124 Junior Game Designer jobs in India
Game Designer
Posted 6 days ago
Job Viewed
Job Description
Why choose Gameskraft?
Gameskraft is one of India’s largest gaming companies - a bootstrapped and profitable
Unicorn with products in Rummy, Daily Fantasy Sports, Poker, Ludo, and now Casual
Games.
Founded in 2017, Gameskraft grew rapidly and achieved profitability fast due to our
focus on core tenets of delivering fun through superior technology, innovation for
consumers, delightful design and UX, and quality customer support.
The company was founded by passionate gamers with a strong pedigree. The founders
and leadership team have been instrumental in building and scaling technology,
gaming, and consumer internet companies such as Myntra, Flipkart, Google, Zynga, GSN
Games, Moonfrog Labs, Grofers, Swiggy, Paytm, Snapdeal, Makemytrip, OYO, CA
Technologies, Arcot, Ola among others. They are also esteemed alumni of premium
Indian institutes like IIT, IIM, ISB, BHU, NIT, NSIT, etc. We have ~700+ employees based
out of Bangalore.
Gameskraft’s Vision is “To create unmatched experiences, every day, everywhere”.
So, we’re growing across newer gaming categories and geographies. Gameskraft is also
a Principal member of the All-India Gaming Federation (AIGF).
Our Brands
• Our flagship brand, ‘RummyCulture’, is the #1 Rummy brand in India by Revenue.
It also holds the Guinness World Record for “Largest Online Rummy
Tournament” - a testament to our scale and technology prowess.
• Besides RummyCulture, Gameskraft Group also operates the RummyTime, Play
Ship & Rummy Prime brands in Rummy segment.
About the Role:
We’re looking for a creative, data-driven Game Designer to join our team and help build
world-class, free-to-play casual mobile games.
As a core team member of a new Business Unit at Gameskraft, you’ll be instrumental in
launching and scaling our flagship casual mobile game titles. You’ll collaborate closely
with artists, engineers, product and live-ops to design engaging core loops,
monetisation (IAP) funnels, progression systems and social features that drive retention
and revenue on a global scale.
Key Responsibilities:
Game Concept & Systems Design:
- Develop and iterate on core gameplay loops, progression systems,
reward economies and IAP funnels tailored for casual audiences.
- Write and maintain detailed design documentation, flowcharts,
wireframes and interactive prototypes.
Monetization & Live-Ops
- Design and balance in-game currencies, item shops, sales promotions,
events and A/B tests to optimize ARPDAU and LTV.
- Analyse engagement and purchase data; collaborate with the analytics
Team to identify opportunities and iterate on features.
Economy Design Basics
- Architect and balance virtual economies, including currency sinks, reward
pacing, and IAP pricing structures
Cross-Functional Collaboration
- Work hand-in-hand with UX/UI, art and engineering teams to implement,
Polish and QA new features.
- Ideate & help design feature roadmaps, share input on user acquisition campaigns, and participate in live events.
Player Research & Testing
- Conduct internal playtests and collaborate on external user tests to
validate fun, balance and IAP design.
- Gather player feedback from communities, reviews and in-game telemetry to inform design decisions.
Documentation & Communication
- Articulate design rationale, priorities and requirements in regular sprint/planning meetings.
- Mentor team members, sharing best practices in casual F2P and IAP-driven design.
Minimum Qualifications:
- Experience: 4–5+ years as a Game Designer, with at least one shipped, monetized F2P casual mobile title (iOS/Android).
- Portfolio: Demonstrable case studies of systems you’ve designed—especially IAP funnels, progression loops or card/board-style mechanics.
- Proficiency with Unity (pivoting designs into working prototypes).
- Strong grasp of F2P economy design, live-ops strategies and A/B testing frameworks.
- Basic understanding of UI/UX principles and ability to translate designs into specs.
- Analytical Mindset: Comfortable interpreting telemetry data, using tools like Game Analytics, Firebase, Amplitude or similar.
- Communication: Excellent written and verbal skills; ability to author clear, organised design specs and present to stakeholders
Preferred Qualification:
- Direct experience on card-based or casino-style casual games (e.g., Poker,
- Solitaire, Rummy, Deck-building CCGs).
