7,104 Level Designer jobs in India
Senior Sound Designer - Game Development
Posted 12 days ago
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Key Responsibilities:
- Conceptualize, design, and implement high-quality sound effects, ambient audio, and Foley for video games, aligning with the artistic vision and gameplay requirements.
- Record, edit, process, and mix audio assets to create a cohesive and compelling soundscape.
- Collaborate closely with game designers, artists, and programmers to integrate audio seamlessly into the game engine (e.g., Unreal Engine, Unity).
- Develop and manage audio middleware solutions (e.g., Wwise, FMOD) to implement dynamic and interactive audio systems.
- Ensure audio quality standards are met throughout the development cycle, from prototyping to final release.
- Troubleshoot and resolve audio-related technical issues within the game development pipeline.
- Mentor junior sound designers, providing constructive feedback and technical guidance.
- Stay current with the latest trends, technologies, and best practices in game audio design.
- Contribute creative ideas and propose innovative audio solutions to enhance player immersion and engagement.
- Manage audio asset libraries and ensure proper organization and documentation.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5-7 years of professional experience in sound design, with a substantial portfolio showcasing work on video games.
- Expertise in industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro) and audio editing software.
- Proficiency with game audio middleware like Wwise or FMOD.
- Strong understanding of acoustics, psychoacoustics, and audio mixing techniques.
- Experience with game engines (e.g., Unreal Engine, Unity) and their audio systems.
- Exceptional listening skills, creativity, and artistic vision.
- Excellent communication and collaboration skills, with the ability to articulate creative ideas effectively.
- Ability to work under pressure, manage multiple tasks, and meet tight deadlines.
- A deep passion for video games and a commitment to pushing the boundaries of interactive audio.
Senior Sound Designer - Game Development
Posted 18 days ago
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Job Description
Responsibilities:
- Design, create, and implement high-quality sound effects for all aspects of game audio (e.g., character actions, environments, UI, weapons).
- Develop and implement adaptive and dynamic audio systems using game engines (e.g., Unreal Engine, Unity) and audio middleware (e.g., Wwise, FMOD).
- Compose original music scores or direct external composers to create fitting musical themes.
- Manage and direct voice-over recording sessions, ensuring character performance and audio quality.
- Integrate audio assets into the game engine, ensuring optimal performance and memory usage.
- Collaborate with cross-functional teams to define and achieve the game's audio direction.
- Record, edit, and mix audio assets to meet project requirements and technical specifications.
- Provide creative and technical feedback on audio implementation throughout the development cycle.
- Troubleshoot and resolve audio-related bugs and issues.
- Maintain an organized audio asset library and documentation.
- Stay current with the latest trends and technologies in game audio design and implementation.
- Mentor junior sound designers and contribute to team growth.
- Ensure audio adheres to the overall artistic vision and narrative of the game.
- Perform field recording and foley artistry as needed.
- Contribute to the conceptualization of audio features and tools.
Qualifications:
- Minimum of 5 years of professional experience as a Sound Designer in the video game industry, with at least 2 years in a senior or lead role.
- A strong portfolio demonstrating a wide range of sound design skills, including effects, music, and implementation.
- Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, or Reaper.
- Expertise in game engines (Unreal Engine, Unity) and audio middleware (Wwise, FMOD).
- Solid understanding of acoustics, psychoacoustics, and audio engineering principles.
- Experience with recording techniques, mixing, and mastering.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work effectively under pressure and meet tight deadlines.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
- Passion for video games and a keen ear for detail.
This hybrid role based in Vijayawada, Andhra Pradesh, IN offers a competitive salary, comprehensive benefits, and the chance to work on exciting, high-profile projects.
Senior Sound Designer - Game Development
Posted 20 days ago
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Senior Sound Designer - Game Development
Posted 22 days ago
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Job Description
Responsibilities:
- Design, create, and implement high-quality sound effects, ambiences, Foley, and musical elements for video games.
- Collaborate closely with game designers, narrative writers, and other team members to understand and realize the audio vision for the project.
- Record, edit, and process audio assets to meet technical specifications and artistic requirements.
- Implement audio assets using game engines (e.g., Unity, Unreal Engine) and middleware (e.g., Wwise, FMOD).
- Mix and balance audio elements to create an immersive and dynamic soundscape across various platforms.
- Troubleshoot audio-related issues and optimize audio performance for efficiency and quality.
- Stay current with industry trends, tools, and techniques in game audio design.
- Manage audio asset libraries and documentation.
- Provide creative direction and technical guidance to junior sound designers.
- Conduct playtesting and gather feedback to refine audio elements.
- Ensure the audio adheres to the project's overall aesthetic and narrative goals.
Qualifications:
- Bachelor's degree in Audio Engineering, Music Production, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5-7 years of experience in sound design for video games, with a portfolio showcasing AAA or significant indie titles.
- Proficiency in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Experience with game engines like Unity or Unreal Engine and audio middleware such as Wwise or FMOD.
