15,460 Unity Engine jobs in India
Senior Technical Artist - Game Development
Posted today
Job Viewed
Job Description
Responsibilities:
- Develop, implement, and maintain art pipelines, tools, and workflows to enhance efficiency and quality for the art team.
- Create and optimize high-quality 3D assets (models, textures, materials) for real-time rendering engines (e.g., Unreal Engine, Unity).
- Develop and implement advanced shaders, materials, and visual effects (VFX) to achieve desired artistic styles and technical requirements.
- Work closely with game designers and engineers to integrate art assets into the game engine, ensuring performance and functionality.
- Troubleshoot and resolve technical issues related to art assets, shaders, and engine integration.
- Optimize art assets for various platforms, ensuring target frame rates and memory budgets are met.
- Develop and document best practices for art asset creation and engine integration.
- Create and maintain technical art documentation and tutorials for the art team.
- Collaborate on character rigging, animation integration, and performance profiling from an artistic perspective.
- Stay current with emerging technologies, tools, and techniques in real-time rendering and game development.
- Bachelor's degree in Computer Graphics, Game Design, or a related field, or equivalent professional experience.
- Minimum of 6 years of experience as a Technical Artist in the game industry, with a strong portfolio showcasing relevant work.
- Proficiency in 3D modeling, texturing, and material creation software (e.g., Maya, 3ds Max, Blender, Substance Painter, Photoshop).
- Expertise with at least one major game engine (Unreal Engine or Unity) and associated workflows.
- Strong scripting skills (e.g., Python, MEL) for tool development and pipeline automation.
- In-depth knowledge of shader development (HLSL, GLSL, or node-based editors) and material workflows.
- Understanding of real-time rendering principles, performance optimization techniques, and memory management.
- Excellent problem-solving skills and a proactive approach to identifying and resolving technical challenges.
- Strong communication and collaboration skills, essential for working effectively within a remote team.
- Passion for video games and a keen eye for visual quality and artistic detail.
Senior 3D Animator - Game Development
Posted today
Job Viewed
Job Description
Responsibilities:
- Create high-quality 3D character animations, including performance, facial, and technical animations.
- Animate environmental elements, props, and visual effects to enhance immersion.
- Collaborate with art directors and game designers to define animation styles and requirements.
- Interpret and implement animation feedback to refine character performances.
- Ensure animations adhere to technical specifications and performance budgets.
- Rig and skin characters and props for animation.
- Develop and maintain animation systems and workflows.
- Mentor and guide junior animators, providing constructive feedback and support.
- Contribute to the development of animation tools and pipelines.
- Stay updated with the latest trends and technologies in 3D animation and game development.
- Participate in team reviews and critiques, offering and receiving feedback constructively.
- Ensure consistent animation quality and aesthetic across the project.
- Troubleshoot and resolve technical issues related to animation production.
- Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 5-7 years of experience as a 3D Animator, with a strong focus on game development or feature film production.
- Proficient in industry-standard 3D animation software such as Maya, 3ds Max, Blender, or similar.
- Strong understanding of animation principles, including timing, spacing, weight, and physics.
- Experience with motion capture data editing and cleanup.
- Knowledge of rigging and skinning techniques.
- Experience with game engines like Unity or Unreal Engine is a plus.
- Excellent artistic eye, attention to detail, and passion for storytelling through animation.
- Strong communication and collaboration skills, essential for remote teamwork.
- Ability to manage time effectively and meet project deadlines in a remote setting.
- Portfolio showcasing high-quality 3D animation work is required.
Senior 3D Animator (Game Development)
Posted today
Job Viewed
Job Description
Key responsibilities involve rigging characters, developing animation cycles, creating cinematic cutscenes, and implementing animations within the game engine. You will be expected to set and maintain high standards for animation quality, providing feedback and mentorship to junior animators. This role requires a deep understanding of animation principles, including timing, weight, and appeal, as well as proficiency in industry-standard 3D animation software. You will also play a role in troubleshooting animation-related issues and optimizing animation performance for various platforms. The ability to work collaboratively in a remote setting, communicate ideas effectively, and deliver polished animations on schedule is paramount. This position offers a unique opportunity to shape the visual experience of our exciting game titles from anywhere in the world.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in 3D animation, with a significant focus on game development.
- Strong portfolio showcasing exceptional 3D character animation, motion graphics, and visual effects.
- Proficiency in 3D animation software such as Maya, Blender, 3ds Max, and game engines like Unity or Unreal Engine.
- Solid understanding of animation principles, including timing, spacing, posing, and character performance.
- Experience with rigging and skinning characters.
- Excellent communication and collaboration skills, essential for a remote team environment.
- Ability to provide and receive constructive feedback.
- Strong problem-solving skills and attention to detail.
- Passion for video games and a keen eye for detail in visual storytelling.
