52,964 Paytm First Games jobs in India
Marketing Artist- Mobile Games
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Job Title: Marketing Artist Mobile Games
Experience: 0-1 Year
Company: Nukebox Studios
Location: Bangalore (Onsite)
Employment Type: Full-time
About Nukebox Studios
At Nukebox Studios, we craft globally loved mobile games such as Food Truck Chef , Room Flip , and SpongeBob: Krusty Cook-Off . We are a team of passionate creators, building high-quality, fun, and scalable experiences for players around the world.
Were on the lookout for a creative and detail-driven Marketing Artist with 0 - 1 year of experience in producing marketing visuals, ASO creatives, video ads, and Lottie animations to help us reach and engage global audiences.
Key Responsibilities
- Design and deliver high-quality static creatives for user acquisition campaigns (social ads, banners, interstitials).
- Create App Store Optimization (ASO) assets: icons, screenshots, feature graphics, and store previews for iOS and Android.
- Develop video creatives including gameplay trailers, app previews, and short-form ad videos.
- Produce Lottie animations for in-game UI, app previews, and lightweight marketing animations.
- Collaborate with UA, design, and product teams to A/B test creatives and optimize based on performance.
- Ensure consistency with brand guidelines and platform requirements across all visual assets.
- Stay updated on trends in mobile game marketing, animation, and creative performance.
Requirements
- 0-1 year of experience as a marketing artist in mobile games or digital media.
- Proficiency in Photoshop, Illustrator, After Effects, Premiere Pro, and Lottie (via Bodymovin or similar tools).
- Strong portfolio showcasing static ads, ASO visuals, video ads, and Lottie animations.
- Understanding of motion design, UI animation principles, and mobile ad formats.
- Familiarity with creative specs for App Store, Google Play, and ad platforms like Meta, Google Ads, etc.
- Ability to work onsite in Bangalore in a fast-paced, collaborative environment.
Nice to Have
- Experience with Spine 2D, Unity, or 3D tools like Blender.
- Awareness of creative A/B testing workflows and UA metrics.
- Passion for mobile gaming and knowledge of top-performing game art styles.
3D Generalist - Mobile Games
Posted today
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Role: 3D Generalist
Based in: Mumbai
Reporting to: Creative Director
Experience required: 2 to 4 years of relevant work experience
What do you need to do? (Role and Responsibilities)
- Create high quality optimized 3D assets including characters, backgrounds and props for mobile games.
- Work with Unity game engine and implement 3D artwork as per project requirements.
- Work in a variety of artistic styles ranging from realistic to stylized and cartoon-style.
- Demonstrate passion and enthusiasm for Mobile games.
Who could you be? Background and Experience:
- A minimum of 2-4years’ experience as an Environment / Props / 3D Generalist in mobile game development
- Exceptional understanding of next gen asset creation workflows with the ability to modify and improve them
- Must be proficient with Maya, Unity and Photoshop.
- Experience with the process of making normal maps (transferring the high-poly sculpted detail on low-poly game objects).
- Ability to manage multiple projects, set priorities and meet deadlines.
- Understanding of both high-poly and low-poly modeling of 3D characters for mobile games
- Candidates should have worked on projects for both iOS and Android mobile platforms.
- Candidates should know how to optimize and integrate 3D art for all mobile platforms.
- Along with 3D art, the candidate should also have the ability to integrate 2D texture files into Unity and tweak them as per the game requirements.
- Candidates will be constantly interacting with the development team, product managers and testing team, therefore the candidate should have good communication skills.
- Proactiveness and commitment are of utmost importance.
- Experience in the following is a must:
- Making Terrains using Unity 3D
- Knowledge of lighting and shades in Unity 3D.
- Know-how of basic Unity troubleshooting and the build creation process.
- Using Git for version control (using Git Clients such as Source Tree)
Mobile Games Audio Specialist
Posted today
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Job Description
Games2win World :
Games2win is a leading global mobile games publisher. Our games have over 500 million downloads and are played by over 10 million monthly active players. We take pride in building our own Intellectual Property (IP) and using the strength of our consumer love to market our games!
A few of our global hit titles are Driving Academy, Decisions, International Fashion Stylist, and many more. To learn more about us, visit
Role: Sound and Music Designer – Mobile Games
Location : Mumbai - Tardeo
Reporting to: The CEO
Experience Required: 7+ Years of Experience
What do you need to do? (Role and Responsibilities):
- Create (Source, license, produce, blend) captivating and addictive sound effects (SFX) tracks for our 5 top games (Check out the links!)
