9,256 Game Development Studios jobs in India
Senior Game Programmer
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We are seeking a skilled Unity Developer to join our team. In this role, you will be responsible for building large-scale, session-based strategy experiences in Unity.
This position owns core gameplay and real-time multiplayer systems that make big battles feel fast, fair, and endlessly replayable.
Responsibilities- You will have end-to-end feature ownership across client gameplay, networking, and live-ops integration.
- Design and implement scalable systems that can handle thousands of concurrent players across regions and devices.
- A minimum of 3 years of professional experience with Unity development, including shipped multiplayer features or titles.
- Strong C# systems design skills and the ability to apply patterns and profiling effectively.
- Hands-on experience with one or more networking stacks (Unity Netcode, Mirror, Photon, Fish-Networking) and transport trade-offs.
- Collaboration skills to work across design, art, and backend teams; clear communication and ownership.
- A responsive core loop under variable network conditions.
- Clear documentation of systems that designers can adjust without code changes.
- Measurable improvements: reduced CPU/GPU spikes, fewer desyncs, faster matchmaking-to-match start.
- Player trust through competitive integrity, sensible matchmaking, and minimal rubber-banding.
Senior Unity Game Programmer
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We are seeking an experienced Unity developer to join our team. In this role, you will be responsible for designing and implementing high-scale, session-based strategy experiences in Unity.
Core Gameplay and Real-time Multiplayer SystemsYou will own core gameplay and real-time multiplayer systems that make large, tactical battles feel fast, fair, and endlessly replayable.
Scope of Feature Ownership- You will have end-to-end feature ownership across client gameplay, networking, and live-ops integration.
- You will work on real-time multiplayer strategy (troops, formations, territory control, tech trees, fog of war).
- Multiplayer foundations: You will implement solid, resilient netcode with sensible client authority and server validation. You will ensure a smooth, low-latency feel through prediction, reconciliation, and interest management.
- Strategy systems: You will develop data-driven unit abilities, counters, and economies that support deep meta and fair competition.
- Performance at scale: You will optimize the code for tight frame budgets, consistent play across mid-tier mobile and PC, and graceful degradation under load.
- Live service readiness: You will design feature flags, telemetry, crash reporting, and safe iteration for weekly content.
- A reliable core loop that feels responsive under variable network conditions.
- Clear, documented systems that designers can tune without code changes.
- Measurable wins: reduced CPU/GPU spikes, fewer desyncs, faster matchmaking-to-match start.
- Player trust: competitive integrity, sensible matchmaking, minimal rubber-banding.
- 3+ years professional Unity development with shipped multiplayer features or titles.
- Strong C# systems design; pragmatic use of patterns and profiling.
- Hands-on with one or more networking stacks (Unity Netcode, Mirror, Photon, Fish-Networking) and transport trade-offs.
- Comfort collaborating across design, art, and backend; crisp communication and ownership.
- Dedicated/authoritative server experience; headless builds and orchestration.
- DOTS/ECS/Jobs/Burst for large unit counts or deterministic simulation.
- Security/anti-cheat fundamentals; protecting critical game state.
- Analytics-driven balancing and live-ops experimentation.
Senior Game Programmer (Unreal Engine)
Posted 16 days ago
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Responsibilities:
- Design, develop, and implement robust and scalable gameplay features using C++ and Unreal Engine.
- Optimize game performance for various platforms, focusing on frame rates, memory usage, and loading times.
- Collaborate closely with game designers and artists to translate their vision into functional game mechanics.
- Write clean, well-documented, and maintainable code, adhering to best practices and coding standards.
- Debug and resolve complex technical issues that arise during development and testing.
- Contribute to technical design discussions and help shape the future direction of the game's architecture.
- Mentor junior programmers, providing technical guidance and support.
- Work effectively within an Agile development environment, participating in sprints, code reviews, and stand-ups.
- Stay abreast of the latest advancements in game development technologies and techniques, particularly within the Unreal Engine ecosystem.
- Troubleshoot and resolve issues related to networking, physics, AI, and rendering systems.
- Bachelor's degree in Computer Science, Engineering, or a related field, or equivalent practical experience.
- 5+ years of professional experience in game programming, with a significant focus on Unreal Engine.
- Expert proficiency in C++ and Unreal Engine 4/5.
- Strong understanding of game development principles, including linear algebra, object-oriented programming, and design patterns.
- Experience with version control systems such as Git.
- Excellent problem-solving and debugging skills.
- Strong communication and collaboration abilities, especially in a remote setting.
- Experience with console development (PlayStation, Xbox) is a plus.
- Knowledge of shader programming and GPU optimization is advantageous.
- A genuine passion for video games and game development.
Remote Game Audio Programmer
Posted 6 days ago
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Senior Video Game Graphics Programmer
Posted 16 days ago
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- Develop, implement, and optimize high-performance graphics rendering systems.
- Write efficient and advanced shaders for various graphical effects (lighting, shadows, post-processing).
- Collaborate with art and design teams to achieve desired visual fidelity and artistic direction.
- Optimize graphics pipelines, shaders, and assets for target platforms (PC, consoles, mobile).
- Implement and refine real-time rendering techniques and algorithms.
- Troubleshoot and debug complex graphics-related issues.
- Contribute to the design and architecture of the game engine's graphics systems.
- Stay current with the latest advancements in graphics technology and game development.
- Mentor junior graphics programmers and share technical expertise.