Lead Concept Artist - Game Development
Posted 1 day ago
Job Viewed
Job Description
- Lead the concept art team in creating compelling visual assets for games, including characters, environments, props, and UI elements.
- Develop and maintain a strong artistic vision and style guide for projects.
- Provide clear and constructive feedback to concept artists, guiding their creative process.
- Collaborate with game designers and directors to understand and visually interpret game mechanics and narrative.
- Work closely with 3D modelers and texture artists to ensure concepts are feasible and effectively translated into the game engine.
- Create high-quality concept art for key art, marketing materials, and in-game assets.
- Research and gather visual references to inform artistic direction.
- Mentor and develop junior concept artists, fostering their growth and skill development.
- Participate in art reviews and contribute to overall art direction discussions.
- Manage the concept art production pipeline, ensuring timely delivery of assets.
- Stay updated on the latest trends and technologies in game art and concept design.
- Contribute to a positive and collaborative team environment.
- Explore different artistic styles and techniques to achieve desired project aesthetics.
- Assist in defining the overall mood, tone, and visual storytelling of the game.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in concept art for video games, with a significant portion in a lead or senior role.
- Exceptional portfolio demonstrating mastery in character design, environment art, and prop design.
- Proficiency in industry-standard digital art software (e.g., Photoshop, Procreate, 3D modeling software for concepting like ZBrush or Blender).
- Strong understanding of art fundamentals, including anatomy, perspective, color theory, and composition.
- Experience leading and mentoring art teams.
- Excellent communication, collaboration, and interpersonal skills.
- Ability to work effectively in both team-based and independent settings, both in-studio and remotely.
- Strong understanding of the game development pipeline.
- Passion for video games and a keen eye for visual detail.
Senior Sound Designer - Game Development
Posted 1 day ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize, design, and implement all audio elements within game projects, including sound effects, foley, dialogue, and ambient sounds.
- Develop and maintain the overall audio direction and quality for assigned games.
- Record, edit, and process audio assets to meet project requirements and technical specifications.
- Integrate audio assets into game engines using industry-standard middleware such as Wwise or FMOD.
- Collaborate closely with game designers, programmers, and artists to ensure audio effectively enhances gameplay and narrative.
- Mix and master all audio elements to create a balanced, dynamic, and immersive soundscape.
- Create procedural audio systems and dynamic audio behaviors to enhance realism and interactivity.
- Provide technical guidance and mentorship to junior sound designers.
- Manage audio asset libraries and ensure efficient asset pipeline management.
- Stay abreast of the latest advancements in game audio technology and techniques.
- Conduct playtesting sessions to gather feedback on audio and implement necessary adjustments.
- Troubleshoot audio-related issues and optimize audio performance within the game engine.
- Contribute creative ideas during early development stages to shape the game's audio identity.
- Manage audio outsourcing when necessary, ensuring quality and timely delivery.
- Bachelor's degree in Sound Design, Music Production, or a related field, or equivalent professional experience.
- A minimum of 6 years of professional experience in game sound design, with a proven track record of shipped titles.
- A strong portfolio showcasing exceptional audio design, implementation, and mixing skills for games.
- Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Ableton Live) and audio editing software.
- Experience with game audio middleware (Wwise, FMOD) and engine integration (Unreal Engine, Unity).
- Deep understanding of acoustics, psychoacoustics, and audio signal processing.
- Excellent collaboration, communication, and problem-solving skills.
- Ability to work independently and manage multiple audio tasks effectively in a remote setting.
- A passion for video games and a strong creative vision for audio.
Senior Concept Artist - Game Development
Posted 1 day ago
Job Viewed
Job Description
Remote Lead Animator (Game Development)
Posted 1 day ago
Job Viewed
Job Description
Responsibilities:
- Lead and mentor a team of animators, providing clear direction, feedback, and technical support.
- Define and establish the overall animation style and quality standards for game projects.
- Develop and maintain robust animation pipelines, workflows, and tools.
- Create high-quality character, facial, and environmental animations, ensuring they are expressive, believable, and technically sound.
- Collaborate closely with game designers, art directors, and programmers to integrate animations seamlessly into the game engine.
- Oversee the creation of animation assets, including keyframing, motion capture cleanup, and procedural animation where applicable.
- Ensure animations meet performance budgets and technical requirements for various platforms.
- Review and approve animation work from the team, ensuring consistency and adherence to project goals.
- Stay updated on the latest animation techniques, software, and industry trends.
- Contribute to pre-production by creating animatics and concept animations.
- Proven experience as a Lead Animator or Senior Animator in the game development industry, with at least one shipped title in a leadership role.
- Exceptional portfolio demonstrating a wide range of animation skills (character, facial, environmental) and a strong sense of artistry and timing.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender).
- Experience with game engines such as Unreal Engine or Unity.
- Strong understanding of animation principles, rigging, and skinning.
- Experience leading and managing a remote animation team.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to provide constructive feedback and motivate team members.
