595 Gaming jobs in India

Art Director - Gaming

Gametion Technologies Pvt. Ltd.

Posted 2 days ago

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Gaming Marketing Coordinator

Tirupati, Andhra Pradesh beBeeContent

Posted today

Job Viewed

Tap Again To Close

Job Description

About Us

We are a Gen-Z focused entertainment company with a user-generated content led gaming platform reaching viewers via web shows and gaming entertainment. Our business is a market leader for Gen-Z video consumption in India with over 1 billion monthly views across platforms.

  • Rusk Studios: Production house curating 200+ episodes annually of scripted fiction and unscripted reality for top OTT platforms.
  • Alright: Flagship YouTube channel, also content distribution across Instagram and Facebook. With over 400 million monthly views, 25 million unique viewers and 18 million engagements reaching 15-34 year olds, Tier 1 GenZ and Millennial audiences.
Job Requirements:
  • Daily Outreach: Contact 100+ pages per day across social media platforms.
  • Conversion Ownership: Achieve ≥50% content creation conversion from your daily outreach list.
  • Creator Pipeline: Build and maintain a live tracker of pages contacted, status, and outputs.
  • Quality Control: Ensure creator posts meet basic brand guidelines.
Work Setup:
  • Remote work, flexible hours with daily fixed check-ins.
  • Communication via WhatsApp and Google Sheets.
What You'll Get:
  • Internship Certificate
  • A behind-the-scenes look at a national music IP marketing machine
  • Real impact: your outreach directly fuels the show's song trends
  • Free ticket passes to I-Popstar events in Mumbai and Delhi
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Delhi, Delhi Gametion Technologies Pvt. Ltd.

Posted 2 days ago

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.

JOB LOCATION: Remote or Navi Mumbai

Responsibilities

- Define and own the art vision, style guides, and visual identity for the game(s).
- Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
- Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
- Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
- Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
- Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
- Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
- Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
- Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
- Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
- Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
- Conduct regular art reviews and feedback loops, maintain version control and art documentation.
- Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
- Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
- Create training materials and events which develop the skills of the art and raise the quality bar within the studio.

Experience And Qualifications

- Diploma/Degree in 2D, video game development or equivalent training/experience.
- 10+ years experience of creating game art with minimum of 5 years at senior level or above.
- Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
- Experience of working on a published game from conception to release.
- Experience in designing and developing game UX and UI.
- Experience working with world team, providing direction and feedbacks as required would be added advantage.
- Strong 2D and concept art skills.
- Expert knowledge of Photoshop.
- Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
- Understanding of fundamental art theory including principles of color, light, composition and anatomy.
- Proven ability to balance esthetics with performance and usability.
- Proven ability to present clear documentation communicating ideas both within the art team and to external clients.

Other Skills

- Excellent communication skills in English (spoken and written).
- Positive influence and leadership skills.
- Motivates and inspires others to generate new ideas.
- Good organization skills. Anticipates, prioritizes and plans own work.
- Strong coaching skills.
- Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Nellore, Andhra Pradesh Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Aligarh, Uttar Pradesh Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Hyderabad, Andhra Pradesh Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Tumakuru, Karnataka Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.
Be The First To Know

About the latest Gaming Jobs in India !

Art Director - Gaming

Guntur, Andhra Pradesh Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Kurnool, Andhra Pradesh Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.

Art Director - Gaming

Kolhapur, Maharashtra Gametion Technologies Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

The Art Director is responsible for the game art content, ensuring that visual elements are of the highest quality. The opening is for a self-motivated, keen and versatile Art Director who has proven ability to work on game art, manage and inspire a team of game artists. This person will have strong skills in conception, 2D art with a clear understanding of technical pipelines and familiarity with optimizing and implementing art assets for game engines.