- Work with severe restrictions on the size of music files. Mobile games must be as lean (lower the MB the better) as possible to help rapid downloads, and not consume too much memory when played. (We use music and SFX in .OGG file format in our games to maintain minimum file size.)
- Work closely with the Product Manager/ Creative team and supply them with a constant stream of music, soundtracks, and SFX for their requirements and also proactively suggest your ideas.
- Play tons of competition mobile games. Our aspiration is to produce original music for our game! (See the YouTube link and read comments !)
- Work with your team of music editors and game programmers to sync your music with the game tech perfectly.
- Keep informed about the latest advances in mobile friendly music and underlying technology, and standards to use for Android and iOS.
- Have an eye for perfection and a burning desire to improve with every release.
- Organize and manage all audio files and assets, ensuring they are optimized for the platform (i.E., compressed for mobile use without sacrificing quality).
- Maintain an audio library for reusable assets across different games or projects.
- Conduct audio testing on various mobile devices and identify and resolve audio bugs and issues.
Who could you be? (Experience and Background):
- 7+ years of Music and Audio design experience .
- You MUST have mobile music experience, ideally working with games developed in Unity
- Should be a self-starter and capable of managing teams tasks and deliverables.
- Natural curiosity and creativity with the ability to explore new ideas and learn from external sources.
- An exceptional portfolio featuring examples of your sound and music design capabilities.
- Someone who LOVES mobile games!
Educational Qualification:
- Graduate from a reputed institute.
- A music degree background would be preferred.
Mobile Games Marketing Strategist
Posted today
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Reliance Games is a leading game developer and publisher with over 500 million worldwide downloads. We are the largest IP game developer in India , and our studio leads the conceptualization, development, and P&L for all our titles.
We have produced some of the biggest and best IP-based games in the world , collaborating with Hollywood studios like DreamWorks, Warner, Paramount, Sony , and others.
Some of our most popular games include WWE Mayhem, American Dad! Apocalypse Soon, Drone Shadow Strike, World Robot Boxing, Pacific Rim, and T20 Cricket Champions.
As a UA Manager at Reliance Games , you will be responsible for growing and sustaining our live mobile game portfolio (WWE Mayhem, Drone Shadow Strike 3, American Dad!, Little Singham , and more) through data-driven user acquisition campaigns.
Your focus will be on profitably scaling UA , ensuring every dollar spent translates into measurable growth, long-term player value, and ROI.
Leverage the latest AI-powered tools and automation platforms to improve targeting, optimize bidding strategies, and scale creative testing at speed.
- Plan, launch, and manage performance-driven UA campaigns across Meta, Google UAC, TikTok, ASA, Unity, IronSource, Moloco, and regional partners.
- Optimize campaigns daily and weekly to achieve ROAS, ROI, and LTV targets.
- Monitor and analyze campaign performance using Appsflyer, Firebase, and internal dashboards , providing actionable insights.
- Collaborate with the Product and Live Ops teams to align UA spend with events, content updates, and monetization opportunities.
- Partner with the Creative/Art team to test and iterate high-volume ad creatives , driving incremental growth through structured creative testing.
- Conduct cohort analysis to evaluate performance across geos, channels, and audience segments.
- Generate clear reporting for stakeholders, communicating UA performance and learnings effectively.
- Stay ahead of industry trends, AI-driven UA technologies, and platform updates to ensure campaigns leverage the latest features and best practices.
- 2–5 years’ experience in UA marketing for mobile games with proven success in managing profitable campaigns.
- Strongly data-driven with excellent analytical skills — able to interpret campaign data, player funnels, and revenue metrics to guide decisions.
- Hands-on expertise with Appsflyer (MMP) , Firebase, and ad platform dashboards.
- Demonstrated ability to manage large UA budgets profitably across multiple channels and regions.
- Experience in creative testing at scale (20–50+ variations/month) and translating results into performance improvements.
- Proficiency in Excel/Google Sheets (pivot tables, formulas, data manipulation). SQL knowledge is a plus.
- Strong communicator, able to collaborate cross-functionally and present clear, data-backed insights.
- Passion for mobile games, live operations growth, and experimenting with AI-driven marketing strategies.
- Familiarity with ASO and organic uplift strategies.
- Experience with IP-based titles (Sports, Kids, Entertainment, or Hollywood).
- Knowledge of ad monetization and cross-promotion strategies within live portfolios.
