146 Game Development jobs in India
Lead Animator - Game Development
Posted 4 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of game animators.
- Define and maintain the animation style and quality standards for projects.
- Develop and refine animation pipelines and workflows.
- Create high-quality character and environment animations.
- Collaborate with cross-functional teams on game design and art direction.
- Provide constructive feedback and guidance to the animation team.
- Ensure consistency and polish in all animated assets.
- Manage animation asset integration into the game engine.
- Bachelor's degree in Animation, Fine Arts, or a related field.
- 5+ years of experience in game animation, with at least 2 years in a lead or supervisory role.
- Proficiency in 3D animation software (e.g., Maya, Blender, 3ds Max) and game engines (e.g., Unity, Unreal Engine).
- Strong portfolio showcasing exceptional character animation and performance.
- Expertise in keyframing, rigging, and potentially motion capture cleanup.
- Excellent understanding of animation principles, anatomy, and timing.
- Strong leadership, communication, and problem-solving skills.
- Ability to work effectively in a fully remote team environment.
Lead Animator (Game Development)
Posted 4 days ago
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Job Description
As the Lead Animator, your core responsibilities will include defining and implementing the animation style and vision for projects. You will oversee the creation of all character animations, environmental animations, and special effects, ensuring they are high-quality, technically sound, and align with the game's overall artistic direction. You will manage and mentor the animation team, providing constructive feedback, conducting reviews, and fostering a collaborative and creative environment. Developing and maintaining efficient animation pipelines, tools, and workflows will be crucial for maximizing productivity and quality. You will collaborate closely with game designers, concept artists, and programmers to integrate animations seamlessly into the game engine. You will also be responsible for troubleshooting animation-related issues and ensuring timely delivery of assets.
The ideal candidate will possess a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent industry experience. A minimum of 8 years of experience in game animation, with at least 3 years in a lead or senior role, is required. A strong portfolio showcasing exceptional animation skills across various styles (e.g., realistic, stylized) and expertise in game animation pipelines is essential. Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max, and an understanding of game engines like Unity or Unreal Engine are mandatory. Experience with motion capture editing and rigging is also highly desirable. Excellent leadership, communication, and problem-solving skills are crucial for guiding the team and collaborating with other departments. You must be adept at providing clear artistic direction and feedback, and passionate about pushing the boundaries of interactive character animation. This remote role requires self-discipline, excellent time management, and the ability to maintain strong communication and collaboration within a virtual team.
Lead Sound Designer (Game Development)
Posted today
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Key Responsibilities:
- Oversee the entire sound design process for game projects, from conceptualization to final implementation, ensuring a cohesive and high-quality audio experience.
- Design, record, edit, and mix all in-game audio elements, including sound effects, Foley, ambient environments, and user interface sounds.
- Develop and implement innovative audio features and systems that enhance gameplay and player immersion.
- Collaborate closely with game designers, level designers, and narrative teams to align audio with game mechanics, story, and mood.
- Create and manage the game's audio asset pipeline, ensuring efficient workflow and organization.
- Direct and mentor junior sound designers, providing constructive feedback and guidance.
- Compose original music or oversee the integration of licensed/original scores, ensuring it complements the game's emotional arc.
- Implement audio assets into the game engine using middleware like Wwise or FMOD.
- Troubleshoot and optimize audio performance to ensure smooth playback and minimal resource usage.
- Stay abreast of the latest advancements in game audio technology, techniques, and trends.
- Manage audio budgets and schedules to ensure timely and cost-effective delivery of all audio components.
- Bachelor's degree in Audio Engineering, Music Production, Game Design, or a related field; or equivalent professional experience.
- Minimum of 7 years of professional experience in sound design for video games, with at least 2 years in a lead or senior role.
- Proven portfolio demonstrating exceptional sound design work across multiple game titles, showcasing creativity and technical proficiency.
- Expertise in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Reaper.
- Proficiency with game audio middleware (e.g., Wwise, FMOD).
- Strong understanding of game development pipelines and engines (e.g., Unity, Unreal Engine).
- Excellent understanding of acoustics, audio mixing, mastering, and psychoacoustics.
- Experience with audio programming or scripting is a plus.
- Strong leadership, communication, and collaboration skills.
- Ability to work independently and manage multiple complex projects in a remote setting.
- Passion for video games and a deep understanding of what makes for compelling game audio.
Lead Digital Artist - Game Development
Posted today
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Senior 3D Animator - Game Development
Posted 1 day ago
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Job Description
- Proven experience as a 3D Animator in the game development industry, with at least 5 years in a senior or lead capacity.
- A strong portfolio demonstrating excellence in character animation, rigging, and motion capture cleanup.
- Proficiency in industry-standard 3D animation software such as Maya, Blender, or 3ds Max.
- Experience with game engines like Unity or Unreal Engine, and understanding of animation integration within these platforms.
- Solid understanding of animation principles, including timing, spacing, weight, and anticipation.
- Knowledge of human and creature anatomy, as well as mechanical animation.
- Ability to create visually compelling animations that enhance gameplay and narrative.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage time effectively in a remote work environment.
- A passion for video games and a desire to push creative boundaries.
- Experience with scripting languages (e.g., Python) for pipeline development is a plus.