JOB LOCATION: Remote or Navi Mumbai


Responsibilities

  • Define and own the art vision, style guides, and visual identity for the game(s).
  • Create concept art, mood boards, key frames, style frames, and reference guides to communicate direction.
  • Contribute to the creation of 2D art through hands-on tasks, along with providing art direction.
  • Lead, mentor, and manage a team of artists (2D, VFX, UI/UX) — hiring, performance reviews, training.
  • Oversee all art production pipelines, scheduling, and task distribution to ensure timely delivery.
  • Collaborate with game designers, engineers, and product managers to align art with mechanics, UX, monetization, and performance budgets.
  • Review and approve art assets (character models, environments, props, animations, UI, effects) to maintain quality, consistency & technical feasibility.
  • Optimize art assets for mobile performance (poly count, draw calls, texture resolution, LODs).
  • Push visual innovation: explore new techniques, shaders, workflows, effects, rendering styles.
  • Ensure assets adhere to platform constraints (iOS / Android / different hardware tiers).
  • Drive creation of presentation and marketing materials to communicate the artistic vision to stakeholders and external partners.
  • Conduct regular art reviews and feedback loops, maintain version control and art documentation.
  • Keep an eye on industry trends, competitor visuals, and R&D to bring fresh ideas.
  • Occasionally represent the art team in cross-functional leadership meetings and external presentations (e.g. with publishers, marketing).
  • Create training materials and events which develop the skills of the art and raise the quality bar within the studio.


Experience And Qualifications

  • Diploma/Degree in 2D, video game development or equivalent training/experience.
  • 10+ years experience of creating game art with minimum of 5 years at senior level or above.
  • Strong portfolio showing a variety of game art styles, polished final assets, and concept-to-delivery work.
  • Experience of working on a published game from conception to release.
  • Experience in designing and developing game UX and UI.
  • Experience working with world team, providing direction and feedbacks as required would be added advantage.
  • Strong 2D and concept art skills.
  • Expert knowledge of Photoshop.
  • Good grasp of mobile performance constraints, optimization techniques, and memory/draw call limits.
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy.
  • Proven ability to balance esthetics with performance and usability.
  • Proven ability to present clear documentation communicating ideas both within the art team and to external clients.


Other Skills

  • Excellent communication skills in English (spoken and written).
  • Positive influence and leadership skills.
  • Motivates and inspires others to generate new ideas.
  • Good organization skills. Anticipates, prioritizes and plans own work.
  • Strong coaching skills.
  • Considerable understanding of video games
This advertiser has chosen not to accept applicants from your region.
 

Nearby Locations

Other Jobs Near Me

Industry

  1. request_quote Accounting
  2. work Administrative
  3. eco Agriculture Forestry
  4. smart_toy AI & Emerging Technologies
  5. school Apprenticeships & Trainee
  6. apartment Architecture
  7. palette Arts & Entertainment
  8. directions_car Automotive
  9. flight_takeoff Aviation
  10. account_balance Banking & Finance
  11. local_florist Beauty & Wellness
  12. restaurant Catering
  13. volunteer_activism Charity & Voluntary
  14. science Chemical Engineering
  15. child_friendly Childcare
  16. foundation Civil Engineering
  17. clean_hands Cleaning & Sanitation
  18. diversity_3 Community & Social Care
  19. construction Construction
  20. brush Creative & Digital
  21. currency_bitcoin Crypto & Blockchain
  22. support_agent Customer Service & Helpdesk
  23. medical_services Dental
  24. medical_services Driving & Transport
  25. medical_services E Commerce & Social Media
  26. school Education & Teaching
  27. electrical_services Electrical Engineering
  28. bolt Energy
  29. local_mall Fmcg
  30. gavel Government & Non Profit
  31. emoji_events Graduate
  32. health_and_safety Healthcare
  33. beach_access Hospitality & Tourism
  34. groups Human Resources
  35. precision_manufacturing Industrial Engineering
  36. security Information Security
  37. handyman Installation & Maintenance
  38. policy Insurance
  39. code IT & Software
  40. gavel Legal
  41. sports_soccer Leisure & Sports
  42. inventory_2 Logistics & Warehousing
  43. supervisor_account Management
  44. supervisor_account Management Consultancy
  45. supervisor_account Manufacturing & Production
  46. campaign Marketing
  47. build Mechanical Engineering
  48. perm_media Media & PR
  49. local_hospital Medical
  50. local_hospital Military & Public Safety
  51. local_hospital Mining
  52. medical_services Nursing
  53. local_gas_station Oil & Gas
  54. biotech Pharmaceutical
  55. checklist_rtl Project Management
  56. shopping_bag Purchasing
  57. home_work Real Estate
  58. person_search Recruitment Consultancy
  59. store Retail
  60. point_of_sale Sales
  61. science Scientific Research & Development
  62. wifi Telecoms
  63. psychology Therapy
  64. pets Veterinary
View All Gaming Jobs