165 Texture Artist jobs in India
Texture Artist
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About Us:
We are pioneering the next generation of virtual character platforms. We are dedicated to pushing boundaries and creating engaging virtual characters that captivate audiences worldwide. As we continue to expand and evolve, we are seeking a talented and passionate Character Texture Artist to join our dynamic team.
Job Description:
As a Character Texture Artist, you will be responsible for creating style specific textures to our 3D character models. Collaborating closely with the design and modeling teams, you'll ensure each character's texture accurately reflects their design and concept specifications, all while maintaining technical precision and optimizing for the final production.
Responsibilities:
- Develop high quality, realistic, or stylized textures for 3D character models, including skin, clothing, accessories, and props, ensuring they align with the project's artistic style and vision.
- Collaborate closely with 3D modelers to ensure textures are applied seamlessly to character models, with attention to UV mapping and texture placement.
- Optimize textures for performance, ensuring they meet technical requirements without sacrificing visual quality.
- Follow the artistic vision and direction of the project to ensure all character textures remain consistent in style, color, and material representation across assets.
- Follow established technical pipelines for texture creation and integration, ensuring all texture files are properly named, organized, and version-controlled. Ensure textures are compatible with the rendering system and game/animation engines.
- Receive and act on feedback from lead artists, directors, and other stakeholders, making adjustments to textures to meet both artistic and technical goals.
- Revise and update textures during the production process as the design or technical requirements evolve, ensuring that textures remain aligned with character development changes or environmental changes.
- Resolve issues related to textures, such as seam problems, texture stretching, color mismatch, or performance inefficiencies during production.
Requirement:
- A Bachelor's degree in Art, Animation, Fine Arts, Game Design, or a related field.
- Proficiency in 3D modeling software such as ZBrush, Blender, Maya, or 3ds Max.
- Knowledge of scripting languages, such as Python or C#.
- Familiarity with Gaming, VR and AR technologies and their applications in character texture art.
- A strong portfolio showcasing exceptional character texture art skills, with a focus on high-quality textures, materials, and shaders.
- Keen eye for details, ensuring textures are applied seamlessly and reflect the character's personality and environment.
- Ability to optimize textures for various platforms, ensuring they meet performance and visual fidelity requirements.
- Ability to resolve issues related to texture deformation, seams, and integration into 3D models, while maintaining the overall aesthetic.
- Ability to take constructive feedback and make necessary adjustments to ensure textures meet project requirements and quality standards.
- Candidates in and around Coimbatore are preferred
What We Offer:
- Hands on experience in a growing, innovative field.
- Mentorship and training from experienced professionals.
- Flexible work environment with opportunities for remote work.
- Potential for a full-time position upon successful completion of the internship.
- An exciting opportunity to gain insight into the gaming and entertainment industries.
We are an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or protected veteran status and will not be discriminated against based on disability.
3D Modeler and Texture Artist
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**Job Title: 3D Artist**
**Company Overview:**
Voyage Eyewear is a dynamic and innovative company committed to pushing the boundaries of creativity and technology. As part of our growing team, we are seeking a talented and motivated 3D Artist to join us in bringing our visions to life.
**Job Description:**
As a 3D Artist at Voyage Eyewear, you will play a crucial role in the creation of visually stunning and technically precise 3D assets and environments. You will collaborate closely with our multidisciplinary team to produce high-quality work that meets our artistic and technical standards. Your responsibilities will include:
1. **3D Modeling and Sculpting:**
- Create detailed 3D models of characters, objects, and environments based on concept art, reference images, or specifications.
- Use industry-standard software such as Maya, Blender, or ZBrush to sculpt, texture, and refine 3D assets with a focus on realism and visual impact.
2. **Texturing and Shading:**
- Apply textures, materials, and shaders to 3D models to achieve the desired look and feel.
- Utilize advanced texturing techniques such as PBR (Physically Based Rendering) to ensure consistency and accuracy in material representation.
3. **Lighting and Rendering:**
- Set up lighting and render scenes to enhance mood, atmosphere, and storytelling.
- Optimize rendering settings and parameters to achieve high-quality output within project constraints.
4. **Animation and Rigging (Optional, if applicable):**
- Create animations for characters and objects, including rigging and skinning if necessary.
- Collaborate with animators and riggers to ensure smooth integration of 3D assets into animations.
5. **Collaboration and Communication:**
- Work closely with art directors, designers, and other team members to understand project requirements and deliverables.
