138 Video Game Development jobs in India
Lead Animator (Game Development)
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As the Lead Animator, your core responsibilities will include defining and implementing the animation style and vision for projects. You will oversee the creation of all character animations, environmental animations, and special effects, ensuring they are high-quality, technically sound, and align with the game's overall artistic direction. You will manage and mentor the animation team, providing constructive feedback, conducting reviews, and fostering a collaborative and creative environment. Developing and maintaining efficient animation pipelines, tools, and workflows will be crucial for maximizing productivity and quality. You will collaborate closely with game designers, concept artists, and programmers to integrate animations seamlessly into the game engine. You will also be responsible for troubleshooting animation-related issues and ensuring timely delivery of assets.
The ideal candidate will possess a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent industry experience. A minimum of 8 years of experience in game animation, with at least 3 years in a lead or senior role, is required. A strong portfolio showcasing exceptional animation skills across various styles (e.g., realistic, stylized) and expertise in game animation pipelines is essential. Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max, and an understanding of game engines like Unity or Unreal Engine are mandatory. Experience with motion capture editing and rigging is also highly desirable. Excellent leadership, communication, and problem-solving skills are crucial for guiding the team and collaborating with other departments. You must be adept at providing clear artistic direction and feedback, and passionate about pushing the boundaries of interactive character animation. This remote role requires self-discipline, excellent time management, and the ability to maintain strong communication and collaboration within a virtual team.
Senior 3D Artist - Game Development
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Key Responsibilities:
- Create high-quality 3D models, textures, and materials for characters, environments, props, and UI elements.
- Optimize 3D assets for real-time rendering in game engines (e.g., Unreal Engine, Unity).
- Develop and refine textures and materials using industry-standard software (e.g., Substance Painter, Photoshop).
- Collaborate with game designers, animators, and art directors to achieve the desired visual style and quality.
- Apply lighting and shading techniques to enhance the visual fidelity of game environments and characters.
- Ensure consistency in art style and quality across all 3D assets.
- Provide technical and artistic guidance to junior 3D artists and contribute to team development.
- Stay updated with the latest trends and technologies in 3D art and game development.
- Troubleshoot and resolve technical issues related to 3D asset creation and integration.
- Participate in art reviews and provide constructive feedback.
- Manage asset libraries and ensure efficient workflow management.
- Contribute to the conceptualization and early development stages of new game projects.
- Maintain clear communication with team members and project managers.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience as a 3D Artist in the game development industry.
- A strong portfolio showcasing exceptional 3D modeling, texturing, and rendering skills for games.
- Proficiency in 3D modeling software such as Maya, 3ds Max, Blender.
- Expertise in texturing and material creation using software like Substance Painter, Adobe Photoshop, and Quixel Mixer.
- Experience with game engines like Unreal Engine or Unity.
- Strong understanding of anatomy, form, color theory, and composition.
- Knowledge of PBR (Physically Based Rendering) workflows.
- Excellent artistic eye and attention to detail.
- Ability to work effectively in a team environment and receive constructive criticism.
- Good communication and problem-solving skills.
- Experience with character modeling and rigging is a plus.
- Knowledge of sculpting software like ZBrush is beneficial.
Lead Digital Artist - Game Development
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Senior Concept Artist - Game Development
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As a Senior Concept Artist, you will be responsible for creating high-quality concept art for characters, environments, props, and key story moments. You will work closely with the art director, game designers, and 3D modelers to establish the visual style and mood of the game. This involves sketching, painting, and illustrating various artistic ideas, exploring different visual directions, and providing detailed callouts for further development. You will contribute to the overall aesthetic cohesion of the game, ensuring that all visual elements align with the project's vision.
Key responsibilities include leading brainstorming sessions, mentoring junior artists, and providing constructive feedback to ensure artistic quality and consistency. You will be expected to maintain a high level of artistic output under tight deadlines, demonstrating excellent command of color theory, composition, anatomy, and perspective. The ability to adapt to different art styles and pipelines is essential. You will also be involved in creating mood boards, style guides, and presentation materials to communicate visual concepts effectively to the wider team.
The ideal candidate will have a Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent industry experience. A minimum of 6 years of professional experience in concept art for video games, film, or animation is required, with a portfolio showcasing exceptional skill in digital painting and character/environment design. Proficiency in industry-standard software such as Photoshop, Painter, and ZBrush is essential. Strong understanding of visual storytelling and a passion for gaming are highly valued.
Senior 3D Artist - Game Development
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Responsibilities:
- Create high-quality 3D assets, including characters, environments, props, and visual effects, adhering to project art style and technical requirements.
- Develop realistic and stylized textures using tools such as Substance Painter and Photoshop.
- Implement PBR (Physically Based Rendering) workflows for creating lifelike materials.
- Optimize 3D models and textures for real-time game engines (e.g., Unreal Engine, Unity) to ensure high performance and visual fidelity.
- Collaborate closely with game designers, animators, and technical artists to integrate 3D assets seamlessly into the game.
- Contribute to the overall visual direction and aesthetic of game projects.
- Provide mentorship and art direction to junior 3D artists, fostering skill development and artistic quality.
- Participate in art reviews, providing and receiving constructive feedback.
- Stay updated on the latest advancements in 3D art software, game engine technology, and industry trends.
