443 Game Mechanics jobs in India
Lead Sound Designer - Video Games
Posted 11 days ago
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Job Description
- Developing and executing the audio direction and strategy for game projects.
- Leading and mentoring a team of sound designers and audio engineers.
- Designing, implementing, and mixing high-quality sound effects, ambient audio, and UI sounds.
- Collaborating with game designers to ensure audio enhances gameplay and narrative.
- Overseeing music composition, integration, and implementation.
- Managing voiceover recording sessions and directing voice actors.
- Implementing and optimizing audio assets using game audio middleware.
- Conducting audio playback and quality assurance testing.
- Ensuring audio is technically sound, performs efficiently, and meets project requirements.
- Staying abreast of the latest trends and technologies in game audio.
Lead Sound Designer - Video Games
Posted 11 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead the sound design team, providing direction, feedback, and mentorship.
- Develop and execute the overall sound design strategy and vision for game projects.
- Create high-quality sound effects, foley, ambiences, and UI sounds.
- Implement audio assets into the game engine using middleware (e.g., Wwise, FMOD).
- Design and mix dynamic in-game music and character vocalizations.
- Collaborate with game designers to ensure audio enhances gameplay mechanics and player feedback.
- Work with programmers to develop and optimize audio systems and tools.
- Manage audio asset libraries and ensure consistent quality and integration.
- Conduct sound design reviews and provide constructive feedback.
- Stay current with audio technology, game development trends, and sound design techniques.
- Record, edit, and mix audio assets to meet project requirements and technical specifications.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience in video game sound design, with at least 2 years in a lead or senior role.
- Proven experience in creating and implementing sound for a variety of game genres.
- Proficiency with digital audio workstations (DAWs) such as Pro Tools, Cubase, or Reaper.
- Expertise in audio middleware like Wwise or FMOD.
- Strong understanding of game engines (e.g., Unity, Unreal Engine) and audio integration pipelines.
- Excellent understanding of acoustics, psychoacoustics, and audio mixing techniques.
- Strong leadership, communication, and interpersonal skills.
- Ability to manage multiple projects and deadlines effectively in a hybrid work environment.
- Portfolio showcasing exceptional sound design work for video games is required.
Senior Concept Artist (Video Games)
Posted 11 days ago
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Job Description
- Develop compelling visual concepts for characters, environments, props, and other game assets.
- Create detailed concept art, including sketches, digital paintings, and mood boards.
- Establish the visual style and aesthetic direction for game projects.
- Collaborate closely with Art Directors, Game Designers, and 3D modelers.
- Iterate on designs based on feedback from the development team.
- Create detailed turnarounds, callouts, and style guides for asset creation.
- Maintain a high level of artistic quality and consistency throughout the project.
- Research visual trends, historical periods, and diverse cultures for inspiration.
- Contribute creative ideas to brainstorming sessions and team discussions.
- Stay updated with the latest advancements in game art and concept design.
- Mentor junior concept artists and provide constructive feedback.
- Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience.
- 5+ years of experience in concept art for video games.
- Exceptional portfolio showcasing a wide range of artistic styles and techniques.
- Proficiency in Adobe Photoshop and other digital painting software.
- Familiarity with 3D modeling and rendering software (e.g., ZBrush, Blender, Maya) is a plus.
- Strong understanding of anatomy, perspective, color theory, and composition.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work effectively in a hybrid team environment.
- Passion for video games and storytelling.
Software Architect for Video Games
Posted today
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Job Description
**Game Engine Programmer Role**
We are seeking an experienced game engine programmer to contribute to the development of our video games. The ideal candidate will have a deep understanding of game engine architecture, shipped multiple titles, and a proven track record of working with game engine source code.
The successful applicant will be responsible for designing and implementing game engine systems, collaborating closely with source code, customizing and optimizing to meet project requirements.
Key qualifications include:
- Bachelor's or Master's degree in Computer Science, Game Development, or a related field.
- Significant experience in video game development, with a focus on game engine architecture.
- Proficiency in Scripting, C++ or C# and familiarity with other programming languages used in game development.
- Strong understanding of computer graphics, physics, and game AI programming.
We offer a competitive package including:
- Salary and benefits.
- Start-up equity.
- Fully covered health benefits.
Please note that further details can be discussed during the application process.
Thank you for considering this opportunity.
Senior Concept Artist (video games)
Posted today
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Job Description
Tentworks Interactive is seeking a Senior Concept Artist with a strong background in video game development to join our creative team. As a Senior Concept Artist, you will be responsible for visualizing and developing concepts that help shape the artistic direction of our games. You will collaborate with designers, artists, and developers to create compelling art that enhances the overall storytelling and gameplay experience.
Key Responsibilities:- Generate innovative and visually captivating concept art for characters, environments, and props that align with the game’s artistic direction.
- Collaborate with game designers and other artists to establish clear visual goals and ensure the successful execution of concepts.
