1,035 Junior Animator jobs in India
ANIMATOR
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Job Introduction
We are looking for a creative and talented animator and illustrator to join our amazing marketing team. In this role, you will conceptualize and craft designs and animations that elevate our brand presence. You should be passionate about animation, an avid learner, and able to manage multiple projects efficiently with strong communication and coordination skills. The ability to befriend and work collaboratively is essential. If you are crazy about animation, illustrations, and everything design, then this job is totally for you.
Your Responsibilities
Superpowers you will need
If you are excited about animation, motion graphics, and digital storytelling and want to be part of an innovative marketing team, we’d love to hear from you! and bring your creative vision to life!
Animator
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Résumé du poste:
The youngest of all of the ILM studios, the Mumbai studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s six studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects.
As we grow ILM Mumbai, we are seeking an Animator to join the team and be a part of this exciting opportunity. The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors.
Primary Responsibilities:
Responsible for the successful animation of a series of shots on a specific project.
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
Expected to “mentor” Entry Level Animators and must be able to assist them with their shots.
Performs other tasks related to the creation of computer-generated animation.
Required Skills / Competencies:
Ability to take on a delegated task with a minimum of supervision
Good organization and communication skills
Expert understanding of traditional animation principles, acting, film production and compositional design
Understanding of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs
Education / Experience:
Bachelor’s Degree or equivalent in Traditional Animation and 3 years’ experience, or at least 5 years of experience working in cell, stopmotion or computer animation.
Completion of a minimum of two years as an Entry Level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.
Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
#JoinILM
Animator
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**EXP REQUIRED: 2-6 YEARS**:
- Knowledge of 2D/3D, stop motion and computer-generated animation - Experience in project management - Proficient in CGI software (Photoshop, 3ds Max, Maya etc.) - A creative storyteller with presentation abilities - Comfortable working with deadlines and budget restrictions - Teamwork and excellent communication skills - Degree in computer animation, 3D/graphic design, fine arts or relevant field
**ADVERTISING,PR,MR,EVENTMANAGEMENT**:
**DELHI-NCR**:
**3 - 5 LAKHS**:
Animator
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Job Description
Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front end services through to final picture for feature, long-form episodic and traditional episodic animation. Thanks to our global capabilities, we adapt our scale to always serve every project in the best possible way.
We believe great animation is about making connections with real people. To ignite connection and to make images unforgettable, we unite with filmmakers to tell their stories. We embrace our clients’ creative ideas in our culture of collaboration, making our studios the home of the projects we are entrusted with. We help filmmakers define and develop their vision from script up to screen to make every project a unique one. We craft striking CG animation and we create characters that connect with audiences on an authentic and emotional level, at the highest creative quality and best price possible.
In less than ten years, Mikros Animation has contributed to ten released feature animations and to numerous high-quality episodic shows for the world’s best-known animation studios, either as creative studio, line producer or executive producer. Mikros Animation has also produced more than 250 hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob, and Super RTL. Our episodic content airs and streams globally, in over 180 countries.
**Job Description**:
Animators are responsible for producing high-quality animated performance for our high-end episodic shows and games.
We are looking for disciplined and artistic individuals with a firm grasp on animation techniques, fundamentals, and software. To be a successful Animator, you should be adaptable, creative, and receptive to direction. You should have strong communication, interpersonal, and computer skills.
If you are passionate about animation and you think you have what it takes to create believable lifelike performances with the use of Maya, then we want to hear from you!
**Qualifications**:
**Animation Essentials & other must have skills**
- Should have a commanding skill and ability to execute on the artistic fundamentals of Animation.
- Should have a great understanding of realistic body mechanics.
- Good sense of Character acting.
- Experience with animating Bipeds, quadrupeds, and other creatures.
- Good understanding of Camera, lens, cinematography, and composition rules.
- Should be able to quickly adapt to various animation styles.
- Ability to do proper scene planning by shooting self-acting videos as well as collecting appropriate references for each new task.
- Should have excellent communication skills.
**Technical skills**
- Should be fluent in the use of Maya, Photoshop, and other supporting software and tools.