- Experience working in fast paced / agile environments.
- Understanding of social features (friend invites, chat, leaderboards)
Game Designer
Posted today
Job Viewed
Job Description
Gameskraft is one of India’s largest gaming companies - a bootstrapped and profitable
Unicorn with products in Rummy, Daily Fantasy Sports, Poker, Ludo, and now Casual
Games.
Founded in 2017, Gameskraft grew rapidly and achieved profitability fast due to our
focus on core tenets of delivering fun through superior technology, innovation for
consumers, delightful design and UX, and quality customer support.
The company was founded by passionate gamers with a strong pedigree. The founders
and leadership team have been instrumental in building and scaling technology,
gaming, and consumer internet companies such as Myntra, Flipkart, Google, Zynga, GSN
Games, Moonfrog Labs, Grofers, Swiggy, Paytm, Snapdeal, Makemytrip, OYO, CA
Technologies, Arcot, Ola among others. They are also esteemed alumni of premium
Indian institutes like IIT, IIM, ISB, BHU, NIT, NSIT, etc. We have ~700+ employees based
out of Bangalore.
Gameskraft’s Vision is “To create unmatched experiences, every day, everywhere”.
So, we’re growing across newer gaming categories and geographies. Gameskraft is also
a Principal member of the All-India Gaming Federation (AIGF).
Our Brands
• Our flagship brand, ‘RummyCulture’, is the #1 Rummy brand in India by Revenue.
It also holds the Guinness World Record for “Largest Online Rummy
Tournament” - a testament to our scale and technology prowess.
• Besides RummyCulture, Gameskraft Group also operates the RummyTime, Play
Ship & Rummy Prime brands in Rummy segment.
About the Role:
We’re looking for a creative, data-driven Game Designer to join our team and help build
world-class, free-to-play casual mobile games.
As a core team member of a new Business Unit at Gameskraft, you’ll be instrumental in
launching and scaling our flagship casual mobile game titles. You’ll collaborate closely
with artists, engineers, product and live-ops to design engaging core loops,
monetisation (IAP) funnels, progression systems and social features that drive retention
and revenue on a global scale.
Key Responsibilities:
Game Concept & Systems Design:
Develop and iterate on core gameplay loops, progression systems,
reward economies and IAP funnels tailored for casual audiences.
Write and maintain detailed design documentation, flowcharts,
wireframes and interactive prototypes.
Monetization & Live-Ops
Design and balance in-game currencies, item shops, sales promotions,
events and A/B tests to optimize ARPDAU and LTV.
Analyse engagement and purchase data; collaborate with the analytics
Team to identify opportunities and iterate on features.
Economy Design Basics
Architect and balance virtual economies, including currency sinks, reward
pacing, and IAP pricing structures
Cross-Functional Collaboration
Work hand-in-hand with UX/UI, art and engineering teams to implement,
Polish and QA new features.
Ideate & help design feature roadmaps, share input on user acquisition campaigns, and participate in live events.
Player Research & Testing
Conduct internal playtests and collaborate on external user tests to
validate fun, balance and IAP design.
Gather player feedback from communities, reviews and in-game telemetry to inform design decisions.
Documentation & Communication
Articulate design rationale, priorities and requirements in regular sprint/planning meetings.
Mentor team members, sharing best practices in casual F2P and IAP-driven design.
Minimum Qualifications:
Experience: 4–5+ years as a Game Designer, with at least one shipped, monetized F2P casual mobile title (iOS/Android).
Portfolio: Demonstrable case studies of systems you’ve designed—especially IAP funnels, progression loops or card/board-style mechanics.
Proficiency with Unity (pivoting designs into working prototypes).
Strong grasp of F2P economy design, live-ops strategies and A/B testing frameworks.
Basic understanding of UI/UX principles and ability to translate designs into specs.
Analytical Mindset: Comfortable interpreting telemetry data, using tools like Game Analytics, Firebase, Amplitude or similar.
Communication: Excellent written and verbal skills; ability to author clear, organised design specs and present to stakeholders
Preferred Qualification:
Direct experience on card-based or casino-style casual games (e.g., Poker,
Solitaire, Rummy, Deck-building CCGs).
