240 Video Game Designer jobs in India
Lead Video Game Designer
Posted 11 days ago
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Job Description
Responsibilities:
- Define and articulate the core game design vision and pillars for new projects.
- Lead, mentor, and manage the game design team throughout the development lifecycle.
- Oversee the creation of detailed game design documents, including mechanics, systems, levels, and narrative.
- Collaborate with art and engineering teams to ensure design feasibility and quality.
- Conduct playtesting and gather feedback to iterate on game mechanics and user experience.
- Champion innovative game design principles and emerging trends in the industry.
- Ensure design consistency and quality across all game features.
- Manage design timelines and resource allocation within the design team.
- Present design concepts and progress to stakeholders and executive leadership.
- Contribute to the ongoing development of the studio's design philosophy.
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent industry experience.
- Minimum of 7 years of experience in video game design, with at least 2 years in a lead or senior role.
- A strong portfolio showcasing successful game titles and design contributions.
- Deep understanding of game mechanics, player progression, and interactive storytelling.
- Experience with game engines (e.g., Unity, Unreal Engine) and design tools.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide constructive feedback and foster a collaborative team environment.
- Passion for video games and a keen eye for detail.
- Experience in defining and implementing monetization strategies is a plus.
Lead Video Game Designer
Posted 13 days ago
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Job Description
Video Game Composer & Sound Designer
Posted 20 days ago
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Job Description
- Compose original musical scores for video games, covering various genres and moods, from epic orchestral themes to ambient electronic soundscapes.
- Design, record, and implement high-quality sound effects, including environmental audio, character sounds, UI feedback, and special effects.
- Work closely with game designers and narrative leads to understand project requirements and translate them into compelling audio.
- Integrate audio assets into the game engine using middleware like Wwise or FMOD, ensuring proper implementation and synchronization.
- Create adaptive music systems that dynamically respond to gameplay events and player actions.
- Mix and master all audio assets to ensure a professional and cohesive sound quality across the game.
- Manage audio assets, ensuring organization, version control, and adherence to technical specifications.
- Iterate on music and sound design based on feedback from the development team and playtesters.
- Stay updated on the latest trends and technologies in game audio design and composition.
- Contribute to the overall artistic vision and sound identity of the game.
- Effectively manage project timelines and deliver high-quality audio assets on schedule.
- Proven experience as a video game composer and/or sound designer with a portfolio showcasing relevant work.
- Strong proficiency in music composition, arrangement, and orchestration, with the ability to write in various styles.
- Expertise in sound design, foley, synthesis, and audio editing techniques.
- Proficiency with Digital Audio Workstations (DAWs) such as Logic Pro X, Cubase, Ableton Live, or Pro Tools.
- Experience with game audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Familiarity with game engines (e.g., Unity, Unreal Engine) and their audio systems is a plus.
- Excellent understanding of audio mixing and mastering principles.
- Strong creative vision, artistic sensibility, and attention to detail.
- Excellent communication, collaboration, and feedback integration skills.
- Ability to work independently, manage time effectively, and meet deadlines in a remote environment.
- Passion for video games and a deep understanding of interactive audio.
Senior Video Game Composer & Sound Designer
Posted 4 days ago
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Job Description
Responsibilities:
- Compose original music scores for video games across various genres, adapting to different game moods and narratives.
- Design and implement high-quality sound effects, ambiance, and Foley to enhance gameplay immersion.
- Collaborate closely with game designers, narrative leads, and art directors to ensure audio aligns with the overall vision of the game.
- Integrate audio assets into the game engine using industry-standard middleware (e.g., Wwise, FMOD).
- Mix and master audio assets to ensure optimal quality, balance, and dynamic range.
- Create and manage sound libraries, ensuring efficient organization and accessibility.
- Provide creative direction and technical guidance for audio implementation within the game.
- Conduct thorough research into musical styles, historical periods, and sonic palettes relevant to game projects.
- Optimize audio assets for performance, ensuring minimal impact on game framerates and memory usage.
- Manage audio asset pipelines and workflows, ensuring timely delivery of all audio elements.
- Stay updated on the latest trends and technologies in game audio and music composition.
- Troubleshoot and resolve any audio-related bugs or technical issues.
- Contribute to the conceptualization and planning of audio features for new game titles.
- Manage freelance audio talent and review their contributions as needed.
- Maintain a consistent audio quality and thematic coherence across the entire game.
- Bachelor's degree in Music Composition, Sound Engineering, Audio Production, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in video game music composition and sound design.