- Develop and maintain efficient workflows for asset creation and integration.
- Troubleshoot and resolve technical issues related to 3D asset implementation.
- Ensure assets meet technical specifications for various platforms (PC, console, mobile).
- Create style guides and documentation for art assets.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- A minimum of 5 years of professional experience as a 3D Artist in the game development industry.
- Proven expertise in 3D modeling software (e.g., Maya, 3ds Max, Blender) and sculpting tools (e.g., ZBrush).
- Proficiency in texturing software (e.g., Substance Suite, Photoshop).
- Experience with game engines such as Unreal Engine or Unity.
- Strong understanding of anatomy, form, color theory, and composition.
- Excellent understanding of PBR workflows and material creation.
- Ability to work effectively in a remote team environment, communicate clearly, and meet deadlines.
- Strong portfolio showcasing high-quality game art assets is essential.
- Experience with motion capture cleanup or rigging is a plus.
Lead Digital Artist - Game Development
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Lead Animator - Game Development (Remote)
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Key responsibilities include developing and implementing animation pipelines, establishing animation style guides, and providing constructive feedback to the animation team. You will collaborate closely with game designers, artists, and programmers to integrate animations seamlessly into the game engine. This role requires a deep understanding of character rigging, animation principles, and motion capture data processing. You will also be involved in creating high-quality character and environmental animations, including cinematics and in-game sequences. As a remote role, strong communication, organizational skills, and the ability to manage a team effectively from a distance are crucial. Proactive problem-solving and a commitment to delivering exceptional artistic quality are expected.
The ideal candidate will have a Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience. A minimum of 7-10 years of experience in game animation, with at least 2-3 years in a lead or supervisory role, is required. Proficiency in industry-standard animation software such as Maya, 3ds Max, Blender, and game engines like Unity or Unreal Engine is essential. A strong portfolio showcasing exceptional animation skills and artistic vision is mandatory. Excellent leadership, communication, and collaboration skills are required to effectively guide the remote animation team and contribute to the success of our game titles.
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Senior Sound Designer - Game Development
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Senior Concept Artist - Game Development
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Responsibilities:
- Develop high-quality concept art for characters, environments, props, and vehicles that align with project style guides.
- Create detailed illustrations, mood boards, and style guides to communicate artistic vision.
- Collaborate closely with game designers, art directors, and 3D modelers to translate ideas into visual assets.
- Iterate on designs based on feedback from the art team and stakeholders.
- Explore and define unique visual styles and aesthetics for new game projects.
- Ensure consistency and quality across all visual elements throughout the development process.
- Contribute to the overall artistic direction and visual storytelling of the game.
- Provide mentorship and guidance to junior concept artists.
- Maintain organized digital art files and documentation.
- Stay current with industry trends and advancements in digital art tools and techniques.
- Participate in team art reviews and provide constructive feedback.
- Deliver final concept art assets within specified deadlines.
- Communicate artistic ideas and processes effectively with the remote team.
Qualifications:
- Proven experience as a Concept Artist in the video game industry, with a strong portfolio demonstrating exceptional artistic skills.
- Proficiency in industry-standard digital painting software such as Adobe Photoshop, Procreate, or equivalent.
- Solid understanding of anatomy, perspective, color theory, composition, and lighting.
- Ability to work in various artistic styles and adapt to project-specific needs.
- Experience with 3D software (e.g., Blender, ZBrush) is a plus.
- Excellent communication and collaboration skills, especially in a remote team setting.
- Ability to take direction and incorporate feedback effectively.
- Strong problem-solving skills and the ability to think creatively.
- Familiarity with game development pipelines and asset creation workflows.
- A passion for video games and a keen eye for detail.
Senior Digital Artist - Game Development
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Responsibilities:
- Create high-quality 2D and 3D digital art assets for video games, including characters, environments, props, and UI elements.
- Collaborate closely with game designers, animators, and art directors to translate concepts into compelling visual assets.
- Develop and maintain a consistent art style and quality across all game assets.
- Optimize art assets for performance and memory usage within game engines.
- Provide artistic direction and mentorship to junior artists on the team.
- Create concept art, storyboards, and mood boards to define the visual direction of projects.
- Sculpt, model, texture, and light game assets to a high standard.
- Implement assets into the game engine, ensuring proper integration and functionality.
- Participate in art reviews and provide constructive feedback to peers.
- Stay current with industry trends, tools, and techniques in game art creation.
- Troubleshoot and resolve technical art issues during development.
- Contribute to the overall visual storytelling and aesthetic of the game.
- Manage time effectively to meet project deadlines in a remote work environment.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in game art creation, with at least 2 years in a senior or lead role.
- Strong portfolio showcasing exceptional digital art skills across multiple disciplines (e.g., 2D illustration, 3D modeling, texturing, lighting, concept art).
- Proficiency in industry-standard art software such as Photoshop, Maya, 3ds Max, ZBrush, Substance Painter, and Unreal Engine/Unity.
- Deep understanding of anatomy, color theory, composition, and visual storytelling.
- Experience with creating stylized and realistic art assets.
- Ability to work collaboratively in a remote team environment.
- Excellent communication and problem-solving skills.
- Passion for video games and a strong understanding of game development pipelines.
- Ability to adapt to different art styles and project requirements.
Join our client and help shape the future of interactive entertainment with your artistic talent!