Experience working in fast paced / agile environments.
Understanding of social features (friend invites, chat, leaderboards)
Game Designer
Posted today
Job Viewed
Job Description
Why choose Gameskraft?
Gameskraft is one of India’s largest gaming companies - a bootstrapped and profitable
Unicorn with products in Rummy, Daily Fantasy Sports, Poker, Ludo, and now Casual
Games.
Founded in 2017, Gameskraft grew rapidly and achieved profitability fast due to our
focus on core tenets of delivering fun through superior technology, innovation for
consumers, delightful design and UX, and quality customer support.
The company was founded by passionate gamers with a strong pedigree. The founders
and leadership team have been instrumental in building and scaling technology,
gaming, and consumer internet companies such as Myntra, Flipkart, Google, Zynga, GSN
Games, Moonfrog Labs, Grofers, Swiggy, Paytm, Snapdeal, Makemytrip, OYO, CA
Technologies, Arcot, Ola among others. They are also esteemed alumni of premium
Indian institutes like IIT, IIM, ISB, BHU, NIT, NSIT, etc. We have ~700+ employees based
out of Bangalore.
Gameskraft’s Vision is “To create unmatched experiences, every day, everywhere”.
So, we’re growing across newer gaming categories and geographies. Gameskraft is also
a Principal member of the All-India Gaming Federation (AIGF).
Our Brands
• Our flagship brand, ‘RummyCulture’, is the #1 Rummy brand in India by Revenue.
It also holds the Guinness World Record for “Largest Online Rummy
Tournament” - a testament to our scale and technology prowess.
• Besides RummyCulture, Gameskraft Group also operates the RummyTime, Play
Ship & Rummy Prime brands in Rummy segment.
About the Role:
We’re looking for a creative, data-driven Game Designer to join our team and help build
world-class, free-to-play casual mobile games.
As a core team member of a new Business Unit at Gameskraft, you’ll be instrumental in
launching and scaling our flagship casual mobile game titles. You’ll collaborate closely
with artists, engineers, product and live-ops to design engaging core loops,
monetisation (IAP) funnels, progression systems and social features that drive retention
and revenue on a global scale.
Key Responsibilities:
Game Concept & Systems Design:
- Develop and iterate on core gameplay loops, progression systems,
reward economies and IAP funnels tailored for casual audiences.
- Write and maintain detailed design documentation, flowcharts,
wireframes and interactive prototypes.
Monetization & Live-Ops
- Design and balance in-game currencies, item shops, sales promotions,
events and A/B tests to optimize ARPDAU and LTV.
- Analyse engagement and purchase data; collaborate with the analytics
Team to identify opportunities and iterate on features.
Economy Design Basics
- Architect and balance virtual economies, including currency sinks, reward
pacing, and IAP pricing structures
Cross-Functional Collaboration
- Work hand-in-hand with UX/UI, art and engineering teams to implement,
Polish and QA new features.
- Ideate & help design feature roadmaps, share input on user acquisition campaigns, and participate in live events.
Player Research & Testing
- Conduct internal playtests and collaborate on external user tests to
validate fun, balance and IAP design.
- Gather player feedback from communities, reviews and in-game telemetry to inform design decisions.
Documentation & Communication
- Articulate design rationale, priorities and requirements in regular sprint/planning meetings.
- Mentor team members, sharing best practices in casual F2P and IAP-driven design.
Minimum Qualifications:
- Experience: 4–5+ years as a Game Designer, with at least one shipped, monetized F2P casual mobile title (iOS/Android).
- Portfolio: Demonstrable case studies of systems you’ve designed—especially IAP funnels, progression loops or card/board-style mechanics.
- Proficiency with Unity (pivoting designs into working prototypes).
- Strong grasp of F2P economy design, live-ops strategies and A/B testing frameworks.
- Basic understanding of UI/UX principles and ability to translate designs into specs.
- Analytical Mindset: Comfortable interpreting telemetry data, using tools like Game Analytics, Firebase, Amplitude or similar.
- Communication: Excellent written and verbal skills; ability to author clear, organised design specs and present to stakeholders
Preferred Qualification:
- Direct experience on card-based or casino-style casual games (e.g., Poker,
- Solitaire, Rummy, Deck-building CCGs).