Senior Digital Artist - Game Development
Posted 4 days ago
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Job Description
- Creating high-quality 2D and 3D game art assets (characters, environments, props, UI).
- Developing concepts and mood boards for visual styles.
- Texturing, lighting, and rendering assets for optimal performance.
- Optimizing art assets for various platforms and engine requirements.
- Collaborating with other artists, designers, and programmers.
- Providing art direction and feedback to junior artists.
- Ensuring artistic consistency and quality throughout the development process.
- Staying up-to-date with the latest trends and technologies in game art.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience in the video game industry as a digital artist.
- A strong portfolio demonstrating proficiency in various art styles and techniques.
- Expertise in 3D modeling, sculpting, texturing, and rendering.
- Proficiency in industry-standard software (e.g., Maya, Blender, ZBrush, Substance Painter, Photoshop).
- Familiarity with game engines (Unity, Unreal Engine).
- Excellent understanding of color theory, composition, and form.
- Strong communication and collaboration skills for effective remote teamwork.
Senior Digital Artist - Game Development
Posted 4 days ago
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Job Description
Qualifications:
- Bachelor's degree in Fine Arts, Digital Media, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in game art development.
- Exceptional portfolio demonstrating proficiency in 2D/3D art, character design, environment art, and UI/UX design.
- Expertise in industry-standard software such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop, and Unity/Unreal Engine.
- Strong understanding of art fundamentals, including anatomy, perspective, color theory, and composition.
- Ability to create high-quality assets with attention to detail and performance optimization.
- Excellent communication, collaboration, and problem-solving skills.
- Experience working in a remote team environment is beneficial.
- Passion for video games and a deep understanding of game art trends.
- Experience with stylized art or realistic rendering depending on project needs.
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Remote Senior Animator - Game Development
Posted 4 days ago
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Job Description
Key Responsibilities:
- Create high-quality character and environment animations.
- Implement animations within the game engine (Unity/Unreal).
- Collaborate with game designers and artists to define animation requirements.
- Ensure animations are fluid, believable, and responsive.
- Rig characters and create custom rigs as needed.
- Clean and refine motion capture data.
- Provide feedback and guidance to junior animators.
- Troubleshoot and resolve animation-related issues.
- Maintain animation consistency and quality across the project.
Qualifications:
- 6+ years of professional animation experience, preferably in game development.
- Strong portfolio demonstrating animation skills and creativity.
- Proficiency in Maya, 3ds Max, or similar 3D animation software.
- Experience with game engines like Unity or Unreal Engine.
- Knowledge of character rigging and animation principles.
- Experience with motion capture data is a plus.
- Excellent communication and teamwork skills.
- Ability to work independently and manage time effectively.
Lead Animator - Game Development - Remote
Posted 4 days ago
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Job Description
Key Responsibilities:
- Lead, mentor, and inspire a team of animators, providing constructive feedback and technical guidance.
- Establish and maintain the animation quality bar and visual style for the game.
- Create high-fidelity character animations, including locomotion, facial expressions, combat, and in-game cinematics.
- Work closely with game designers, character artists, and technical artists to integrate animations seamlessly into the game engine.
- Develop and implement efficient animation pipelines and workflows.
- Create key-frame animations, motion capture editing, and procedural animation techniques.
- Troubleshoot animation-related issues and provide solutions to maintain project timelines.
- Collaborate on animation concepts, storyboards, and previz for key sequences.
- Stay updated on the latest animation techniques, tools (e.g., Maya, Blender, Unreal Engine, Unity), and industry trends.
- Contribute to the overall artistic vision and quality of the game.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game animation, with at least 2 years in a Lead or Senior role.
- Expert proficiency in industry-standard 3D animation software (e.g., Maya, Blender, 3ds Max).
- Strong understanding of animation principles, rigging, character performance, and storytelling.
- Experience with game engines such as Unreal Engine or Unity.
- Proven ability to lead and manage a creative team.
- Excellent communication, collaboration, and problem-solving skills, vital for remote teamwork.
- A strong portfolio showcasing exceptional animation quality and variety is required.
- Experience with motion capture pipeline and cleanup.
This is a fully remote role, offering an exceptional opportunity to shape the visual experience of our games from anywhere. Join a passionate and innovative team dedicated to creating unforgettable gaming experiences.
Lead Digital Artist - Game Development
Posted 4 days ago
Job Viewed
Job Description
Key Responsibilities:
- Define and maintain the overall art style and visual direction for game projects.
- Lead, mentor, and manage a team of digital artists, providing constructive feedback.
- Oversee the creation of high-quality 2D/3D assets, including characters, environments, and UI elements.
- Develop and manage art production pipelines and workflows.
- Collaborate with game design and development teams to achieve artistic goals.
- Ensure artistic consistency and quality across all game assets.
- Solve complex visual problems and innovate on artistic techniques.
- Stay updated with industry trends and new art technologies.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent experience.
- Extensive portfolio showcasing exceptional digital art skills and game art examples.
- Minimum of 8+ years of experience in game art production, with at least 2 years in a lead or senior artist role.
- Proficiency in industry-standard art software (Maya, Blender, ZBrush, Photoshop, Substance Painter).
- Experience with game engines like Unreal Engine or Unity.
- Strong understanding of art principles, composition, color theory, and lighting.
- Excellent leadership, communication, and team management skills.