17,556 unity3d jobs in India
Senior Unity3D/Game-Engine Developer
Posted 3 days ago
Job Viewed
Job Description
Location: Bangalore, India, Full Time
Salary: Negotiable, dependent on experience
We are looking for experienced Senior Software Developers to assist in developing an innovative XR solution designed and realised at CAD-IT. The desired candidate should have 5+ years’ experience in software development to join a global team involved in developing Industry 4.0 solutions.
Key Skills: Programming & Scripting
· C# (Unity)
· C++ (Native modules)
· Python (Tooling)
· Regex (Parsing & Automation)
· Shader Languages: HLSL / GLSL
Math & Physics
· Linear Algebra, Geometry, Trig
· Physics Simulation & Collisions
Platform & Performance
· Cross-Platform Builds (PC, Mobile, Console)
· Memory & Asset Management
· Platform-specific Optimization
Software Engineering
· Data Structures (Octree, BVH)
· Multithreading (Jobs, Burst)
· Git & Version Control
· Profiling & Optimization
Game Dev Concepts
· Real-Time Rendering
· Rigging, Animation Systems
· Lighting Models (Phong, PBR)
· Unity Physics (2D/3D)
Personal skills
· Good communication skills at all business levels
· Able to work independently and within a team
· Driven and enthusiastic, with commitment to a permanent role
· English speaking
Expectations of the role:
Technical:
· Advanced Unity3D knowledge: Strong command of Unity engine, C#, and rendering pipelines (URP/HDRP).
· Architecture & Design: Ability to design scalable, modular, and performant game/app architectures.
· Optimization: Skilled in profiling, memory management, frame rate optimization, and cross-platform performance tuning (especially for mobile, XR).
· Pipeline Integration: Familiar with version control (e.g., Git), CI/CD for Unity projects, and asset workflow automation.
· XR/AR/VR experience: Deep understanding of device-specific development and SDKs (e.g., Oculus, Vuforia, ARKit/ARCore).
Leadership and Collaboration:
· Team Mentorship: Guide junior/mid developers, conduct code reviews, promote best practices.
· Agile Process: Plan and manage sprints, estimations, task breakdowns, and retrospectives.
· Cross-Disciplinary Communication: Work closely with designers, artists, and product owners to ensure smooth integration and alignment with goals.
· Problem Solving: Quickly debug critical issues and lead resolution efforts.
Product Mindset:
· Technical Direction: Set coding standards, maintain high-quality benchmarks, and influence tech stack decisions.
· Feature Ownership: Lead the development lifecycle from concept to deployment.
· Innovation: Push for new techniques and features that enhance user experience and technical edge.
Desired Skills: Graphics & Rendering
· Rendering APIs: OpenGL / DirectX / Vulkan
· Shader Programming
· Ray Tracing, Shadow Mapping, PBR
· GPU Optimization
Tools & Workflow
· Blender (Advanced)
· Unity Editor Tools & Custom Inspectors
· Debugging & Visualization
Bonus Skills:
· Unity Multiplayer (Netcode / Mirror)
· Unreal (Basic Awareness)
· VR/AR (XR Toolkit, OpenXR)
· Supervisory, management or Team Lead experience
Senior Unity3D/Game-Engine Developer
Posted 3 days ago
Job Viewed
Job Description
Location: Bangalore, India, Full Time
Salary: Negotiable, dependent on experience
We are looking for experienced Senior Software Developers to assist in developing an innovative XR solution designed and realised at CAD-IT. The desired candidate should have 5+ years’ experience in software development to join a global team involved in developing Industry 4.0 solutions.