- Experience working in fast paced / agile environments.
- Understanding of social features (friend invites, chat, leaderboards)
Game Designer
Posted today
Job Viewed
Job Description
Position Summary -
Do you want to own and shape all the elements of a great game: its setting, structure, rules, story flow, characters, interface design, and modes of play? Would you like to be part of a fun, driven, fast-paced team? PlaySimple Games is looking for Game Designers who can take games all the way from concept development to delivery. If you have a great passion for games, enjoy building things from scratch, and have the ability to break through hurdles to drive ideas through to completion, you’ll love this job.
Requirements
Experience Range: 3-7 years
What’s required of you
- Design, balance and analyze new and existing features
- Collaborate with designers, product managers, artists and engineers to create a fun gaming experience
- Communicate designs to key stakeholders
- Create and maintain game documentation
- Organize and conduct play tests to get feedback for new feature prototypes
What we are looking for
- Understanding of casual games
- Experience with game systems design and balancing for casual games
- Passion for video games, including mobile games
- Strong analytical and problem-solving abilities
- Storytelling and narrative development skills
- Understanding of all processes involved in game production
- Strong interpersonal skills, and a track record of teamwork
Requirements
Role: Associate Game Designer Position Summary Do you want to own and shape all the elements of a great game: its setting, structure, rules, story flow, characters, interface design, and modes of play? Would you like to be part of a fun, driven, fast-paced team? PlaySimple Games is looking for Associate Game Designers who can take games all the way from concept development to delivery. If you have a great passion for games, enjoy building things from scratch, and have the ability to break through hurdles to drive ideas through to completion, you’ll love this job. Requirements What’s required of you Design, balance and analyze new and existing features Collaborate with designers, product managers, artists and engineers to create a fun gaming experience Communicate designs to key stakeholders Create and maintain game documentation Organize and conduct play tests to get feedback for new feature prototypes What we are looking for Understanding of casual games Experience with game systems design and balancing for casual games Passion for video games, including mobile games Strong analytical and problem-solving abilities Storytelling and narrative development skills Understanding of all processes involved in game production Strong interpersonal skills, and a track record of teamwork
Game Designer
Posted today
Job Viewed
Job Description
Our Mission
We strive for greatness. This means we want our games studio to be the first globally competitive company built in India that can compete against the world's most prominent players, like Timi Tencent, Supercell, and Activision Blizzard.
Greatness will be defined by taking on difficult challenges and relentlessly pursuing excellence.
We seek greatness in the products we build (initially games), but more importantly in our people and the organization we build. We are not there yet, and we seek an exceptional team member who can help us achieve global competitiveness.
Role & Key Responsibilities
- Whether youre an experienced designer or an up-and-coming talent, what matters to us is your skill, drive, and love for games.
- Design Documentation: Write comprehensive game design specifications and feature docs that clearly communicate gameplay mechanics, systems, controls, and content to the team.
- Quality & Polish Ownership: Drive the games polish and uphold the quality bar work closely with engineers, artists, and level designers to ensure every feature and asset meets our high standards and the game feels great to play.
- Market Analysis & Research: Continuously analyze top-performing mobile and shooter games.
- Identify trending features and design elements in the market and produce detailed, analytical breakdowns of reference games to inform and inspire our own game design decisions.
- Manage Playtesting & Feedback: Organize and manage player feedback through internal and external playtests. Gather qualitative feedback and gameplay data, analyze player responses, and iterate on designs to improve the game based on real user insights.
- AI Integration: Research and implement AI tools to enhance the game design process. Explore AI applications for prototyping, testing, and content creation. Stay current on AI developments relevant to game design
What Were Looking For
High IQ & Problem-Solving: High intellectual horsepower with exceptional problem-solving skills you approach complex design challenges with a structured, logical mindset and devise smart, systematic solutions.
Clear, Organized Writer: Excellent writing skills with a knack for clarity and organization. You can produce detailed design documentation and specifications that are easy for others to understand and follow.
Passion for Shooters: A deep passion for shooter games on mobile (and console/PC too!) you love playing and dissecting games like FPS/TPS titles. Youre eager to play numerous games for research and have keen insight into what makes shooter gameplay fun and engaging for players.