- Demonstrated portfolio showcasing original musical compositions and diverse sound design work for games.
- Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, Logic Pro, or Ableton Live.
- Expertise in game audio middleware like Wwise or FMOD.
- Strong understanding of music theory, harmony, orchestration, and various musical styles.
- Excellent knowledge of sound design principles, acoustics, and audio post-production techniques.
- Ability to work independently, manage multiple projects, and meet tight deadlines in a remote environment.
- Strong communication, collaboration, and interpersonal skills.
- Experience with game engines (e.g., Unreal Engine, Unity) is highly desirable.
- Familiarity with audio optimization techniques for real-time applications.
- Passion for video games and a deep understanding of the interactive audio landscape.
Senior Video Game Composer & Sound Designer
Posted 8 days ago
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Job Description
Responsibilities:
- Compose original musical scores tailored to game narratives, moods, and gameplay mechanics.
- Design, record, and implement high-quality sound effects for all in-game elements.
- Create immersive ambient soundscapes to enhance environmental realism.
- Develop and implement UI sounds for menus, notifications, and player feedback.
- Integrate audio assets into the game engine using industry-standard middleware (Wwise, FMOD).
- Collaborate with game designers, narrative writers, and artists to achieve the desired audio experience.
- Mix and master all audio assets to ensure professional quality and balance.
- Manage audio production schedules and deliver assets on time.
- Experiment with new audio technologies and techniques to push creative boundaries.
- Contribute to the overall sonic identity and emotional impact of the game.
- Proven experience as a Video Game Composer and Sound Designer with a strong portfolio.
- Minimum of 5 years of professional experience in game audio development.
- Proficiency in DAWs (e.g., Pro Tools, Logic Pro, Cubase) and sound design software.
- Experience with audio middleware (e.g., Wwise, FMOD).
- Strong understanding of music theory, composition, orchestration, and various musical genres.
- Expertise in sound design techniques, including synthesis, recording, and editing.
- Excellent communication and collaboration skills.
- Ability to work independently and manage project timelines effectively.
- Familiarity with game engines (e.g., Unity, Unreal Engine) is a plus.
- Bachelor's degree in Music Composition, Audio Engineering, or equivalent experience.
Senior Video Game Composer & Sound Designer
Posted 13 days ago
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Job Description
Responsibilities:
- Compose original musical scores for video games across various genres.
- Design, create, and implement high-quality sound effects for gameplay elements.
- Develop and integrate adaptive music systems that respond to in-game events.
- Collaborate with game designers and narrative teams to define audio vision.
- Utilize game audio middleware (Wwise, FMOD) for audio implementation.
- Oversee audio asset creation and management pipeline.
- Direct voice-over recording sessions and integrate dialogue.
- Mix and master audio assets to ensure high fidelity and impact.
- Provide creative leadership and mentorship to junior audio staff.
- Stay current with audio technology trends and best practices in game development.
- Ensure audio deliverables meet technical specifications and quality standards.
- Bachelor's degree in Music Composition, Sound Design, Audio Engineering, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in video game audio composition and sound design.
- Strong portfolio demonstrating a wide range of musical composition and sound design capabilities.
- Proficiency with DAWs (e.g., Pro Tools, Logic Pro X, Cubase) and audio editing software.
- Expertise in game audio middleware (Wwise, FMOD).
- Understanding of music theory, orchestration, and adaptive music techniques.
- Knowledge of sound synthesis, Foley, and audio post-production.
- Excellent collaboration and communication skills.
- Ability to work independently and manage multiple projects in a remote setting.
- Passion for video games and interactive media.
Senior Video Game Composer & Sound Designer
Posted 15 days ago
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Job Description
Responsibilities:
- Compose original, high-quality musical scores for various game genres, moods, and gameplay scenarios.
- Design, implement, and mix all sound effects, ambient audio, and voice-over elements for games.
- Collaborate closely with game designers, narrative designers, and directors to define the audio vision and requirements.
- Develop and maintain detailed audio documentation, including sound lists, technical specifications, and implementation guides.
- Utilize digital audio workstations (DAWs) and audio middleware (e.g., Wwise, FMOD) to implement and manage audio assets.
- Record, edit, and process audio recordings from various sources, including foley, synthesized sounds, and live instrumentation.
- Create dynamic and adaptive audio systems that respond to in-game events and player actions.
- Provide creative direction and feedback on external audio assets and collaborations.
- Stay current with advancements in game audio technology, tools, and industry best practices.