- Communicate effectively and proactively contribute ideas and solutions to creative challenges.
**Requirements:**
- Proven experience as a 3D Artist or similar role, with a strong portfolio showcasing high-quality 3D work.
- Proficiency in industry-standard 3D modeling, texturing, and rendering software (e.G., Maya, Blender, Substance Painter, V-Ray).
- Solid understanding of fundamental artistic principles including form, composition, color theory, and lighting.
- Excellent attention to detail and ability to maintain quality and consistency across multiple projects.
- Strong problem-solving skills and ability to adapt to changing project requirements and priorities.
- Effective communication and teamwork skills, with the ability to collaborate with colleagues from diverse backgrounds.
**Preferred Qualifications:**
- Bachelor’s degree or equivalent experience in Computer Graphics, Animation, Fine Arts, or related field.
- Experience with real-time rendering engines such as Unreal Engine or Unity.
- Knowledge of scripting languages (e.G., Python) for automation and workflow optimization.
- Familiarity with VR (Virtual Reality) or AR (Augmented Reality) development concepts and workflows.
**Benefits:**
Voyage Eyewear offers competitive salaries, comprehensive benefits packages, and opportunities for professional development and growth. Joining our team means working in a collaborative and supportive environment where your creativity and expertise are valued and rewarded.
**Application Process:**
To apply for the position of 3D Artist at Voyage Eyewear, please submit your resume, cover letter, and portfolio showcasing your best work. We look forward to reviewing your application and discussing how you can contribute to our team.
Job Type
Full-time
Monday to Saturday (10-6)
Senior Shader and Texture Artist
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Role: Senior Look Dev Artist
Summary
We are seeking a highly skilled Senior Lookdev Artist to join our creative team. In this role, you will play a key part in shaping the visual identity of large-scale, photoreal, and cinematic projects. You’ll be responsible for look development, shading, set building and rendering workflows that push the boundaries of realism and artistry. Success in this position means delivering top-quality visuals that seamlessly blend technical precision with strong creative direction, while collaborating closely with teams to achieve world-class output. A strong education background from reputed arts & design university.
- Develop, refine, and maintain materials, shaders, textures & Large Scale Environments to achieve photorealistic and cinematic results.
- Define and implement look development standards across large-scale environments (20–50 km), ensuring optimised and efficient asset workflows.
- Collaborate with fx, animation and other teams to maintain consistency and quality across productions.
- Troubleshoot and optimise scenes for performance in both offline and real-time rendering pipelines.
- Ensure the highest level of detail and artistic quality, maintaining alignment with the project’s creative vision.
- Stay updated on industry trends and emerging technologies to enhance lookdev pipelines.
- Experience : 6–7 years of professional experience in look development, shading, set building and rendering.
- Software Proficiency : Expertise in V-Ray, Octane, Cinema 4d and Unreal Engine 5+ (with strong understanding of path tracing and optimisation).
- Artistic Foundation : Strong eye for set composition, color theory, and aesthetics with proven ability to achieve photoreal output.
- Technical Skills : Proficient in DCC tools such as Unreal Engine, Cinema 4D, Maya, and Substance.
- Collaboration : Ability to work closely with cross-disciplinary teams in a fast-paced production environment.
3D Modeler and Texture Artist
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Company Description
At EAXPRTS, we specialize in creating future-forward experiences with virtual 3D Engineering Animations, delivering with passion to the highest professional standards. We help our clients convert their ideas into reality, backed by our strong engineering domain expertise and well-equipped infrastructure. Our commitment to excellence enables us to deliver experiences far beyond customer expectations.
Role Description
- Create high-quality 3D models, textures, and materials using 3Ds Max and V-Ray .
- Develop realistic textures, lighting, and rendering for 3D assets and animations.
- Collaborate with the design and engineering teams to deliver accurate and visually appealing 3D visuals.
- Optimize 3D assets for smooth performance while maintaining visual quality.
- Work on engineering-focused 3D animations with attention to technical accuracy and detail.
- Ensure timely delivery of projects as per client and project requirements.
Qualifications
- 2–3 years of proven experience as a 3D Modeller & Texturing Artist.
- Proficiency in 3Ds Max and V-Ray (mandatory).
- Strong portfolio showcasing 3D modeling, texturing, lighting, and rendering work.
- Knowledge of creating realistic materials, shaders, and UV mapping.