Curious & Growth-Oriented: A strong learners mindset with endless curiosity. You constantly seek to learn new things, research design techniques, study games, and improve your own skills.
You embrace feedback and see challenges as opportunities to grow.
AI Enthusiast : Interest in artificial intelligence and its applications in game design. Youre willing (and excited) to study emerging AI tools/techniques and figure out how to incorporate them into the design process to boost creativity or efficiency.
Analytical Mindset: Comfort with analytical thinking and data. You can break down game systems or player feedback logically, identify patterns or problems, and back up your design decisions with sound reasoning (or even supporting data when available).
Detail-Oriented Quality Focus : An eye for detail and a commitment to excellence. You care about the little details that elevate a game from good to great, and youre dedicated to delivering a polished, high-quality player experience.
Demonstrated Skill & Achievements: We welcome junior as well as veteran candidates but you must demonstrate your game design ability. This could be through prior work on games (professional or hobbyist), personal projects, blog posts, mods, game jam entries, or any notable design achievements that show off your skills and creative thinking.
Please note: This position is for one of Playdawn's clients, and successful candidates will be hired directly by the client, not by Playdawn.
Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities, regardless of race, color, religion, gender, age, disability, or other protected characteristics. They believe that diversity fuels innovation and creativity, and they strive to create an environment where everyone can thrive and contribute to shared success.
Game Designer
Posted today
Job Viewed
Job Description
Role & responsibilities
Requirements
Benefits
Game Designer
Posted today
Job Viewed
Job Description
Position Summary -
Do you want to own and shape all the elements of a great game: its setting, structure, rules, story flow, characters, interface design, and modes of play? Would you like to be part of a fun, driven, fast-paced team? PlaySimple Games is looking for Game Designers who can take games all the way from concept development to delivery. If you have a great passion for games, enjoy building things from scratch, and have the ability to break through hurdles to drive ideas through to completion, you’ll love this job.
Requirements
Experience Range: 3-7 years
What’s required of you
- Design, balance and analyze new and existing features
- Collaborate with designers, product managers, artists and engineers to create a fun gaming experience
- Communicate designs to key stakeholders
- Create and maintain game documentation
- Organize and conduct play tests to get feedback for new feature prototypes
What we are looking for
- Understanding of casual games
- Experience with game systems design and balancing for casual games
- Passion for video games, including mobile games
- Strong analytical and problem-solving abilities
- Storytelling and narrative development skills
- Understanding of all processes involved in game production
- Strong interpersonal skills, and a track record of teamwork
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Game Designer
Posted 1 day ago
Job Viewed
Job Description
Why choose Gameskraft?
Gameskraft is one of India’s largest gaming companies - a bootstrapped and profitable
Unicorn with products in Rummy, Daily Fantasy Sports, Poker, Ludo, and now Casual
Games.
Founded in 2017, Gameskraft grew rapidly and achieved profitability fast due to our
focus on core tenets of delivering fun through superior technology, innovation for
consumers, delightful design and UX, and quality customer support.
The company was founded by passionate gamers with a strong pedigree. The founders
and leadership team have been instrumental in building and scaling technology,
gaming, and consumer internet companies such as Myntra, Flipkart, Google, Zynga, GSN
Games, Moonfrog Labs, Grofers, Swiggy, Paytm, Snapdeal, Makemytrip, OYO, CA
Technologies, Arcot, Ola among others. They are also esteemed alumni of premium
Indian institutes like IIT, IIM, ISB, BHU, NIT, NSIT, etc. We have ~700+ employees based
out of Bangalore.
Gameskraft’s Vision is “To create unmatched experiences, every day, everywhere”.
So, we’re growing across newer gaming categories and geographies. Gameskraft is also
a Principal member of the All-India Gaming Federation (AIGF).
Our Brands
• Our flagship brand, ‘RummyCulture’, is the #1 Rummy brand in India by Revenue.
It also holds the Guinness World Record for “Largest Online Rummy
Tournament” - a testament to our scale and technology prowess.
• Besides RummyCulture, Gameskraft Group also operates the RummyTime, Play
Ship & Rummy Prime brands in Rummy segment.