- Experience with motion capture pipelines and editing is a plus.
- Passion for video games and a deep understanding of game development processes.
Be The First To Know
About the latest Unity engine Jobs in India !
Lead Digital Artist - Game Development
Posted 1 day ago
Job Viewed
Job Description
- Lead and manage a team of digital artists, providing direction, feedback, and mentorship.
- Define and maintain the overall artistic style and visual direction for game projects.
- Oversee the creation of high-quality 2D and 3D game assets, including characters, environments, props, and UI elements.
- Collaborate with game designers and programmers to ensure art assets meet functional and aesthetic requirements.
- Develop and enforce art pipelines, workflows, and quality standards.
- Create concept art, storyboards, and mood boards to communicate artistic vision.
- Ensure optimization of art assets for performance across target platforms.
- Conduct art reviews, provide constructive criticism, and guide artistic development.
- Stay abreast of emerging art technologies, techniques, and industry trends.
- Manage art schedules and contribute to project planning and resource allocation.
- Bachelor's degree in Fine Arts, Game Design, or a related field.
- 8-10+ years of experience in digital art for video games, with 3+ years in a lead or senior artist role.
- Exceptional portfolio demonstrating strong artistic skills in concept art, modeling, texturing, and/or illustration.
- Proficiency in industry-standard art software (e.g., Photoshop, Maya, Blender, ZBrush, Substance Painter).
- Deep understanding of game development pipelines and asset creation workflows.
- Strong knowledge of art principles, anatomy, color theory, and composition.
- Experience leading and mentoring artistic teams.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to manage multiple projects and meet deadlines.
Lead Digital Artist - Game Development
Posted 1 day ago
Job Viewed
Job Description
Responsibilities:
- Lead and mentor a team of digital artists, providing direction and constructive feedback.
- Oversee the creation of high-quality 2D and 3D game assets, including characters, environments, props, and UI elements.
- Establish and maintain artistic style guides and benchmarks for projects.
- Collaborate closely with game designers, engineers, and producers to ensure visual elements align with gameplay mechanics and narrative.
- Manage asset production pipelines, ensuring efficient workflow and timely delivery.
- Conduct regular art reviews, offering solutions and guidance to resolve artistic challenges.
- Develop and refine character concepts, environment designs, and visual effects.
- Ensure the technical feasibility and optimization of all art assets for various platforms.
- Stay abreast of the latest trends and technologies in game art and development.
- Contribute to the overall artistic vision and direction of game projects.
- Manage asset integration into the game engine.
- Troubleshoot and resolve any art-related issues during development and post-launch.
- Foster a collaborative and creative team environment.
- Participate in prototyping and concept development for new game ideas.
- Ensure consistency in art style and quality across all project assets.
- Bachelor's degree in Fine Arts, Digital Media, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game art production, with at least 2 years in a lead or supervisory role.
- Demonstrated expertise in 2D and 3D art creation software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop, Illustrator).
- Strong understanding of game engines (e.g., Unity, Unreal Engine).
- Proven ability to lead, mentor, and motivate an art team.
- Excellent understanding of art fundamentals, including composition, color theory, lighting, and anatomy.
- Experience with character modeling, environment art, texturing, and animation pipelines.
- Strong portfolio showcasing exceptional artistic skills and game art examples.
- Excellent communication and collaboration skills.
- Ability to work effectively in both on-site and remote settings.
- Passionate about video games and the creative process.
- Experience with concept art and storyboarding is a plus.
- Knowledge of performance optimization techniques for game assets.
Lead Digital Artist - Game Development
Posted 2 days ago
Job Viewed
Job Description
Key Responsibilities:
- Defining and driving the art style and visual direction of game projects
- Leading, mentoring, and managing a team of digital artists (2D, 3D modelers, animators, VFX artists)
- Collaborating with game designers, programmers, and producers to translate concepts into visually compelling experiences
- Overseeing the creation of high-quality game assets, including characters, environments, props, and UI elements
- Developing and maintaining art pipelines and workflows to ensure efficiency and consistency
- Conducting art reviews, providing constructive feedback, and ensuring adherence to project guidelines
- Problem-solving artistic and technical challenges throughout the development cycle
- Staying current with industry trends, tools, and techniques in digital art and game development
- Contributing hands-on with asset creation when needed
- Fostering a creative and collaborative team environment
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience
- Minimum of 7 years of experience in game art development, with at least 2 years in a lead or senior artist role
- Strong portfolio showcasing exceptional artistic talent in 2D or 3D art, with a focus on game assets
- Proficiency in industry-standard art software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, Unity/Unreal Engine)
- Experience with different art styles and game genres
- Excellent understanding of composition, color theory, lighting, and anatomy
- Strong leadership, communication, and interpersonal skills
- Ability to manage multiple priorities and meet deadlines in a fast-paced environment
- Experience with agile development methodologies is a plus