- Experience in engineering or technical 3D animations preferred.
- Ability to work independently as well as in a team environment.
Good to Have:
- Familiarity with CAD data integration into 3D workflows.
- Basic understanding of animation pipelines and post-production.
- Creative mindset with attention to detail.
Visual Effects Artist
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This job can be taken up as a contract or an intern as well.
About Tonks AI
Tonks AI accelerates simulation-to-real robotics by automating high-quality, physics-ready environment creation. Our platform empowers robotics teams to rapidly produce diverse, tailored scenarios and environments for training and testing robots
We're solving critical friction points in creating simulation-ready environments by providing instant, physics-ready assets and automated scenario generation that traditionally takes weeks to develop manually.
Role Overview
We seek a skilled Technical Artist experienced in Isaac Sim (or similar robotics simulation platforms) to bridge the gap between artistic vision and technical implementation. You'll be responsible for creating high-fidelity, optimized 3D assets and environments that meet both visual and performance standards for next-generation autonomous robotics simulations.
We seek a talented VFX Artist experienced in real-time visual effects and simulation environments to create stunning, performance-optimized visual effects for next-generation robotics simulations. You'll develop particle systems, environmental effects, and dynamic simulations that enhance the realism and visual fidelity of autonomous robotics training environments. This role involves close collaboration with simulation engineers to deliver production-ready visual effects.
Key Responsibilities
Create high-quality, physics-ready 3D assets for robotics simulation environments. Work closely with simulation engineers to ensure seamless asset integration into Isaac Sim environments. Support real-world to simulation asset conversion.
Required Qualifications
1+ years of experience as a Technical Artist or VFX artist in game development, simulation, VFX, or real-time 3D applications
Proficiency in 3D modeling software: Maya, Blender, or 3ds Max with strong skills in modeling, UV unwrapping, and texturing
Python scripting proficiency for tool development, automation, and pipeline creation
What We Offer
Direct impact on the future of robotics simulation, working with cutting-edge AI-driven scenario generation technology
Ownership and rapid growth opportunities within a venture-backed startup founded by proven IIT Bombay and Microsoft Research alumni
Collaborative environment working closely with simulation engineers, robotics experts, and external customers
Competitive compensation and equity participation in a high-growth robotics AI company.
Flexible work arrangements with possibility for remote collaboration.
We're looking for someone who thrives at the intersection of art and technology, bringing both creative vision and technical precision to solve complex challenges in robotics simulation. Join us in building the next generation of AI-driven simulation tools that will transform how autonomous robots are trained and deployed.
Visual Effects Faculty
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We are seeking an experienced Faculty member to join our team, specializing in Graphic Design, Visual Effects (VFX). The ideal candidate will have a strong background in:
Graphic Design principles and software (e.g., Photoshop , Illustrator)
Visual Effects (VFX) techniques and tools (e.g., Nuke, Maya)
Responsibilities will include teaching, mentoring, and contributing to the development of our Visual Effects, Graphic Designing and Animation programs. If you have a passion for teaching and industry expertise in these areas, we'd love to hear from you"
Job Types: Full-time, Part-time
Pay: ₹40, ₹0,000.00 per month
Job Types: Full-time, Part-time
Pay: , ,000.00 per month
Schedule:
- Day shift
Work Location: Remote
Contact Number:
Job Types: Full-time, Part-time
Pay: , ,000.00 per month
Work Location: In person
Visual Effects Faculty
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Company Description
SRAJAN VIDYAVRAT Pvt. Ltd., the parent company of SRAJAN College of Design, offers training in essential design skills to students aspiring for rewarding careers in highly creative fields. With a commitment to education excellence, SRAJAN provides industry-relevant, world-class curricula, particularly in Animation, Visual Effects, Gaming Design, Web Design, UI/UX, Graphic Design. Our unique approach combines creativity with technical skills, equipping students with confidence for professional careers. We ensure our students are highly sought-after in the job market with our specialized teaching methodology, evaluation system, and learning process.
Role Description
This is a full-time on-site role for a Visual Effects Faculty position located in Pune. The Visual Effects Faculty will be responsible for developing and delivering course materials, providing instruction in visual effects techniques, mentoring and guiding students on their projects, conducting assessments, and staying current with industry trends. This role also involves collaborating with other faculty members to enhance the curriculum and ensure it meets industry standards.