About the Role:
We’re looking for a creative, data-driven Game Designer to join our team and help build
world-class, free-to-play casual mobile games.
As a core team member of a new Business Unit at Gameskraft, you’ll be instrumental in
launching and scaling our flagship casual mobile game titles. You’ll collaborate closely
with artists, engineers, product and live-ops to design engaging core loops,
monetisation (IAP) funnels, progression systems and social features that drive retention
and revenue on a global scale.
Key Responsibilities:
Game Concept & Systems Design:
- Develop and iterate on core gameplay loops, progression systems,
reward economies and IAP funnels tailored for casual audiences.
- Write and maintain detailed design documentation, flowcharts,
wireframes and interactive prototypes.
Monetization & Live-Ops
- Design and balance in-game currencies, item shops, sales promotions,
events and A/B tests to optimize ARPDAU and LTV.
- Analyse engagement and purchase data; collaborate with the analytics
Team to identify opportunities and iterate on features.
Economy Design Basics
- Architect and balance virtual economies, including currency sinks, reward
pacing, and IAP pricing structures
Cross-Functional Collaboration
- Work hand-in-hand with UX/UI, art and engineering teams to implement,
Polish and QA new features.
- Ideate & help design feature roadmaps, share input on user acquisition campaigns, and participate in live events.
Player Research & Testing
- Conduct internal playtests and collaborate on external user tests to
validate fun, balance and IAP design.
- Gather player feedback from communities, reviews and in-game telemetry to inform design decisions.
Documentation & Communication
- Articulate design rationale, priorities and requirements in regular sprint/planning meetings.
- Mentor team members, sharing best practices in casual F2P and IAP-driven design.
Minimum Qualifications:
- Experience: 4–5+ years as a Game Designer, with at least one shipped, monetized F2P casual mobile title (iOS/Android).
- Portfolio: Demonstrable case studies of systems you’ve designed—especially IAP funnels, progression loops or card/board-style mechanics.
- Proficiency with Unity (pivoting designs into working prototypes).
- Strong grasp of F2P economy design, live-ops strategies and A/B testing frameworks.
- Basic understanding of UI/UX principles and ability to translate designs into specs.
- Analytical Mindset: Comfortable interpreting telemetry data, using tools like Game Analytics, Firebase, Amplitude or similar.
- Communication: Excellent written and verbal skills; ability to author clear, organised design specs and present to stakeholders
Preferred Qualification:
- Direct experience on card-based or casino-style casual games (e.g., Poker,
- Solitaire, Rummy, Deck-building CCGs).
- Experience working in fast paced / agile environments.
- Understanding of social features (friend invites, chat, leaderboards)
Game Designer
Posted today
Job Viewed
Job Description
Why choose Gameskraft?
Gameskraft is one of India’s largest gaming companies - a bootstrapped and profitable
Unicorn with products in Rummy, Daily Fantasy Sports, Poker, Ludo, and now Casual
Games.
Founded in 2017, Gameskraft grew rapidly and achieved profitability fast due to our
focus on core tenets of delivering fun through superior technology, innovation for
consumers, delightful design and UX, and quality customer support.
The company was founded by passionate gamers with a strong pedigree. The founders
and leadership team have been instrumental in building and scaling technology,
gaming, and consumer internet companies such as Myntra, Flipkart, Google, Zynga, GSN
Games, Moonfrog Labs, Grofers, Swiggy, Paytm, Snapdeal, Makemytrip, OYO, CA
Technologies, Arcot, Ola among others. They are also esteemed alumni of premium
Indian institutes like IIT, IIM, ISB, BHU, NIT, NSIT, etc. We have ~700+ employees based
out of Bangalore.
Gameskraft’s Vision is “To create unmatched experiences, every day, everywhere”.
So, we’re growing across newer gaming categories and geographies. Gameskraft is also
a Principal member of the All-India Gaming Federation (AIGF).
Our Brands
• Our flagship brand, ‘RummyCulture’, is the #1 Rummy brand in India by Revenue.
It also holds the Guinness World Record for “Largest Online Rummy
Tournament” - a testament to our scale and technology prowess.
