use of patterns and profiling.
Familiarity with one or more networking stacks (Unity Netcode, Mirror, Photon, Fish-Networking) and transport trade-offs.
Ability to collaborate across design, art, and backend; crisp communication and ownership.
Lead Animator - Game Development
Posted 11 days ago
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Lead Animator - Game Development
Posted 12 days ago
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Qualifications:
- Proven experience as an Animator, with a significant portion in game development.
- Demonstrated experience in a Lead or Senior Animator role.
- Expertise in 3D animation software (e.g., Maya, 3ds Max, Blender).
- Strong understanding of character rigging, animation pipelines, and game engine integration (e.g., Unity, Unreal Engine).
- Excellent artistic skills and a keen eye for detail in motion and performance.
- Strong leadership, communication, and team collaboration skills.
- Ability to provide clear and constructive feedback.
Senior Concept Artist - Game Development
Posted today
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The ideal candidate will possess an exceptional portfolio showcasing a wide range of concept art styles, with a proven track record in the game industry. You should have extensive experience with digital painting tools (e.g., Photoshop, Procreate) and a deep understanding of composition, color theory, lighting, anatomy, and perspective. Your ability to iterate quickly on ideas, collaborate effectively with game designers and 3D modelers, and provide constructive feedback to junior artists will be crucial. Experience in creating mood boards, style guides, and detailed asset breakdowns is also important. You will be expected to push creative boundaries and contribute significantly to the artistic vision of our games.
Key Responsibilities:
- Create high-quality concept art for characters, environments, props, and UI elements.
- Define and maintain the overall visual style and aesthetic for game projects.
- Collaborate closely with game designers, 3D artists, and art directors to realize creative visions.
- Develop mood boards, color palettes, and detailed asset designs.
- Iterate on concepts based on feedback from the art team and project stakeholders.
- Ensure artistic consistency and quality across all game assets.
- Research visual trends and technologies relevant to game art.
- Mentor and provide guidance to junior concept artists.
- Contribute to the development of style guides and art documentation.
- Participate actively in art team meetings and discussions.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience as a Concept Artist in the video game industry.
- Exceptional portfolio demonstrating strong skills in digital painting, character design, and environmental concept art.
- Proficiency in Adobe Photoshop, Procreate, or similar digital art software.
- Strong understanding of art fundamentals: composition, color theory, lighting, anatomy, perspective.
- Experience with 3D concepts and basic 3D software (e.g., ZBrush, Blender) is a plus.
- Excellent communication, collaboration, and time management skills.
- Ability to work effectively in a fast-paced, team-oriented environment.
- Passion for video games and understanding of game development pipelines.
Lead VFX Artist - Game Development
Posted today
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Responsibilities:
- Lead and mentor a team of VFX artists.
- Develop and implement high-quality visual effects for video games.
- Create compelling particle systems, shaders, and post-processing effects.
- Collaborate with art and design teams to establish visual direction.
- Optimize VFX for performance and scalability across multiple platforms.
- Work closely with programmers to integrate VFX into the game engine.
- Provide artistic feedback and direction to the team.
- Manage VFX production schedules and deliverables.
- Stay current with industry trends and emerging technologies in VFX.
- Contribute to the overall artistic vision of the game.
- Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent experience.
- Minimum of 6 years of experience in VFX art for video games.
- Proven experience leading an art team.
- Expertise in industry-standard VFX software (e.g., Houdini, Maya, Unity VFX Graph, Unreal Engine Niagara).
- Strong understanding of particle systems, simulations, and real-time rendering.
- Excellent artistic eye and attention to detail.
- Strong communication and collaboration skills for remote work.
- Portfolio demonstrating exceptional VFX work.
- Eligibility to work remotely from Delhi, Delhi, IN .
Lead Digital Artist - Game Development
Posted today
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Responsibilities:
- Lead and mentor a team of digital artists, providing artistic direction and feedback to ensure a cohesive and high-quality visual style.
- Conceptualize and create high-fidelity 2D and 3D art assets, including characters, environments, props, and UI elements.
- Establish and maintain the art style guide and visual standards for projects.
- Collaborate closely with game designers, programmers, and other stakeholders to translate game concepts into compelling visuals.
- Optimize art assets for performance and memory usage across various platforms.
- Manage the art production pipeline, ensuring timely delivery of assets and adherence to project deadlines.
- Stay updated on the latest trends and technologies in game art and visual development.
- Conduct art reviews and provide constructive critique to team members.
- Develop and refine workflows and best practices for digital art production.
- Contribute creatively to the overall game design and player experience.