QA Engineer - Mobile Games
Posted today
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Role: – QA Test Engineer for Mobile Games
Based in : Mumbai
Reporting to: QA Lead
Experience Required: 3-5 Years of Experience
As a QA Test Engineer, you would test our games before they are released, ensuring all new requirements are working as expected, and there are no defects in the game. You will coordinate with your team-mates to ensure testing is executed on schedule.
What would you need to do? (Role and Responsibilities)
- Test games and applications on both Android and IOS platforms.
- Collaborate with QA Engineers and Lead to develop effective strategies and test plans.
- Identify bugs and report on them with detailed and clear steps to reproduce.
- Isolating bugs and documenting steps to reproduce.
- Compiling the bugs in Jira and on Google Spreadsheets.
- Respecting the planning and deadlines in accordance with the entire team.
- Learn about and adhere to our internal systems, software and processes.
- Perform all types of testing including Functionality, Compatibility, Explorative, Usability and Regression.
- Suggest methods to improve the testing process.
- Provide feedback and suggestions to the QA Lead.
- Send a daily status report to the QA lead.
Who could you be? Background and Experience:
- 3-5 years of experience in Mobile Game Testing.
- Working with a team of testers.
- Writing test cases based on documented requirements, and incorporating feedback from your Lead.
- Love playing games and have a knack for spotting problems.
- An ability to detect patterns and to explore user paths, so as to help determine hard-to-identify Steps To Reproduce.
Remote Lead Game Designer - Mobile Games
Posted 16 days ago
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Job Description
Key Responsibilities:
- Conceptualize and design core game mechanics, features, and systems for mobile platforms.
- Develop detailed game design documents (GDDs), including specifications for gameplay, user interface, and player progression.
- Collaborate closely with art, programming, and production teams to translate design vision into reality.
- Lead and mentor a team of game designers, providing creative direction and feedback.
- Define and refine the player experience, ensuring intuitive controls and compelling engagement.
- Conduct market research and competitor analysis to identify trends and opportunities.
- Prototype and iterate on game designs based on playtesting and player feedback.
- Balance game systems to ensure fair play, long-term retention, and monetization goals.
- Create compelling narratives and world-building elements where applicable.
- Champion the game's vision and ensure its consistent implementation across all aspects of development.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related creative field; equivalent experience considered.
- Minimum of 7 years of experience in game design, with at least 3 years in a lead or senior role, specifically on mobile titles.
- A strong portfolio showcasing successful mobile game designs.
- Deep understanding of mobile game genres, player motivations, and monetization strategies.
- Proficiency in game design software and tools (e.g., Unity, Unreal Engine, wireframing tools).
- Excellent communication, collaboration, and leadership skills.
- Ability to think creatively and analytically, with a strong problem-solving aptitude.
- Passion for video games and a keen eye for player experience design.
- Experience with live operations and post-launch game updates.
- Ability to thrive in a fully remote, collaborative team environment.
- While this role is fully remote, the company has an administrative presence in Surat, Gujarat, IN .
Video Editor – Marketing (Mobile Games)
Posted today
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Job Description
We’re on the hunt for a story-driven video editor who can turn gameplay into emotion and ads into stories. Someone who doesn’t just cut videos but crafts moments that hook attention, build excitement, and convert viewers into players.
You’ll shape the visual heartbeat of our campaigns — from fast-paced UA videos to cinematic trailers, social teasers, and LiveOps event promos. If you understand rhythm, emotion, and the psychology behind a viewer’s first three seconds — this is where you belong.
What You’ll Do
- Bring game stories to life through high-energy video ads across Meta, ASA, Google, and other acquisition platforms.
- Edit App Store & Play Store previews that make players feel the thrill of the game before they even install
- Cut, stitch, and remix gameplay footage, motion graphics, and cinematic sequences into unforgettable pieces of content.
- Build social media videos that carry personality — from snappy UGC formats to influencer-led collabs and brand spots.
- Experiment fearlessly with different editing languages — fast cuts, emotional arcs, bold transitions, or subtle tempo work — depending on the audience.
- Combine creative instinct with performance data to fine-tune pacing, tone, and hooks for higher watch times, CTRs, and installs.
- Integrate Generative AI tools (Kling, Hedra, Heygen, ElevenLabs, Sora, Luma, Firefly, etc.) into your workflow — from concept visualization to post-production polish.
- Manage the entire post-production pipeline — footage organization, editing, grading, sound, and platform-specific exports.