• Besides RummyCulture, Gameskraft Group also operates the RummyTime, Play
Ship & Rummy Prime brands in Rummy segment.
About the Role:
We’re looking for a creative, data-driven Game Designer to join our team and help build
world-class, free-to-play casual mobile games.
As a core team member of a new Business Unit at Gameskraft, you’ll be instrumental in
launching and scaling our flagship casual mobile game titles. You’ll collaborate closely
with artists, engineers, product and live-ops to design engaging core loops,
monetisation (IAP) funnels, progression systems and social features that drive retention
and revenue on a global scale.
Key Responsibilities:
Game Concept & Systems Design:
- Develop and iterate on core gameplay loops, progression systems,
reward economies and IAP funnels tailored for casual audiences.
- Write and maintain detailed design documentation, flowcharts,
wireframes and interactive prototypes.
Monetization & Live-Ops
- Design and balance in-game currencies, item shops, sales promotions,
events and A/B tests to optimize ARPDAU and LTV.
- Analyse engagement and purchase data; collaborate with the analytics
Team to identify opportunities and iterate on features.
Economy Design Basics
- Architect and balance virtual economies, including currency sinks, reward
pacing, and IAP pricing structures
Cross-Functional Collaboration
- Work hand-in-hand with UX/UI, art and engineering teams to implement,
Polish and QA new features.
- Ideate & help design feature roadmaps, share input on user acquisition campaigns, and participate in live events.
Player Research & Testing
- Conduct internal playtests and collaborate on external user tests to
validate fun, balance and IAP design.
- Gather player feedback from communities, reviews and in-game telemetry to inform design decisions.
Documentation & Communication
- Articulate design rationale, priorities and requirements in regular sprint/planning meetings.
- Mentor team members, sharing best practices in casual F2P and IAP-driven design.
Minimum Qualifications:
- Experience: 4–5+ years as a Game Designer, with at least one shipped, monetized F2P casual mobile title (iOS/Android).
- Portfolio: Demonstrable case studies of systems you’ve designed—especially IAP funnels, progression loops or card/board-style mechanics.
- Proficiency with Unity (pivoting designs into working prototypes).
- Strong grasp of F2P economy design, live-ops strategies and A/B testing frameworks.
- Basic understanding of UI/UX principles and ability to translate designs into specs.
- Analytical Mindset: Comfortable interpreting telemetry data, using tools like Game Analytics, Firebase, Amplitude or similar.
- Communication: Excellent written and verbal skills; ability to author clear, organised design specs and present to stakeholders
Preferred Qualification:
- Direct experience on card-based or casino-style casual games (e.g., Poker,
- Solitaire, Rummy, Deck-building CCGs).
- Experience working in fast paced / agile environments.
- Understanding of social features (friend invites, chat, leaderboards)
Game Designer
Posted today
Job Viewed
Job Description
- Create and Generate the GDD(Game Design Document)
- Develop and design the original concept
- Creating addictive features, Game mechanics, Wire frame, fun elements, addictive game loops, and a reward balance
- Developing the storyline, character back-stories, and dialogue including any relevant research
- Maintain gameplay systems that achieve a fulfilling flow state in the production team
- Generate sound effects, musical score, sound edit and sound mix
- Work closely with User Experience (UX) Designers to optimize the player interface
- Commitment and focus to complete every task to a high standard
- A flexible approach to work and to meet deadlines
**Required Skillset**:
- Proven game designer experience
- Excellent communication skills - both verbal and written documentation
- Have a good understanding of technical implementation within games
- An understanding of marketing and market research to understand what your target audience wants and how to sell it to them
- Basic to understandable drawing skills to communicate ideas visually
- An innovative approach to game design and the ability to come up with new ideas
- Teamworking skills and the ability to collaborate with others to create the game
- Ability to understand the 2D oriented game design
**Experience**: 0- 7 Years
**Job Types**: Full-time, Regular / Permanent
**Salary**: ₹220,000.00 - ₹00,000.00 per year
Schedule:
- Day shift
*Speak with the employer* +91
**Job Types**: Full-time, Regular / Permanent
Pay: ,000.00 - ,000.00 per month
**Benefits**:
- Provident Fund
Schedule:
- Day shift