**Any of the following experience is a great advantage**
- Previous experience with Animation & Games pipeline.
- Drawing skill and classical animation experience.
- Knowledge in Other animation program.
The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:
- Junior
- Mid
- Senior
- Lead
During our recruitment process we will be assessing where your skills and experience best fit.
Additional Information
Please click here to review our privacy notices for job applicants.
**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
Animator
Posted today
Job Viewed
Job Description
Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front end services through to final picture for feature, long-form episodic and traditional episodic animation. Thanks to our global capabilities, we adapt our scale to always serve every project in the best possible way.
We believe great animation is about making connections with real people. To ignite connection and to make images unforgettable, we unite with filmmakers to tell their stories. We embrace our clients’ creative ideas in our culture of collaboration, making our studios the home of the projects we are entrusted with. We help filmmakers define and develop their vision from script up to screen to make every project a unique one. We craft striking CG animation and we create characters that connect with audiences on an authentic and emotional level, at the highest creative quality and best price possible.
In less than ten years, Mikros Animation has contributed to ten released feature animations and to numerous high-quality episodic shows for the world’s best-known animation studios, either as creative studio, line producer or executive producer. Mikros Animation has also produced more than 250 hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob, and Super RTL. Our episodic content airs and streams globally, in over 180 countries.
**Job Description**:
Animators are responsible for producing high-quality animated performance for our high-end episodic shows and games.
We are looking for disciplined and artistic individuals with a firm grasp on animation techniques, fundamentals, and software. To be a successful Animator, you should be adaptable, creative, and receptive to direction. You should have strong communication, interpersonal, and computer skills.
If you are passionate about animation and you think you have what it takes to create believable lifelike performances with the use of Maya, then we want to hear from you!
**Qualifications**:
**Animation Essentials & other must have skills**
- Should have a commanding skill and ability to execute on the artistic fundamentals of Animation.
- Should have a great understanding of realistic body mechanics.
- Good sense of Character acting.
- Experience with animating Bipeds, quadrupeds, and other creatures.
- Good understanding of Camera, lens, cinematography, and composition rules.
- Should be able to quickly adapt to various animation styles.
- Ability to do proper scene planning by shooting self-acting videos as well as collecting appropriate references for each new task.
- Should have excellent communication skills.
**Technical skills**
- Should be fluent in the use of Maya, Photoshop, and other supporting software and tools.
**Any of the following experience is a great advantage**
- Previous experience with Animation & Games pipeline.
- Drawing skill and classical animation experience.
- Knowledge in Other animation program.
The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:
- Junior
- Mid
- Senior
- Lead
During our recruitment process we will be assessing where your skills and experience best fit.
Additional Information
Please click here to review our privacy notices for job applicants.
**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
Animator
Posted today
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Job Description
As an animator you will be working on projects which run at scale, hence learning important operational tasks like how to set up a project, how to create guidelines, how to hire the right talent, and how to expand a project, apart from the vast learnings you will have in animation. You will be working with your fellow animators, illustrators, and project managers to create videos as per the client/internal brief.
**About Ladder Media -**
Ladder Media is a 360-degree content studio with a team of over 70 professionals and clients across the globe. Ladder Media has special expertise in creating quality design and animation at scale and is sought out to implement projects with complex production lines and engaging visual content.
**Job Responsibilities -**
- Animate motion graphic videos in Adobe After Effects.
- Visualize videos based on the script.
- Supervise any freelancers/trainees/interns working on the project.
- Use quality control practices to ensure adherence to guidelines.
- Ensure timely completion of all project deliverables.
- Coordination with the illustration team, editing team, and sound team.
- Stay in touch with the latest animation trends and incorporate them into your work.
**Must Have -**
- Prior experience in animation
- Good communication skills in English (verbal and written)
- Robust machine/system to work on
- Knowledge of Adobe After Effects
**Payscale: 4-5 LPA**
**Location**:
Hybrid with Bengaluru as central location
**Salary**: ₹400,000.00 - ₹500,000.00 per year
Schedule:
- Day shift
Application Question(s):
- what is your current CTC?