- Curate and maintain a library of footage and master projects that keeps the creative machine organized and fast-moving.
- Collaborate with motion artists, UA managers, and game teams to ensure every video tells the right story for the right audience.
- Set the creative tone for video across the studio — your edits become the visual signature of our games.
Who You Are
- A natural storyteller who feels pacing and flow the way musicians feel rhythm.
- Expert in Premiere Pro, After Effects, and other tools of the trade with strong color, timing, and sound instincts.
- Obsessed with visual trends and editing styles — from cinematic trailers to viral TikTok cuts.
- Data-aware but creatively fearless — you look at metrics not as restrictions, but as signals for sharper storytelling.
- Capable of juggling multiple projects while keeping the energy and attention to detail high.
- Comfortable experimenting with AI tools and automation to stay ahead of the curve.
- You don’t just follow briefs; you elevate them.
What You Bring
- A portfolio of published videos — ads, trailers, reels, or campaigns that made people stop and watch.
- Experience tailoring videos for different audiences, markets, and moods.
- A clear grasp of player psychology — how visual cues and timing can influence emotion and engagement.
- A habit of staying curious, learning fast, and constantly evolving your editing style.
- A collaborative spirit — you thrive in a team that moves fast and experiments often.
If you think in frames, feel in beats, and believe that editing is where good stories become great — we want to see your work.
Experience: 4+ years
How to apply:
- Online portfolio is mandatory for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.
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Graphic Designer – Marketing (Mobile Games)
Posted 2 days ago
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Job Description
We’re looking for a world-class visual designer to define how our games look, feel, and sell. You’ll create compelling, high-performing marketing visuals for our live games, upcoming launches, and brand initiatives — spanning ASO, ad campaigns, social media, and in-game events.
This role is for someone who can visualize, execute, and lead — setting new benchmarks for mobile-game marketing art worldwide.
Key Responsibilities:
- Create high-performing ad creatives (static, AI-assisted, and motion-friendly) optimized for Meta, Google, and other UA channels.
- Design App Store and Google Play assets — icons, screenshots, feature graphics, and promotional banners that drive installs.
- Develop visual campaigns for LiveOps, seasonal events, and feature releases.
- Conceptualize and execute visuals for social media, and brand/partner campaigns.
- Collaborate with motion designers and editors to ensure smooth handoff and creative alignment.
- Use Generative AI tools (ChatGPT, Firefly, Kling, Leonardo, etc.) to enhance ideation and speed up creative production.
- Partner with UA and Analytics to review performance data for higher CTRs, IPM, and conversion KPIs.
- Create and maintain a centralized art repository — organize marketing assets, ensure proper versioning, tagging, and cross-team accessibility.
- Build and enforce naming conventions, templates, and documentation for asset management across campaigns and titles.
- Maintain brand consistency across all marketing and in-game touchpoints.
- Suggest art direction, and feedback to the extended art team.
- Stay plugged into global game marketing trends, design aesthetics, and cultural shifts that inspire fresh creative direction.
Who You Are :
- A visual storyteller with sharp instincts for color, lighting, and composition.
- Skilled in Adobe Creative Suite (Photoshop, Illustrator, After Effects) and familiar with motion design workflows for collaboration.
- Experienced in AI-assisted creative workflows, using GenAI tools to produce publishable quality assets.
- Comfortable managing multiple titles, campaigns, and creative requests without losing detail or quality.
- A self-starter with ownership mindset, capable of driving creative projects from concept to delivery.
What You Bring
- A strong portfolio featuring marketing assets for mobile games, entertainment, or digital brands.
- Demonstrated ability to build and maintain organized asset systems across tools like Drive or Dropbox.
- Examples of AI-enhanced visuals or campaigns that have gone live.
- A clear understanding of what makes global game creatives click – from art direction to player psychology.
Experience: 4+ years
If your visuals have already driven installs, engagement, or buzz – not just likes- we’d love to see your work.
How to Apply:
- Online portfolio is mandatory for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.
Video Editor – Marketing (Mobile Games)
Posted today
Job Viewed
Job Description
You’ll shape the visual heartbeat of our campaigns — from fast-paced UA videos to cinematic trailers, social teasers, and LiveOps event promos. If you understand rhythm, emotion, and the psychology behind a viewer’s first three seconds — this is where you belong.
What You’ll Do
- Bring game stories to life through high-energy video ads across Meta, ASA, Google, and other acquisition platforms.
