29 Gaming Industry jobs in India
DevOps Engineer (Gaming Industry)
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Location: Noida (On-site)
Experience: 3 to 6 Years
Employment Type: Full-Time
QA Automation Tester (Gaming Industry)
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Job Title: QA Automation Tester
Location: Delhi
QA Automation Tester (Gaming Industry)
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Job Title: QA Automation Tester
Location: Delhi
Programmer-Reputed Gaming industry-Hyderabad, Telangana, India-6LPA-Harshala
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JOB DETAILS
1) Understand and direct the work of the coding team.
2) Mentor the code team and lead by example.
3) Liaising with the team and production to achieve the highest possible quality product.
4) Working with project managers and other development leads to define and complete programming tasks.
5) Writing high quality source code.
6) Ensuring the game is compliant with manufacturer's guidelines for the relevant platforms.
7) Maintaining stability of development environment for the entire development team.
8) Excellent debugging skills
9) Practical experience with 3D math
10) Experience with asset pipelines, dealing with large scale data set
FUNCTIONAL AREA
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Game Developer - Gaming Industry - Surat, Gujarat, India - 20 LPA - Sonali
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JOB DETAILS
Creating initial storylines and character biographies
Translating ideas into efficient code
Constructing the game base engine
Generating storyboards and game scripts
Contributing to the audio and graphic design
Animating game characters and environment
Developing milestones and schedules
Creating game quality unit tests
Maintaining code and fixing game bugs
Creating game specifications and operating instructions
FUNCTIONAL AREA
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Games Programmer-Reputed Computer Gaming industry-Pune, Maharashtra, India-6LPA-Harshala
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JOB DETAILS
1) Understand and direct the work of the coding team.
2) Mentor the code team and lead by example.
3) Liaising with the team and production to achieve the highest possible quality product.
4) Working with project managers and other development leads to define and complete programming tasks.
5) Writing high quality source code.
6) Ensuring the game is compliant with manufacturer's guidelines for the relevant platforms.
7) Maintaining stability of development environment for the entire development team.
8) Excellent debugging skills
9) Practical experience with 3D math
10) Experience with asset pipelines, dealing with large scale data set
FUNCTIONAL AREA
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Games Programmer-Reputed Gaming Industry-Surat, Gujarat, India- 8 LPA-Sonali
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JOB DETAILS
Brainstorming game concepts, design elements, and specifications with the game design team
Collaborating with programmers to set work schedules and deadlines
Selecting suitable game frameworks and translating concepts into clean and efficient code
Designing and testing gameplay features and prototypes
Generating game scripts and storyboards, as well as animating game characters and objects
Contributing to user interface development, as well as the integration of graphic design and audio features
Performing tests and implementing validation procedures
Documenting the full lifecycle of game development
Maintaining code, resolving issues, and performing bug fixes
Integrating the latest game industry trends into game designs
FUNCTIONAL AREA
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Game Developer Executive -Reputed Gaming Industry -Delhi, NCR, India -3LPA -Kajal
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JOB DETAILS
Design, architect, test and implement game features and framework ranging from tools, gameplay and AI
Take an active part in product creation
Maintain and optimize new and existing game features • Generate game scripts and storyboards
Animate characters and objects
Deliver high quality and well-structured code
Produce prototypes of gameplay ideas and features
Share knowledge with the rest of the team to move the game forward
“Polish” the game, maintain code, fix bugs and iron out occurring problems
FUNCTIONAL AREA
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Lead Animator (Game Development)
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As the Lead Animator, your core responsibilities will include defining and implementing the animation style and vision for projects. You will oversee the creation of all character animations, environmental animations, and special effects, ensuring they are high-quality, technically sound, and align with the game's overall artistic direction. You will manage and mentor the animation team, providing constructive feedback, conducting reviews, and fostering a collaborative and creative environment. Developing and maintaining efficient animation pipelines, tools, and workflows will be crucial for maximizing productivity and quality. You will collaborate closely with game designers, concept artists, and programmers to integrate animations seamlessly into the game engine. You will also be responsible for troubleshooting animation-related issues and ensuring timely delivery of assets.
The ideal candidate will possess a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent industry experience. A minimum of 8 years of experience in game animation, with at least 3 years in a lead or senior role, is required. A strong portfolio showcasing exceptional animation skills across various styles (e.g., realistic, stylized) and expertise in game animation pipelines is essential. Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max, and an understanding of game engines like Unity or Unreal Engine are mandatory. Experience with motion capture editing and rigging is also highly desirable. Excellent leadership, communication, and problem-solving skills are crucial for guiding the team and collaborating with other departments. You must be adept at providing clear artistic direction and feedback, and passionate about pushing the boundaries of interactive character animation. This remote role requires self-discipline, excellent time management, and the ability to maintain strong communication and collaboration within a virtual team.
Senior 3D Artist - Game Development
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Key Responsibilities:
- Create high-quality 3D models, textures, and materials for characters, environments, props, and UI elements.
- Optimize 3D assets for real-time rendering in game engines (e.g., Unreal Engine, Unity).
- Develop and refine textures and materials using industry-standard software (e.g., Substance Painter, Photoshop).
- Collaborate with game designers, animators, and art directors to achieve the desired visual style and quality.
- Apply lighting and shading techniques to enhance the visual fidelity of game environments and characters.
- Ensure consistency in art style and quality across all 3D assets.
- Provide technical and artistic guidance to junior 3D artists and contribute to team development.
- Stay updated with the latest trends and technologies in 3D art and game development.
- Troubleshoot and resolve technical issues related to 3D asset creation and integration.
- Participate in art reviews and provide constructive feedback.
- Manage asset libraries and ensure efficient workflow management.
- Contribute to the conceptualization and early development stages of new game projects.
- Maintain clear communication with team members and project managers.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience as a 3D Artist in the game development industry.
- A strong portfolio showcasing exceptional 3D modeling, texturing, and rendering skills for games.
- Proficiency in 3D modeling software such as Maya, 3ds Max, Blender.
- Expertise in texturing and material creation using software like Substance Painter, Adobe Photoshop, and Quixel Mixer.
- Experience with game engines like Unreal Engine or Unity.
- Strong understanding of anatomy, form, color theory, and composition.
- Knowledge of PBR (Physically Based Rendering) workflows.
- Excellent artistic eye and attention to detail.
- Ability to work effectively in a team environment and receive constructive criticism.
- Good communication and problem-solving skills.
- Experience with character modeling and rigging is a plus.
- Knowledge of sculpting software like ZBrush is beneficial.