Key Skills: Programming & Scripting
· C# (Unity)
· C++ (Native modules)
· Python (Tooling)
· Regex (Parsing & Automation)
· Shader Languages: HLSL / GLSL
Math & Physics
· Linear Algebra, Geometry, Trig
· Physics Simulation & Collisions
Platform & Performance
· Cross-Platform Builds (PC, Mobile, Console)
· Memory & Asset Management
· Platform-specific Optimization
Software Engineering
· Data Structures (Octree, BVH)
· Multithreading (Jobs, Burst)
· Git & Version Control
· Profiling & Optimization
Game Dev Concepts
· Real-Time Rendering
· Rigging, Animation Systems
· Lighting Models (Phong, PBR)
· Unity Physics (2D/3D)
Personal skills
· Good communication skills at all business levels
· Able to work independently and within a team
· Driven and enthusiastic, with commitment to a permanent role
· English speaking
Expectations of the role:
Technical:
· Advanced Unity3D knowledge: Strong command of Unity engine, C#, and rendering pipelines (URP/HDRP).
· Architecture & Design: Ability to design scalable, modular, and performant game/app architectures.
· Optimization: Skilled in profiling, memory management, frame rate optimization, and cross-platform performance tuning (especially for mobile, XR).
· Pipeline Integration: Familiar with version control (e.g., Git), CI/CD for Unity projects, and asset workflow automation.
· XR/AR/VR experience: Deep understanding of device-specific development and SDKs (e.g., Oculus, Vuforia, ARKit/ARCore).
Leadership and Collaboration:
· Team Mentorship: Guide junior/mid developers, conduct code reviews, promote best practices.
· Agile Process: Plan and manage sprints, estimations, task breakdowns, and retrospectives.
· Cross-Disciplinary Communication: Work closely with designers, artists, and product owners to ensure smooth integration and alignment with goals.
· Problem Solving: Quickly debug critical issues and lead resolution efforts.
Product Mindset:
· Technical Direction: Set coding standards, maintain high-quality benchmarks, and influence tech stack decisions.
· Feature Ownership: Lead the development lifecycle from concept to deployment.
· Innovation: Push for new techniques and features that enhance user experience and technical edge.
Desired Skills: Graphics & Rendering
· Rendering APIs: OpenGL / DirectX / Vulkan
· Shader Programming
· Ray Tracing, Shadow Mapping, PBR
· GPU Optimization
Tools & Workflow
· Blender (Advanced)
· Unity Editor Tools & Custom Inspectors
· Debugging & Visualization
Bonus Skills:
· Unity Multiplayer (Netcode / Mirror)
· Unreal (Basic Awareness)
· VR/AR (XR Toolkit, OpenXR)
· Supervisory, management or Team Lead experience
Senior Unity3D/Game-Engine Developer
Posted 3 days ago
Job Viewed
Job Description
Salary: Negotiable, dependent on experience
We are looking for experienced Senior Software Developers to assist in developing an innovative XR solution designed and realised at CAD-IT. The desired candidate should have 5+ years’ experience in software development to join a global team involved in developing Industry 4.0 solutions.
Key Skills: Programming & Scripting
· C# (Unity)
· C++ (Native modules)
· Python (Tooling)
· Regex (Parsing & Automation)
· Shader Languages: HLSL / GLSL
Math & Physics
· Linear Algebra, Geometry, Trig
· Physics Simulation & Collisions
Platform & Performance
· Cross-Platform Builds (PC, Mobile, Console)
· Memory & Asset Management
· Platform-specific Optimization
Software Engineering
· Data Structures (Octree, BVH)
· Multithreading (Jobs, Burst)
· Git & Version Control
· Profiling & Optimization
Game Dev Concepts
· Real-Time Rendering
· Rigging, Animation Systems
· Lighting Models (Phong, PBR)
· Unity Physics (2D/3D)
Personal skills
· Good communication skills at all business levels
· Able to work independently and within a team
· Driven and enthusiastic, with commitment to a permanent role
· English speaking
Expectations of the role:
Technical:
· Advanced Unity3D knowledge: Strong command of Unity engine, C#, and rendering pipelines (URP/HDRP).
· Architecture & Design: Ability to design scalable, modular, and performant game/app architectures.