Qualifications
- Proficiency in Visual Effects software such as After Effects, Premier Pro, Nuke, Silhoutte and Maya
- Experience in developing and delivering course materials and instruction
- Strong understanding of industry trends and best practices in Visual Effects
- Mentorship and student guidance skills
- Excellent communication and presentation skills
- Ability to work collaboratively with other faculty members
- Relevant professional experience in the Visual Effects industry
- Bachelor's degree in Visual Effects, Animation, or related field; a higher qualification is advantageous
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Visual Effects Artist
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Company Description:
LWYD Interactive is a full-service advertising agency based in Bengaluru. We specialize in providing end-to-end brand-building solutions that include strategy, verbal and visual identity, content, and creative communications. With a team of young and strategic thinkers, designers, storytellers, and technologists, we are passionate about shaping brands that make an impact. At LWYD Interactive, we believe in always asking "what if?", accepting great ideas from any source, and striving to learn and improve every day.
Role: Video Editor / Motion Graphic Designer
Description:
This is a full-time on-site role for a Video Editor at LWYD Interactive. The Video Editor will be responsible for leading and executing the editing process, color grading, and motion graphics creation. The Video Editor will also be responsible for managing graphics and animation design, creating storyboards and project timelines, and liaising with clients to deliver end-to-end video solutions that align with their brand vision.
Qualifications:
- 2-3 years experience working on medium or large brands only.
- Excellent proficiency in Video Production and Video Editing.
- Experience in Video Color Grading and Motion Graphics.
- Experience in Graphics and Animation Design.
- Strong creative vision and a keen eye for detail.
- Excellent time management and organizational skills.
- Ability to work efficiently and remain calm under pressure.
- Experience in working with advertising agencies is a plus.
- Portfolio showcasing professional video editing projects.
- Ability to produce high-quality video content within given timelines
Visual Effects Artist
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About the Role:
We are producing a mythology-inspired cinematic series under the vision of an established Creative Director. We’re looking for a Motion Graphic Artist who can turn imagination into breathtaking visuals. Your work will not just add effects—it will create moments of awe .
Responsibilities:
- Craft cinematic motion graphics that elevate mythological storytelling.
- Design visual treatments that merge seamlessly with live action and AI-generated sequences.
- Work closely with editors and AI team to ensure the final product feels epic and immersive.
- Bring mythological themes alive with depth, emotion, and cinematic flair.
Requirements:
- Strong portfolio showcasing cinematic motion graphics .
- Mastery in After Effects, Blender, Cinema4D, or equivalent.
- Eye for detail, color, and story-driven animation.
- Ability to deliver high-quality work under production timelines.
What We Offer:
- Salary: ₹15,000 – ₹35,000 per month (depending on skills & experience).
- Opportunity to craft cinematic mythological visuals for a landmark series.
- Hands-on collaboration with a Creative Director .
- Exposure to advanced workflows combining live action, VFX, and AI storytelling .
- Creative freedom to experiment and showcase your artistic vision on a global stage.
Location: Beyond X, Manikonda, Hyderabad
Contact :
Visual Effects Artist
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Ahmedabad, Gujarat, India
(On-site, Full-time)
We’re seeking a creative and detail-oriented Video Editor & Motion Graphics Artist who’s passionate about visual storytelling. From snappy social edits to immersive CGI product animations, you'll help us bring real brand stories to life with motion and flair.
If you're the kind of person who notices the beat drop in a transition or the glow on a CGI highlight, we want to talk.
- Edit short-form and long-form videos (Reels, Ads, Campaign Films, Social Media Videos)
- Create engaging motion graphics, 2D/3D animations, and CGI-based visuals
- Work closely with the creative team to turn scripts and concepts into visual content
- Stay updated with industry trends, transitions, editing styles, and motion aesthetics
- Collaborate on storyboarding and visual ideation for upcoming campaigns
- Proficiency in Adobe Premiere Pro and After Effects
- Hands-on experience with CGI tools like Blender, Cinema 4D, or similar
- A strong sense of visual rhythm, transitions, typography, and color grading
- Bonus: Experience with CGI product animation or brand storytelling
- 1–2 years of experience preferred (but an outstanding portfolio can override this)
- Creative freedom on fast-paced, real-world brand projects
- A team that values bold ideas, not just execution
- An environment that rewards experimentation, innovation, and fresh thinking
- Opportunity to build work that gets seen — and remembered
Tools : Adobe Creative Suite, Blender, Motion Graphics, CGI, Premiere Pro