- Edit App Store & Play Store previews that make players feel the thrill of the game before they even install
- Cut, stitch, and remix gameplay footage, motion graphics, and cinematic sequences into unforgettable pieces of content.
- Build social media videos that carry personality — from snappy UGC formats to influencer-led collabs and brand spots.
- Experiment fearlessly with different editing languages — fast cuts, emotional arcs, bold transitions, or subtle tempo work — depending on the audience.
- Combine creative instinct with performance data to fine-tune pacing, tone, and hooks for higher watch times, CTRs, and installs.
- Integrate Generative AI tools (Kling, Hedra, Heygen, ElevenLabs, Sora, Luma, Firefly, etc.) into your workflow — from concept visualization to post-production polish.
- Manage the entire post-production pipeline — footage organization, editing, grading, sound, and platform-specific exports.
- Curate and maintain a library of footage and master projects that keeps the creative machine organized and fast-moving.
- Collaborate with motion artists, UA managers, and game teams to ensure every video tells the right story for the right audience.
- Set the creative tone for video across the studio — your edits become the visual signature of our games.
Who You Are
- A natural storyteller who feels pacing and flow the way musicians feel rhythm.
- Expert in Premiere Pro, After Effects, and other tools of the trade with strong color, timing, and sound instincts.
- Obsessed with visual trends and editing styles — from cinematic trailers to viral TikTok cuts.
- Data-aware but creatively fearless — you look at metrics not as restrictions, but as signals for sharper storytelling.
- Capable of juggling multiple projects while keeping the energy and attention to detail high.
- Comfortable experimenting with AI tools and automation to stay ahead of the curve.
- You don’t just follow briefs; you elevate them.
What You Bring
- A portfolio of published videos — ads, trailers, reels, or campaigns that made people stop and watch.
- Experience tailoring videos for different audiences, markets, and moods.
- A clear grasp of player psychology — how visual cues and timing can influence emotion and engagement.
- A habit of staying curious, learning fast, and constantly evolving your editing style.
- A collaborative spirit — you thrive in a team that moves fast and experiments often.
If you think in frames, feel in beats, and believe that editing is where good stories become great — we want to see your work.
Experience: 4+ years
How to apply:
- Online portfolio is mandatory for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.
Graphic Designer – Marketing (Mobile Games)
Posted today
Job Viewed
Job Description
This role is for someone who can visualize, execute, and lead — setting new benchmarks for mobile-game marketing art worldwide.
Key Responsibilities:
- Create high-performing ad creatives (static, AI-assisted, and motion-friendly) optimized for Meta, Google, and other UA channels.
- Design App Store and Google Play assets — icons, screenshots, feature graphics, and promotional banners that drive installs.
- Develop visual campaigns for LiveOps, seasonal events, and feature releases.
- Conceptualize and execute visuals for social media, and brand/partner campaigns.
- Collaborate with motion designers and editors to ensure smooth handoff and creative alignment.
- Use Generative AI tools (ChatGPT, Firefly, Kling, Leonardo, etc.) to enhance ideation and speed up creative production.
- Partner with UA and Analytics to review performance data for higher CTRs, IPM, and conversion KPIs.
- Create and maintain a centralized art repository — organize marketing assets, ensure proper versioning, tagging, and cross-team accessibility.
- Build and enforce naming conventions, templates, and documentation for asset management across campaigns and titles.
- Maintain brand consistency across all marketing and in-game touchpoints.
- Suggest art direction, and feedback to the extended art team.
- Stay plugged into global game marketing trends, design aesthetics, and cultural shifts that inspire fresh creative direction.
Who You Are :
- A visual storyteller with sharp instincts for color, lighting, and composition.
- Skilled in Adobe Creative Suite (Photoshop, Illustrator, After Effects) and familiar with motion design workflows for collaboration.
- Experienced in AI-assisted creative workflows, using GenAI tools to produce publishable quality assets.
- Comfortable managing multiple titles, campaigns, and creative requests without losing detail or quality.
- A self-starter with ownership mindset, capable of driving creative projects from concept to delivery.
What You Bring
- A strong portfolio featuring marketing assets for mobile games, entertainment, or digital brands.
- Demonstrated ability to build and maintain organized asset systems across tools like Drive or Dropbox.
- Examples of AI-enhanced visuals or campaigns that have gone live.
- A clear understanding of what makes global game creatives click – from art direction to player psychology.
Experience: 4+ years
If your visuals have already driven installs, engagement, or buzz – not just likes- we’d love to see your work.
How to Apply:
- Online portfolio is mandatory for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.