· Optimization: Skilled in profiling, memory management, frame rate optimization, and cross-platform performance tuning (especially for mobile, XR).
· Pipeline Integration: Familiar with version control (e.g., Git), CI/CD for Unity projects, and asset workflow automation.
· XR/AR/VR experience: Deep understanding of device-specific development and SDKs (e.g., Oculus, Vuforia, ARKit/ARCore).
Leadership and Collaboration:
· Team Mentorship: Guide junior/mid developers, conduct code reviews, promote best practices.
· Agile Process: Plan and manage sprints, estimations, task breakdowns, and retrospectives.
· Cross-Disciplinary Communication: Work closely with designers, artists, and product owners to ensure smooth integration and alignment with goals.
· Problem Solving: Quickly debug critical issues and lead resolution efforts.
Product Mindset:
· Technical Direction: Set coding standards, maintain high-quality benchmarks, and influence tech stack decisions.
· Feature Ownership: Lead the development lifecycle from concept to deployment.
· Innovation: Push for new techniques and features that enhance user experience and technical edge.
Desired Skills: Graphics & Rendering
· Rendering APIs: OpenGL / DirectX / Vulkan
· Shader Programming
· Ray Tracing, Shadow Mapping, PBR
· GPU Optimization
Tools & Workflow
· Blender (Advanced)
· Unity Editor Tools & Custom Inspectors
· Debugging & Visualization
Bonus Skills:
· Unity Multiplayer (Netcode / Mirror)
· Unreal (Basic Awareness)
· VR/AR (XR Toolkit, OpenXR)
· Supervisory, management or Team Lead experience
Senior Unity3D/Game-Engine Developer
Posted today
Job Viewed
Job Description
Location: Bangalore, India, Full Time
Salary: Negotiable, dependent on experience
We are looking for experienced Senior Software Developers to assist in developing an innovative XR solution designed and realised at CAD-IT. The desired candidate should have 5+ years’ experience in software development to join a global team involved in developing Industry 4.0 solutions.
Key Skills: Programming & Scripting
· C# (Unity)
· C++ (Native modules)
· Python (Tooling)
· Regex (Parsing & Automation)
· Shader Languages: HLSL / GLSL
Math & Physics
· Linear Algebra, Geometry, Trig
· Physics Simulation & Collisions
Platform & Performance
· Cross-Platform Builds (PC, Mobile, Console)
· Memory & Asset Management
· Platform-specific Optimization
Software Engineering
· Data Structures (Octree, BVH)
· Multithreading (Jobs, Burst)
· Git & Version Control
· Profiling & Optimization
Game Dev Concepts
· Real-Time Rendering
· Rigging, Animation Systems
· Lighting Models (Phong, PBR)
· Unity Physics (2D/3D)
Personal skills
· Good communication skills at all business levels
· Able to work independently and within a team
· Driven and enthusiastic, with commitment to a permanent role
· English speaking
Expectations of the role:
Technical:
· Advanced Unity3D knowledge: Strong command of Unity engine, C#, and rendering pipelines (URP/HDRP).
· Architecture & Design: Ability to design scalable, modular, and performant game/app architectures.
· Optimization: Skilled in profiling, memory management, frame rate optimization, and cross-platform performance tuning (especially for mobile, XR).
· Pipeline Integration: Familiar with version control (e.g., Git), CI/CD for Unity projects, and asset workflow automation.
· XR/AR/VR experience: Deep understanding of device-specific development and SDKs (e.g., Oculus, Vuforia, ARKit/ARCore).
Leadership and Collaboration:
· Team Mentorship: Guide junior/mid developers, conduct code reviews, promote best practices.
· Agile Process: Plan and manage sprints, estimations, task breakdowns, and retrospectives.
· Cross-Disciplinary Communication: Work closely with designers, artists, and product owners to ensure smooth integration and alignment with goals.
· Problem Solving: Quickly debug critical issues and lead resolution efforts.