- Ensure all audio assets meet technical specifications for performance and platform compatibility.
Qualifications:
- Proven experience as a composer and sound designer for video games, with a strong portfolio of released titles.
- Exceptional musical composition skills across various genres and styles, with a deep understanding of music theory.
- Proficiency in at least one major DAW (e.g., Cubase, Logic Pro, Pro Tools) and audio middleware (e.g., Wwise, FMOD).
- Expertise in sound design techniques, audio editing, mixing, and mastering.
- Ability to create compelling and emotionally resonant musical scores.
- Strong understanding of game development pipelines and interactive audio principles.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage multiple projects simultaneously in a remote environment.
- Experience with orchestral mock-ups and virtual instrument libraries.
- A passion for video games and a deep appreciation for the role of audio in interactive entertainment.
This fully remote role allows you to contribute your exceptional talent to cutting-edge game development from anywhere, with the core responsibilities based on projects originating from Surat, Gujarat, IN .
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Lead Video Game Composer & Sound Designer
Posted 17 days ago
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Remote Video Game Composer & Sound Designer
Posted 19 days ago
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Job Description
Responsibilities:
- Compose original musical scores for various game genres, moods, and critical gameplay moments.
- Design, record, edit, and implement high-quality sound effects (SFX) and ambient audio to create immersive environments.
- Collaborate with game designers and narrative teams to understand the emotional arc and thematic elements of the game.
- Develop a cohesive audio direction and style that aligns with the game's vision and target audience.
- Implement audio assets using game engines (e.g., Unity, Unreal Engine) and middleware (e.g., Wwise, FMOD).
- Mix and master all audio elements to ensure optimal balance, clarity, and impact across different platforms.
- Manage audio asset libraries, ensuring organization and efficient retrieval.
- Source and license existing music or sound effects when appropriate, ensuring proper rights management.
- Iterate on audio designs based on feedback from the development team and playtesters.
- Troubleshoot audio-related issues within the game engine.
- Stay up-to-date with the latest trends and technologies in game audio and music composition.
- Contribute creative ideas for audio features that can enhance gameplay mechanics.
- Deliver final audio assets in the required formats and specifications.
- Potentially create voice-over direction or casting as needed for specific projects.
- Maintain communication with the project team throughout the development cycle.
- Demonstrable portfolio showcasing original game music composition and sound design work.
- Proficiency with Digital Audio Workstations (DAWs) such as Logic Pro, Cubase, Pro Tools, Ableton Live, or similar.
- Experience with game engines like Unity or Unreal Engine, and audio middleware like Wwise or FMOD.
- Strong understanding of music theory, orchestration, and various musical genres.
- Excellent audio editing, mixing, and mastering skills.
- Creative and imaginative approach to sound design and music composition.
- Ability to work independently, manage time effectively, and meet project deadlines in a remote setting.
- Strong communication and collaboration skills, with the ability to interpret feedback constructively.
- Knowledge of audio file formats and their application in game development.
- Experience with sound recording techniques and field recording is a plus.
- Passion for video games and a keen understanding of how audio contributes to the player experience.
- Ability to adapt to different project styles and client requirements.
Lead Video Game Composer & Sound Designer
Posted 22 days ago
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Job Description
- Composing original, high-quality musical scores tailored to various game genres and moods.
- Designing and implementing immersive sound effects that enhance gameplay and realism.
- Developing adaptive music systems that respond dynamically to in-game events.
- Collaborating with game designers to integrate audio seamlessly into gameplay mechanics.
- Creating and managing audio assets for all game projects.
- Working with voice actors and implementing dialogue.
- Overseeing the audio implementation pipeline using game engines (e.g., Unity, Unreal Engine).
- Ensuring audio quality and consistency across all platforms.
- Staying updated on the latest trends and technologies in game audio.
- Mentoring junior sound designers and composers.
- Proven experience as a Video Game Composer and/or Sound Designer with a strong portfolio showcasing released titles.
- Proficiency in music composition software (DAWs like Logic Pro, Cubase, Ableton Live) and sound design tools.
- Experience with game engines (Unity, Unreal Engine) and audio middleware (e.g., Wwise, FMOD).
- Deep understanding of music theory, orchestration, and various musical genres.
- Excellent skills in sound design, audio editing, and mixing.
- Strong creative vision and the ability to translate abstract concepts into audio.
- Excellent communication and collaboration skills.
- Ability to work independently and manage multiple projects effectively in a remote setting.