- Ensure graphical features meet performance budgets and quality standards.
- Bachelor's or Master's degree in Computer Science, Computer Graphics, or a related field.
- Minimum of 5 years of professional experience in video game graphics programming.
- Expertise in C++ and object-oriented programming principles.
- Strong knowledge of 3D graphics concepts, rendering techniques, and mathematics (linear algebra, calculus).
- Proficiency in shader programming (HLSL, GLSL) and graphics APIs (DirectX, Vulkan, OpenGL).
- Experience with game engines such as Unreal Engine or Unity.
- Strong understanding of performance optimization techniques for graphics.
- Excellent problem-solving, analytical, and debugging skills.
- Strong communication and teamwork abilities.
- A portfolio of past graphical work on shipped titles is highly desirable.
Mobile Game Design Specialist
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We are seeking a talented and creative Game Designer to join our team. The Game Designer will be responsible for conceptualizing, designing, and developing interactive gaming experiences for mobile devices. The ideal candidate will have a strong background in game design, with experience in mobile game development and a passion for creating engaging and memorable gaming experiences.
Responsibilities:
- Collaborate with cross-functional teams, including game developers, artists, and programmers, to conceptualize and design interactive gaming experiences for game enthusiast.
- Create game concepts, storylines, characters, levels, and game mechanics that are innovative, engaging, and fun to play.
- Develop detailed game design documents, wireframes, and prototypes to communicate design ideas and concepts to the development team.
- Design and implement game features, UI/UX elements, and game mechanics that enhance player engagement, retention, and monetization.
- Conduct playtesting and user feedback sessions to gather feedback and iterate on game designs to improve gameplay, usability, and player experience.
- Stay up to date on industry trends, best practices, and emerging technologies in mobile game design and incorporate them into game designs and concepts.
- Work closely with artists and programmers to ensure that game designs are implemented accurately and efficiently and meet technical requirements and constraints.
- Provide creative direction and guidance to the development team throughout the game development process, from concept to launch.
- Play and analyze competitor games to identify strengths, weaknesses, and opportunities for differentiation and innovation.
Qualifications:
- Bachelor's degree in game design, Computer Science, or related field;
Master's degree preferred. - 1+ years of experience in game design, with a proven track record of designing successful casino and slot games.
- Strong understanding of game design principles, mechanics, and player psychology, with experience in slot game development.
- Proficiency in game design tools and software, such as Unity, Unreal Engine, Adobe Creative Suite, and Sketch.
- Excellent creativity, innovation, and problem-solving skills, with the ability to think outside the box and push the boundaries of casino and slot gaming.
- Strong communication, collaboration, and interpersonal skills, with the ability to work effectively in a cross-functional team environment.
- Passion for gaming and a deep understanding of mobile gaming trends, genres, and player preferences.
- Ability to thrive in a fast-paced, dynamic environment and adapt to changing priorities and deadlines.
Senior Digital Artist - Game Environment Design
Posted 10 days ago
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Key Responsibilities:
- Create high-quality 3D environment assets, including models, textures, and materials for video games.
- Translate 2D concept art and design documents into fully realized 3D game environments.
- Collaborate closely with game designers and level artists to ensure environments are functional, engaging, and aesthetically cohesive.
- Optimize 3D assets for performance across various gaming platforms, paying close attention to polygon counts, texture memory, and draw calls.
- Implement and adjust lighting within game environments to establish mood, atmosphere, and guide player experience.
- Develop and maintain consistent art style and quality standards across all environments.
- Utilize PBR (Physically Based Rendering) workflows for realistic material creation.
- Incorporate feedback from art directors, leads, and team members to iterate and improve assets.
- Participate in art reviews and provide constructive criticism to peers.
- Stay updated on the latest trends and techniques in 3D environment art and game development.
- Assist in the creation of tools and pipelines to improve workflow efficiency.
- Document artistic processes and best practices.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in 3D environment art for video games.
- Strong portfolio demonstrating exceptional 3D modeling, texturing, and lighting skills.
- Proficiency in industry-standard 3D software such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop, and relevant game engines (e.g., Unreal Engine, Unity).
- Solid understanding of architectural forms, natural landscapes, and composition.
- Knowledge of PBR texturing workflows and material creation.
- Experience with optimization techniques for real-time rendering.
- Good understanding of game design principles and how environments contribute to gameplay.
- Strong communication and collaboration skills.
- Ability to work effectively in a hybrid studio environment in **Vijayawada, Andhra Pradesh**.
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Software Developer

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+ Design, develop, troubleshoot and debug software programs for databases, applications, tools, networks etc. As a member of the software engineering division, you will apply basic to intermediate knowledge of software architecture to perform software development tasks associated with developing, debugging or designing software applications or operating systems according to provided design specifications.
+ Build enhancements within an existing software architecture and occasionally suggest improvements to the architecture.
+ Duties and tasks are standard with some variation; displays understanding of roles, processes and procedures. Performs moderately complex problem solving with assistance and guidance in understanding and applying company policies and processes. BS degree or equivalent experience relevant to functional area. 1 year of software engineering or related experience.
**Responsibilities**
As a member of the software engineering division, you will apply basic to intermediate knowledge of software architecture to perform software development tasks associated with developing, debugging or designing software applications or operating systems according to provided design specifications. Build enhancements within an existing software architecture and occasionally suggest improvements to the architecture.
Career Level - IC2
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