Product Mindset:
· Technical Direction: Set coding standards, maintain high-quality benchmarks, and influence tech stack decisions.
· Feature Ownership: Lead the development lifecycle from concept to deployment.
· Innovation: Push for new techniques and features that enhance user experience and technical edge.
Desired Skills: Graphics & Rendering
· Rendering APIs: OpenGL / DirectX / Vulkan
· Shader Programming
· Ray Tracing, Shadow Mapping, PBR
· GPU Optimization
Tools & Workflow
· Blender (Advanced)
· Unity Editor Tools & Custom Inspectors
· Debugging & Visualization
Bonus Skills:
· Unity Multiplayer (Netcode / Mirror)
· Unreal (Basic Awareness)
· VR/AR (XR Toolkit, OpenXR)
· Supervisory, management or Team Lead experience
Senior Unity3D/Game-Engine Developer
Posted 1 day ago
Job Viewed
Job Description
Location: Bangalore, India, Full Time
Salary: Negotiable, dependent on experience
We are looking for experienced Senior Software Developers to assist in developing an innovative XR solution designed and realised at CAD-IT. The desired candidate should have 5+ years’ experience in software development to join a global team involved in developing Industry 4.0 solutions.
Key Skills: Programming & Scripting
· C# (Unity)
· C++ (Native modules)
· Python (Tooling)
· Regex (Parsing & Automation)
· Shader Languages: HLSL / GLSL
Math & Physics
· Linear Algebra, Geometry, Trig
· Physics Simulation & Collisions
Platform & Performance
· Cross-Platform Builds (PC, Mobile, Console)
· Memory & Asset Management
· Platform-specific Optimization
Software Engineering
· Data Structures (Octree, BVH)
· Multithreading (Jobs, Burst)
· Git & Version Control
· Profiling & Optimization
Game Dev Concepts
· Real-Time Rendering
· Rigging, Animation Systems
· Lighting Models (Phong, PBR)
· Unity Physics (2D/3D)
Personal skills
· Good communication skills at all business levels
· Able to work independently and within a team
· Driven and enthusiastic, with commitment to a permanent role
· English speaking
Expectations of the role:
Technical:
· Advanced Unity3D knowledge: Strong command of Unity engine, C#, and rendering pipelines (URP/HDRP).
· Architecture & Design: Ability to design scalable, modular, and performant game/app architectures.
· Optimization: Skilled in profiling, memory management, frame rate optimization, and cross-platform performance tuning (especially for mobile, XR).
· Pipeline Integration: Familiar with version control (e.g., Git), CI/CD for Unity projects, and asset workflow automation.
· XR/AR/VR experience: Deep understanding of device-specific development and SDKs (e.g., Oculus, Vuforia, ARKit/ARCore).
Leadership and Collaboration:
· Team Mentorship: Guide junior/mid developers, conduct code reviews, promote best practices.
· Agile Process: Plan and manage sprints, estimations, task breakdowns, and retrospectives.
· Cross-Disciplinary Communication: Work closely with designers, artists, and product owners to ensure smooth integration and alignment with goals.
· Problem Solving: Quickly debug critical issues and lead resolution efforts.
Product Mindset:
· Technical Direction: Set coding standards, maintain high-quality benchmarks, and influence tech stack decisions.
· Feature Ownership: Lead the development lifecycle from concept to deployment.
· Innovation: Push for new techniques and features that enhance user experience and technical edge.
Desired Skills: Graphics & Rendering
· Rendering APIs: OpenGL / DirectX / Vulkan
· Shader Programming
· Ray Tracing, Shadow Mapping, PBR
· GPU Optimization
Tools & Workflow
· Blender (Advanced)
· Unity Editor Tools & Custom Inspectors
· Debugging & Visualization
Bonus Skills:
· Unity Multiplayer (Netcode / Mirror)
· Unreal (Basic Awareness)
· VR/AR (XR Toolkit, OpenXR)
· Supervisory, management or Team Lead experience
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