- Create detailed sketches, paintings, and digital renderings to effectively communicate design ideas.
- Participate in brainstorming sessions with cross-functional teams to contribute fresh ideas and feedback.
- Research and explore relevant artistic styles, techniques, and trends in the gaming industry to inspire original content.
- Provide mentorship and guidance to junior artists, helping to foster their growth and development.
- Maintain project documentation, including concept art archives and style guides, ensuring accessibility for the team.
Requirements
- A minimum of 10 years of experience working full time as a concept artist in the video game industry, with a portfolio showcasing a range of character, environment, and prop design.
- Strong proficiency in industry-standard software such as Adobe Photoshop, Corel Painter, or similar tools.
- Expertise in traditional and digital painting techniques, with a solid understanding of color theory, composition, and visual storytelling.
- Exceptional ability to translate ideas into clear visual representations and to quickly iterate on feedback.
- Strong communication and collaboration skills, with the ability to work effectively with multidisciplinary teams.
- A passion for video games and a strong understanding of game mechanics and user experience.
- Experience mentoring junior artists and providing constructive feedback.
- Willing to work in India.
Benefits
- 28 days in a year of paid time off
- Regular team engagement events
- Work with a passionate team
- Eligibility for employee stock options
- Paid Time Off (Vacation, Sick & Public Holidays)
- Free Snacks
- Wellness Resource
Cereal before milk".
Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, colour, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
Xai is hiring for video games
Posted today
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Company Description
We suggest you enter details here.
Role Description
This is a full-time on-site role for a Video Game Developer at TCM Digital located in Maharashtra, India. The Video Game Developer will be responsible for designing, coding, testing, and debugging software for video games. The role requires collaborating with other developers, designers, and artists to create engaging and immersive games. The developer will also be involved in problem-solving, optimizing game performance, and ensuring a high-quality user experience.
Qualifications
- Proficiency in programming languages such as C++, C#, or Python
- Experience with game development frameworks and engines such as Unity or Unreal Engine
- Strong problem-solving and analytical skills
- Knowledge of 2D and 3D graphics programming
- Familiarity with version control systems like Git
- Ability to work collaboratively in a team environment
- Bachelor's degree in Computer Science, Game Development, or a related field
- Experience in the gaming industry or a passion for video games is a plus
Trainee Rigging Artist for Video Games
Posted today
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Job Description
About Karma Play
Karma Play is an independent video game developer and publisher based in India. We develop games for the PC, consoles and mobiles. Our first game Old Skool Racer is now available on Steam and Epic Store. Our second game, Hollywood Director The Simulation has now been announced for the PC.
Job Details
Karma Play is seeking trainee 3D Rigging Artists for our internship program. The ideal candidate must have the following skills:
a) Excellent knowledge of character rigging using 3D animation software like Maya, Blender or 3DS Max
b) Ability to rig biped and quadraped 3D characters
c) A basic knowledge of Unity or Unreal Engine 5 would be useful, but not necessary
What Trainee can expect
a) Regular training in video game development using Unity or Unreal Engine 5 by our in-house staff
b) An internship stipend after 6 months
c) Exposure to the latest video game production methodologies for the PC, consoles and mobiles
Send all applications to
Job Types: Full-time, Permanent, Internship
Contract length: 36 months
Pay: ₹5, ₹25,000.00 per month
Benefits:
- Health insurance
- Paid sick time
- Paid time off
- Work from home
Work Location: Remote
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Lead Sound Designer - AAA Video Games
Posted 11 days ago
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Job Description
- Define and execute the overall sound design vision for AAA game titles.
- Lead, mentor, and manage a remote team of sound designers, composers, and audio engineers.
- Create and implement high-quality sound effects, ambiences, and Foley.
- Direct voice actor recording sessions and manage voice-over implementation.
- Integrate music scores and ensure seamless transitions within gameplay.
- Design and implement dynamic audio systems using middleware (e.g., Wwise, FMOD).
- Collaborate closely with game design, art, and engineering departments to ensure cohesive game experiences.
- Optimize audio performance to meet technical requirements and deadlines.
- Conduct rigorous QA testing for all audio elements.
- Stay current with the latest trends and technologies in interactive audio.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent industry experience.
- Minimum of 7 years of professional experience in game sound design, with at least 2 years in a lead or senior role.
- Demonstrated experience designing audio for AAA console or PC titles.
- Expertise with industry-standard DAWs (e.g., Pro Tools, Reaper) and audio middleware (e.g., Wwise, FMOD).
- Strong understanding of game development pipelines and engine integration (e.g., Unreal Engine, Unity).
- Excellent leadership, communication, and project management skills, particularly for remote teams.
- A strong portfolio showcasing diverse sound design capabilities in games.
- Passion for video games and a deep understanding of player immersion.
- Ability to provide constructive feedback and foster creativity within a team.
- Adaptable to a fully remote work environment.