**Experience**:
- Animation: 2 years (preferred)
**Speak with the employer**
Animator
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Job Description
Schedule:
- Day shift
Ability to commute/relocate:
- Kolkata, West Bengal: Reliably commute or planning to relocate before starting work (required)
**Experience**:
- total work: 1 year (preferred)
**Speak with the employer**
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Animator
Posted today
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Job Description
**Responsibilities**
- Working closely with the Animation Lead and Supervisor to produce high-quality animation which creates compelling, story-driven and action-packed moments that fit within the style and pacing of the film.
- Working closely with the Rigging and Pipeline departments providing suggestions and feedback to improve character setup, visual quality, rigs and tool functionality.
- Animating both primary and secondary characters and elements.
- Meeting schedules and deadlines.
- Ongoing communication with Production and Lead regarding schedules and deadlines.
- Working efficiently as part of a team, or independently, to complete assigned shots.
- Submitting shots for review and following through with notes and feedback if required.
- Continuing to become familiar with new tools, software, data and other related technology.
**Essential Skills**
- Previous experience in a similar role.
- Anatomy, body mechanics and deformations knowledge
- Thorough knowledge of Maya.
- An understanding of physical motion, weight, balance, texture and form.
- An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools.
- The proven ability to work under pressure.
- Being open to direction and able to embrace change.
- Attention to detail.
- Reliable, with good timekeeping and the ability to meet deadlines.
- Excellent organisation, communication and interpersonal skills.
- A demonstrable commitment to creative collaboration within a team and with other departments.
- Adaptability and the willingness to learn new processes and technical skills.
**Desirable Skills**
- Working knowledge of Modeling, Rigging and Mel/Python scripting.
- Previous experience working with motion capture data.
- Traditional animation and/or art background.
- Knowledge of human and animal anatomy as well as life-drawing skills.
Animator
Posted today
Job Viewed
Job Description
Animators produce the motions, gestures, and expressions of three-dimensional computer graphic characters and objects for high-end VFX films.
**Responsibilities**
- Working closely with the Animation Lead and Supervisor to produce high-quality animation which creates compelling, story-driven and action-packed moments that fit within the style and pacing of the film.
- Working closely with the Rigging and Pipeline departments providing suggestions and feedback to improve character setup, visual quality, rigs and tool functionality.
- Animating both primary and secondary characters and elements.
- Meeting schedules and deadlines.
- Ongoing communication with Production and Lead regarding schedules and deadlines.
- Working efficiently as part of a team, or independently, to complete assigned shots.
- Submitting shots for review and following through with notes and feedback if required.
- Continuing to become familiar with new tools, software, data and other related technology.
**Essential Skills**
- Previous experience in a similar role.
- Anatomy, body mechanics and deformations knowledge
- Thorough knowledge of Maya.
- An understanding of physical motion, weight, balance, texture and form.
- An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools.
- The proven ability to work under pressure.
- Being open to direction and able to embrace change.
- Attention to detail.
- Reliable, with good timekeeping and the ability to meet deadlines.
- Excellent organisation, communication and interpersonal skills.
- A demonstrable commitment to creative collaboration within a team and with other departments.
- Adaptability and the willingness to learn new processes and technical skills.
**Desirable Skills**
- Working knowledge of Modeling, Rigging and Mel/Python scripting.
- Previous experience working with motion capture data.
- Traditional animation and/or art background.
- Knowledge of human and animal anatomy as well as life-drawing skills.
Animator
Posted today
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Job Description
- Social networking
- Prior experience with version control software such as Perforce
- Experience with GIT
- 3D rigging/Animation/Unity animation samples are encouraged.
- Experience in UI and 2d graphical animations
**Salary**: From ₹15,000.00 per month
**Benefits**:
- Food provided
Schedule:
- Day shift
Ability to commute/relocate:
- Bengaluru, Karnataka: Reliably commute or planning to relocate before starting work (required)
**Education**:
- Bachelor's (preferred)
**Experience**:
- total work: 1 year (preferred)
Shift availability:
- Day Shift (preferred)
**Speak with the employer**