- Troubleshoot and resolve art-related technical issues.
- Create concept art, storyboards, and mood boards to communicate artistic vision.
- Proven experience as a Senior or Lead Digital Artist in the game development industry.
- Strong portfolio showcasing exceptional artistic skills in 2D and/or 3D art, with a focus on game assets.
- Proficiency in industry-standard art software such as Photoshop, Maya, 3ds Max, ZBrush, Substance Painter, and Unity/Unreal Engine.
- Deep understanding of art principles, including color theory, composition, lighting, and anatomy.
- Experience leading and managing art teams, with excellent communication and interpersonal skills.
- Ability to provide clear artistic direction and constructive feedback.
- Strong understanding of game art pipelines and asset optimization techniques.
- Passion for video games and a keen eye for visual storytelling.
- Ability to work independently, manage time effectively, and collaborate within a remote team structure.
- Excellent problem-solving skills and attention to detail.
Lead Audio Engineer - Game Development
Posted today
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Senior Digital Artist - Game Development
Posted today
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- Creating visually stunning concept art, character designs, environment art, and UI elements.
- Developing detailed 3D models, textures, and materials with a focus on optimization for real-time rendering.
- Collaborating with animators to ensure assets are rigged and prepared for animation.
- Maintaining artistic consistency and quality across all game assets.
- Providing creative direction and feedback to junior artists.
- Participating in art pipeline discussions and contributing to process improvements.
- Staying up-to-date with the latest trends and technologies in game art and digital creation.
- Troubleshooting and resolving art-related technical issues.
- Working effectively within a remote team structure, utilizing project management and communication tools.
A Bachelor's degree in Fine Arts, Digital Media, or a related field is preferred, along with a minimum of 5 years of professional experience in game art production. Proficiency in industry-standard software such as Adobe Photoshop, Maya/3ds Max, Blender, ZBrush, Substance Painter/Designer is required. A strong understanding of game engines like Unity or Unreal Engine is highly advantageous. Excellent artistic skills, a keen eye for detail, composition, and color theory are essential. The ability to work independently and manage time effectively in a remote setting is crucial. Join us in shaping the visual landscape of exciting new gaming worlds from anywhere in Kochi, Kerala, IN .
Senior Technical Artist - Game Development
Posted 2 days ago
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Responsibilities:
- Collaborate closely with art, design, and engineering teams to define and implement high-quality visual standards and pipelines.
- Develop and optimize game assets, including 3D models, textures, materials, and shaders, ensuring performance and visual fidelity across multiple platforms.
- Create and maintain technical art tools, scripts, and workflows to improve efficiency for the art team.
- Troubleshoot and resolve technical art issues related to asset integration, rendering, and performance optimization.
- Work with engine-specific features and functionalities to achieve desired visual effects and performance targets.
- Establish and document best practices for asset creation, optimization, and pipeline integration.
- Provide technical guidance and mentorship to junior technical artists and other art team members.
- Research and implement new technologies and techniques to enhance visual quality and development efficiency.
- Ensure assets meet performance budgets and quality benchmarks for target platforms.
- Participate in art reviews and provide constructive feedback to ensure consistency and excellence.
Qualifications:
- Bachelor's degree in Computer Graphics, Game Design, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience as a Technical Artist in the game development industry, with a portfolio demonstrating exceptional skill.
- Proficiency in industry-standard 3D modeling, texturing, and rendering software (e.g., Maya, 3ds Max, Substance Painter, Photoshop).
- Strong experience with a major game engine (e.g., Unreal Engine, Unity), including shader creation, material setup, and performance optimization.
- Experience with scripting languages (e.g., Python, MEL) for tool development and pipeline automation.
- Excellent understanding of art fundamentals, including color theory, composition, and lighting.
- Strong problem-solving skills and the ability to diagnose and resolve complex technical issues.
- Excellent communication and collaboration skills, essential for a remote team environment.
- Passion for video games and a keen eye for visual detail.
- Experience with VFX creation is a plus.
Senior Concept Artist - Game Development
Posted 2 days ago
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Key Responsibilities:
- Create high-quality concept art for characters, environments, props, and UI elements.
- Collaborate with art directors to define and refine visual styles.
- Develop mood boards, color palettes, and stylistic guidelines.
- Iterate on designs based on feedback and technical constraints.
- Mentor and provide artistic guidance to junior concept artists.
- Maintain an understanding of current industry trends and techniques.
- Communicate effectively with cross-functional development teams.
- Ensure visual consistency across all game assets.
- Contribute to the overall artistic vision and quality of game projects.