Game Designer for Camera-based Casual Mobile 3D Video Games Startup
Posted today
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Job Description
Viziverse is creating a whole new genre of camera-based casual mobile 3D video games. We're an exciting new startup founded by an experienced tech entrepreneur with multiple successful exits and degrees from MIT and Harvard Business School.
Game Designers create fun for everyone, from hardcore competitors to casual weekend gamers. We are looking for a highly skilled Game Designer to help us create fun gameplay for our upcoming games in Unity.
The successful candidate will be responsible for creating game mechanics, applying game design techniques, creating storylines that are optimized for mobile devices, working with Game Artists and Engineers, brainstorming for new ideas, iterate upon those ideas to meet our development needs.
The candidate must be familiar with Unity and have a strong understanding of game design pipelines.
What You'll Do: Design, develop, and implement engaging end-game activities, challenges, and experiences that offer long-lasting entertainment, ensuring they are challenging, rewarding, and not overly frustrating.
This includes conceptualizing a wide range of activities, events, and challenges to provide diverse gameplay experiences.
Work collaboratively with designers, engineers, and other creatives to innovate on compelling gameplay systems.
This involves aligning with multiple disciplines to effectively communicate and drive the gameplay vision from concept to ship quality, ensuring alignment with the company and product strategy.
Participate in all creative aspects of the game that impact the end-user, including gameplay, interface, animation, sound, and art style.
This includes owning the design vision of your content and driving iteration based on feedback from the team, leadership, and broader team contributions.
Create and maintain detailed design documents and scripting for activities, ensuring clear communication with cross-functional teams.
This also includes producing prototypes of gameplay ideas and features.
Analyze, design, and develop new games while maintaining and enhancing existing ones.
This encompasses animating characters and objects in code, contributing to the design and audio features of the game, and participating in the development of project schedules and milestones.
Ensure high-quality releases through rigorous bug fixing, balancing, and enhancing the overall fun gameplay experience.
This includes testing and debugging work for accuracy and functionality before submission to QA, evaluating code for efficiency, fixing bugs, and future-proofing products.
Must-Haves: 3 years of professional experience in game design, with a strong focus on end-game content design and activities.
Proven track record to think creatively and develop unique, engaging, and fun gameplay experiences.
Strong understanding of analytics, project management, video game development, and problem-solving skills Desire to contribute to a positive, creatively driven, highly collaborative, and inclusive work environment.
Skilled with Unity game development technologies C# Knowledge Creativity and imagination Flexibility and adaptability Strong knowledge of Art and Design Strong Knowledge of UX Passion for crafting gameplay systems, mechanics and gamemodes.
Preferred Qualifications: A degree in game design, or a related field.
Strong proven portfolio When: Full-time Open to part-time consulting (if desired by candidate) Why join the Viziverse team?
Make a novel platform that is the first to implement live action gaming Work with an accomplished startup founder to directly impact the industry Join startup and get an early seat on a rocket ship to something potentially huge!
Ready?
If working on something fun, entrepreneurial, innovative, and industry-changing sounds appealing to you, then let’s talk.
Game Programmer
Posted today
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Job Description
Location
: Kolkata (Work from Office)
Job Type
: Full-Time
Experience
: 0–1 Year
About Us
We are a fast-growing game development studio passionate about creating engaging and immersive gaming experiences. Our projects span VR, PC, and mobile, blending creativity with cutting-edge technology. We're looking for a motivated Unity Programmer to join our Kolkata office and grow with us.
Role Overview
As a Unity Programmer, you'll work closely with designers, artists, and senior developers to build gameplay features, tools, and systems. This role is ideal for recent graduates or junior developers who want to gain hands-on experience in professional game development.
Responsibilities
- Implement core gameplay mechanics, UI, and tools in Unity (C#).
- Collaborate with designers and artists to integrate assets and features.
- Debug, optimize, and test features across platforms (VR, PC, Mobile).
- Support senior developers in building scalable and maintainable code.
- Participate in team discussions, brainstorming, and creative problem-solving.
Requirements
- Bachelor's degree in Computer Science, Game Development, or related field (or equivalent self-taught experience).
- Proficiency in
C#
and Unity Engine basics. - Understanding of OOP principles, game loops, and physics.
- Familiarity with version control (Git, Plastic SCM, or similar).
- Problem-solving mindset and eagerness to learn.
Nice to Have
- Experience with VR/AR projects.
- Exposure to shaders, Unity URP/HDRP, or optimization techniques.
- Basic knowledge of multiplayer networking (Photon, Mirror, Netcode).
- Personal game projects, game jam participation, or portfolio links.
What We Offer
- Exciting opportunity to work on innovative projects in VR and gaming.
- Mentorship and growth under experienced developers.
- A creative, collaborative, and supportive work environment.
- Clear career progression opportunities within the studio.
How to Apply:
- Send your resume, portfolio (if any), and a short cover letter
to with the subject line:
Unity Programmer – Kolkata
.