- Strong understanding of acoustics, psychoacoustics, and audio mixing techniques.
- Excellent creative and technical audio skills, including recording, editing, and synthesis.
- Ability to work independently and collaboratively in a remote setting.
- Strong communication, organizational, and problem-solving skills.
- Passion for video games and a deep understanding of audio's role in player immersion.
- Experience with sound synthesis and procedural audio is a plus.
Lead Sound Designer - Game Development
Posted 22 days ago
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Job Description
Key Responsibilities:
- Lead the sound design team, providing creative direction and technical guidance.
- Create, record, edit, and mix high-quality sound effects, ambient sounds, and Foley for game development.
- Design and implement immersive audio experiences using audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Collaborate with game designers, artists, and programmers to ensure seamless audio integration.
- Develop and maintain audio style guides and technical specifications.
- Manage audio asset pipelines, ensuring efficient organization and delivery.
- Oversee the mixing and mastering of all in-game audio assets.
- Mentor and provide feedback to junior sound designers.
- Troubleshoot and resolve audio-related bugs and technical issues.
- Stay current with the latest trends and technologies in game audio design.
- Contribute to the overall narrative and emotional impact of the game through sound.
- Manage audio budgets and resources effectively.
Qualifications:
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
- 5+ years of professional experience in game sound design, with at least 2 years in a lead or senior role.
- Proven experience with audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Proficiency in professional DAWs (e.g., Pro Tools, Reaper, Logic Pro).
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Excellent portfolio demonstrating a range of game audio work.
- Strong leadership, communication, and collaboration skills.
- Ability to work effectively in a remote, collaborative team environment.
- Creative problem-solving skills and a keen ear for detail.
- Experience with music composition for games is a plus.
Senior Visual Artist & Concept Designer - Game Development
Posted 22 days ago
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Senior Animator, Game Development
Posted 4 days ago
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Job Description
Responsibilities:
- Create high-quality, compelling character and environmental animations for video games.
- Animate a variety of assets, including characters, creatures, props, and special effects.
- Collaborate closely with game designers and art directors to understand animation requirements and stylistic direction.
- Implement animations within the game engine (e.g., Unity, Unreal Engine), ensuring they function as intended.
- Work with rigging artists to ensure characters and assets are properly set up for animation.
- Iterate on animations based on feedback from the team and quality assurance.
- Develop and refine animation workflows and pipelines to improve efficiency.
- Contribute to the overall artistic vision and quality of the game.
- Mentor junior animators and provide constructive feedback.
- Stay current with industry trends and advancements in animation technology and techniques.
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional animation experience in the game industry.
- Strong portfolio showcasing high-quality animation work for games.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender).
- Experience with game engines such as Unity or Unreal Engine.
- Solid understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with character rigging and skinning is a plus.
- Strong artistic eye and a good sense of storytelling and character performance.
- Excellent communication and collaboration skills, adaptable to a remote work environment.
- Ability to manage time effectively and meet project deadlines.
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Lead Animator - Game Development
Posted 19 days ago
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Lead Animator - Game Development
Posted 20 days ago
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Job Description
Qualifications:
- Proven experience as an Animator, with a significant portion in game development.
- Demonstrated experience in a Lead or Senior Animator role.
- Expertise in 3D animation software (e.g., Maya, 3ds Max, Blender).
- Strong understanding of character rigging, animation pipelines, and game engine integration (e.g., Unity, Unreal Engine).
- Excellent artistic skills and a keen eye for detail in motion and performance.
- Strong leadership, communication, and team collaboration skills.
- Ability to provide clear and constructive feedback.
Designer
Posted 5 days ago
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Job Description
Design Consultant / Space Planner (Office Furniture)
Location: Hyderabad / Bangalore, India
Company: Sunon – Global Office Furniture Solutions
About Sunon:
Sunon is a global leader in innovative workspace solutions, providing modern, sustainable, and human-centered office furniture to clients in over 120 countries. We believe great workspaces inspire great work — and we’re looking for a creative and detail-oriented Design Consultant to join our dynamic India team.
Key Responsibilities:
- Develop creative office space planning and layout solutions based on client requirements and site conditions.
- Prepare professional 2D and 3D drawings , renderings, and presentation materials for clients.
- Work closely with the sales and project teams to provide design support from concept to execution.
- Ensure all designs comply with brand standards, ergonomic principles, and client expectations.
- Support tenders and proposals by preparing layout options, product specifications, and material boards.
- Participate in client meetings, presentations, and discussions with architects and project managers.
Requirements:
- Bachelor’s degree in Interior Design / Architecture / Industrial Design or related field.
- Proficiency in CET Designer is a strong advantage.
- Skilled in AutoCAD, SketchUp, and Adobe Creative Suite.
- 3–5 years of experience in office furniture design or workspace planning preferred.
- Strong sense of aesthetics, space utilization, and attention to detail.
- Excellent communication skills and ability to collaborate with cross-functional teams.
- Ability to handle multiple projects and deadlines with a problem-solving attitude.